I think my top would be the ambient track in PDX HQ when friendly and not in combat.
It just makes me feel tremendously badass while walking across the lobby.
Second is probably the combat portion of "Ice-olated." (Gotta love the title, too )
Search found 30 matches
- Tue Jun 02, 2009 1:01 am
- Forum: TNM Discussion
- Topic: What's ur favourite TNM track(s)?
- Replies: 69
- Views: 89400
- Mon May 25, 2009 8:47 am
- Forum: Off Topic
- Topic: Xesum's Nostalgic: "Do you remember this game" Thread
- Replies: 46
- Views: 19755
Re: Xesum's Nostalgic: "Do you remember this game" Thread
For me? Tribes. And I don't mean Tribes 2, which is the game most people mean when they refer to "Tribes." I mean old-school Tribes. *sigh* :) I've played a few on the list, too. Grim Fandango was excellent (though I remember it as being pretty short). Fallout is great. Fallout 2 was good too, but i...
- Sun May 24, 2009 8:52 pm
- Forum: TNM Help & Support
- Topic: Patch 1.0.2
- Replies: 459
- Views: 458680
Re: Patch 1.0.2
While I may have posted too hastily in frustration over the puzzle, the puzzle remains without a solution. I don't know, man, none of the personal logins in TNM are really hard to guess, provided you know the person's name. All you'd have to do is try using some of the trends set by other logins, f...
- Fri May 22, 2009 10:08 pm
- Forum: TNM Spoiler Zone
- Topic: Easter Egg Hunt....
- Replies: 11
- Views: 7094
Re: Easter Egg Hunt....
Why waste a LAM? They're kind of rare in TNM. Not like DX where you're given more than you can carry on the superfreighter. Really? I always find myself with more LAMs than I can use in TNM, on "Punishing" (does that use the highest item difficulty?) In fact, in my playthroughs of TNM, grenades in ...
- Fri May 22, 2009 2:22 am
- Forum: TNM Spoiler Zone
- Topic: TNM Weapons
- Replies: 58
- Views: 31691
Re: TNM Weapons
I'm curious about DD's sword. If it's the same damage as DTS what's the reason for it taking 1x5 space and slowing you down like heavy weapons do? Coolness factor aside, it doesn't seem to be worth the space, let alone paying 1000 credits for it? It's more effective against "boss" characters becaus...
- Thu May 21, 2009 7:56 pm
- Forum: TNM Spoiler Zone
- Topic: Alpha..Outside Sol's
- Replies: 27
- Views: 14166
Re: Alpha..Outside Sol's
Alpha is the bar owner. He was tending the bar on Day One.
- Tue May 19, 2009 9:20 pm
- Forum: TNM Spoiler Zone
- Topic: Lack of tactical options with the second goat quest
- Replies: 9
- Views: 6240
Re: Lack of tactical options with the second goat quest
Stealth is almost impossible without augmentations. First you got to deal with Abomination. Sneaking past him is impossible since he stands infront of the damn entrance, and the sideway ( the high ledges beside the hill to Abomination ) are to high to jump, even with Aug lvl 3. I suppose I could ge...
- Tue May 19, 2009 10:23 am
- Forum: TNM Spoiler Zone
- Topic: Just finished PDX+Llama run. Thoughts on mod overall.
- Replies: 20
- Views: 10191
Re: Just finished PDX+Llama run. Thoughts on mod overall.
I still don't get this. I've tried the jumping a LOT, with and without jumpylegs, and while I'd say it's more difficult heading outwards than inwards, it's not actually that hard. Hell, compared to some of Halflife's throwaway 'minor' jumping puzzles, this one barely even registers. You don't, for ...
- Mon May 18, 2009 10:22 pm
- Forum: HDTP Discussion
- Topic: YOU KILLED HDTP!
- Replies: 130
- Views: 72879
Re: YOU KILLED HDTP!
Hey guys what's going on in he-
BURN OF THE CENTURY!!!
oh my GODOnTopic wrote:THIS WILL BES LIKE DUKE NUKEM NEVER
BURN OF THE CENTURY!!!
- Mon May 18, 2009 8:28 pm
- Forum: TNM Spoiler Zone
- Topic: Joined WorldCorp - In PDX Building 2nd Floor.
- Replies: 7
- Views: 5680
Re: Joined WorldCorp - In PDX Building 2nd Floor.
Just scamper off and hide in the bathroom or something if he spots you. He'll eventually just go back to patrolling. If you (or ZP) kill(s) someone, make sure KK's not too close, and try to hide (or gib) the body quickly.
- Mon May 18, 2009 5:45 am
- Forum: TNM Discussion
- Topic: TNM Player Screenshots
- Replies: 100
- Views: 117167
Re: TNM Player Screenshots
Poor little guy will be scarred for life
- Mon May 18, 2009 5:26 am
- Forum: TNM Help & Support
- Topic: Patch 1.0.2
- Replies: 459
- Views: 458680
Re: Patch 1.0.2
This is another minor, non-gameplay-affecting bug, but I noticed that the wrench and the hammer don't make sounds when hitting certain things. What I can recall off the top of my head is that they're silent when hitting DX computers, chairs, and the elevator doors in Ryan's control center
- Fri May 15, 2009 10:51 pm
- Forum: TNM Spoiler Zone
- Topic: Athena. NICE!
- Replies: 46
- Views: 24807
Re: Athena. NICE!
The first time I fought her, I kept killing her with the DTS as she spawned, and had put a gas grenade right behind her. She stopped spawning after that, and I thought that was what was supposed to happen. That was in 1.01 though, and I haven't reproduced it in 1.02.
- Fri May 15, 2009 10:42 pm
- Forum: HDTP Discussion
- Topic: Is it just me... or do most people favor the albino JC/Paul
- Replies: 29
- Views: 18988
Re: Is it just me... or do most people favor the albino JC/Paul
Huh... I never figured the white haired JC was supposed to be albino. I thought he was just supposed to be old.
- Thu May 14, 2009 10:56 pm
- Forum: TNM Spoiler Zone
- Topic: TNM Weapons
- Replies: 58
- Views: 31691
Re: TNM Weapons
Punches (any) - only stun gloves have something that I'd want to use, but the opportunity cost to reach master means that I don't since the patch to make them the master glove. I dunno, fists are still ridiculously useful. Not only can you can stun people and knock out robots by maxing out a cheap ...