Search found 2183 matches
- Sun Apr 12, 2009 12:13 pm
- Forum: TNM Help & Support
- Topic: Patch 1.0.1
- Replies: 364
- Views: 301617
Re: Patch 1.0.1
No - when you actually do have space . They drop on the floor, and I pick them up from the floor. Hmmm... odd. Anyway, continuation of my bug-list: Day 3: * DD recording "Conversation censored" misses VO (or is it not supposed to have any?). * Molotov cocktails have a capacity limit of 10, yet you ...
- Fri Apr 10, 2009 7:34 pm
- Forum: TNM Spoiler Zone
- Topic: Unofficial: Suggestions, Gameplay Help, and Questions topic.
- Replies: 341
- Views: 243889
Re: Unofficial: Suggestions, Gameplay Help, and Questions topic.
My bad; that was a suggestion for Jetsetlemming how to easily handle teleportation if he was to make that mod.
- Fri Apr 10, 2009 6:58 pm
- Forum: TNM Help & Support
- Topic: Patch 1.0.1
- Replies: 364
- Views: 301617
Re: Patch 1.0.1
Occasionally when searching bodies, multitools, lockpicks and medkits are dropped on the floor, saying "you don't have room for this", when you actually do. That's because you have the max amount (20 for lockpick/multitool, 15 for medpacks) of said items. Microfibral muscle bug - turn it on, pick u...
- Fri Apr 10, 2009 4:53 pm
- Forum: General Discussion
- Topic: Is DX2 Worth it?
- Replies: 59
- Views: 29255
Re: Is DX2 Worth it?
DX:IW clearly suffers from being shallower than DX. While it still triumphs over other FPS, it doesn't do so much as to hold my attention. Then again; I am more a RPG player than a FPS, who might like it more. The graphics are nice, but I prefer DX realistic look over the overly neon look of IW. The...
- Fri Apr 10, 2009 4:08 pm
- Forum: TNM Spoiler Zone
- Topic: Where can I find an EMP Pistol
- Replies: 5
- Views: 4951
Re: Where can I find an EMP Pistol
Actually, it's on the 3rd level. Go right when exiting the elevator (left is security). Through the first opening to the right (beware the bot), then right again.
- Fri Apr 10, 2009 3:22 pm
- Forum: TNM Spoiler Zone
- Topic: Unofficial: Suggestions, Gameplay Help, and Questions topic.
- Replies: 341
- Views: 243889
Re: Unofficial: Suggestions, Gameplay Help, and Questions topic.
For teleportation: Instead of buttons add a small floating minature-taxi, called "search". When frobbed it opens up a conversation with "search" (should be added in the dialogue file), which is just a select location (no VO needed), that then runs a trigger that does a warp. Minimal additions to the...
- Fri Apr 10, 2009 2:00 pm
- Forum: TNM Spoiler Zone
- Topic: Where to place the freaking spybox?
- Replies: 25
- Views: 16293
Re: Where to place the freaking spybox?
I had a little more trouble with the second server, as it doesn't fit on what looks like a server. Took me a while to find the "lower section" hinted at in the PM, although once I found that it become clearly transparant. This one had me only a little stumped how to actually get the hell in there (a...
- Fri Apr 10, 2009 1:37 pm
- Forum: TNM Help & Support
- Topic: Patch 1.0.1
- Replies: 364
- Views: 301617
Re: Patch 1.0.1
Use the portals, when you left the shop then and re-entered, it opened up for me. Of course if you never did the portal mission... Anyways, first bugreport from me. Let me start with saying TNM is pretty bugfree for such a big and versatile mod! Great job! I came in pretty late, so I started my firs...