Search found 7 matches
- Thu Oct 07, 2010 3:24 pm
- Forum: DXEditing
- Topic: Errormessage!
- Replies: 0
- Views: 3754
Errormessage!
Im getting this errormessage after closing Ued after loading one of my maps. Anyone knows what this is? The only actuall probem I have with this map though that DX freezes when the player dies when a securitybot, that follows a path, is comming out the room its initially in to killyou in the room be...
- Tue Oct 05, 2010 6:49 pm
- Forum: HDTP Discussion
- Topic: OpenGL Renderer
- Replies: 197
- Views: 269207
Re: OpenGL Renderer
Thanks doc. It worked so far but now i've got the game-running-to-fast problem. Anyway, as I started to read trough this thread I saw that the new renderer probably won't make a difference if you have a modern grapiccard. Is that the conclusion so far? If thats so then im better off using the standa...
- Mon Oct 04, 2010 2:22 pm
- Forum: HDTP Discussion
- Topic: OpenGL Renderer
- Replies: 197
- Views: 269207
Re: OpenGL Renderer
Hi I downloaded the OpenGLrenderer for Deusex here http://www.cwdohnal.com/utglr/ and put the file in my systemfolder to replace the old one, is that it allready? Honestly im not shure if I see any difference and im using some 1024x1024 textures in one of my maps. I cant choose any new devices or an...
- Tue Sep 14, 2010 5:55 pm
- Forum: DXEditing
- Topic: Man in Black Mod...the return!
- Replies: 15
- Views: 11746
Re: Man in Black Mod...the return!
Hey Justin, are you still around? I would be ready to continue mapping for MIB if you want to. tried emailing you but this adress doesnt seem to work anymore.
- Thu Oct 05, 2006 5:57 am
- Forum: HDTP Discussion
- Topic: HDTP Release #1 Troubleshooting Thread
- Replies: 143
- Views: 102770
I have changed absolutely nothing other than the meshes used in the defaults of decorations etc, and done a bit of monkeying with the beam/laser trigger code to make them actually be the right colour for once. Triggers and dispatchers and stuff, for the most part, are in engine.u, anyway, so won't ...
- Wed Oct 04, 2006 4:59 pm
- Forum: HDTP Discussion
- Topic: HDTP Release #1 Troubleshooting Thread
- Replies: 143
- Views: 102770
- Sat Oct 29, 2005 1:37 pm
- Forum: TNM Development Forum Archive
- Topic: Art for the PDF
- Replies: 3
- Views: 4471
Art for the PDF
Hi everyone. Orboscope here. Im making the art for the manuall (PDF) that will come with TNM. Now since Jonas seems highly satisfied with what I done sofar, he suggested I should post my art here on the forum. This is quite allright with me since I'm allways happy with some feedback. (if there will ...