Search found 10 matches
- Tue Nov 22, 2011 3:22 am
- Forum: General Discussion
- Topic: Deus Ex: DX10 Renderer Randomly Blacks Out World
- Replies: 6
- Views: 7699
Re: Deus Ex: DX10 Renderer Randomly Blacks Out World
Open console, type preferences, close preferences again and you're golden.
- Thu Nov 17, 2011 3:02 am
- Forum: DXEditing
- Topic: Need some help with recompiling TNM.u
- Replies: 10
- Views: 7382
Re: Need some help with recompiling TNM.u
No idea what's going on with the keybindings, but I guess I can live with that. Might be cleared up with a new save file.
- Wed Nov 16, 2011 5:03 pm
- Forum: DXEditing
- Topic: Need some help with recompiling TNM.u
- Replies: 10
- Views: 7382
Re: Need some help with recompiling TNM.u
Ha. Now strangely my Augmentation key bindings are all goofy. No idea how that happened. Light Aug is mapped to F5 somehow, and two other Aug slots are both mapped to F6... Fun
- Wed Nov 16, 2011 3:58 pm
- Forum: DXEditing
- Topic: Need some help with recompiling TNM.u
- Replies: 10
- Views: 7382
Re: Need some help with recompiling TNM.u
Yup. Everything appears to be working wonderfully now. Thanks for letting me bounce my thoughts off you guys to figure it out!
- Wed Nov 16, 2011 3:46 pm
- Forum: DXEditing
- Topic: Need some help with recompiling TNM.u
- Replies: 10
- Views: 7382
Re: Need some help with recompiling TNM.u
Well, I seem to have solved the issue by replacing my DeusExPlayer.uc with the one from Shifter's svn and rebuilding. Very strange, not sure what happened. One other question. I get the following at the end of compiling DeusEx.u. Is this anything to worry about? If so, how to fix? General protection...
- Wed Nov 16, 2011 3:38 pm
- Forum: DXEditing
- Topic: Need some help with recompiling TNM.u
- Replies: 10
- Views: 7382
Re: Need some help with recompiling TNM.u
Hmm.. .another update. It appears that what I mentioned as "breaking my game" earlier is due to my compiled DeusEx.u file. I'll have to look into that. Building TNM.u with the HDTP DeusEx.u and then returning to the original DeusEx.u is working fine it seems. Still odd that I had to compile that way...
- Wed Nov 16, 2011 3:23 pm
- Forum: DXEditing
- Topic: Need some help with recompiling TNM.u
- Replies: 10
- Views: 7382
Re: Need some help with recompiling TNM.u
Now that's the thing, if I compile using the HDTP DeusEx.u (discovered by accident), it builds fine. However, it seemed to break the game for me... I'm also seeing this in my ucc.log: Warning: Failed to load 'TNMItems.u': Can't find Function in file 'Function DeusEx.DeusExProjectile.PreBeginPlay' an...
- Wed Nov 16, 2011 8:04 am
- Forum: DXEditing
- Topic: Need some help with recompiling TNM.u
- Replies: 10
- Views: 7382
Need some help with recompiling TNM.u
Okay, so I've just been playing around with a few minor tweaks to tnmitems.u and tnm.u. Anyway, when I try to compile, I keep getting stuck with the following error: Error: c:\DeusEx\TNM\Classes\trestkon.uc(4587) : Error, Redefinition of 'function StartConversation' differs from original I know it h...
- Tue Nov 15, 2011 1:39 am
- Forum: TNM Discussion
- Topic: TNM 1.0.5 test help
- Replies: 219
- Views: 199322
Re: TNM 1.0.5 test help
Hmm... could have sworn I checked everything in that room and on the table, I'll have to take another look.
- Fri Nov 11, 2011 5:38 am
- Forum: TNM Discussion
- Topic: TNM 1.0.5 test help
- Replies: 219
- Views: 199322
Re: TNM 1.0.5 test help
Just finished playing through TNM for the first time (had to dust off my old copy of Deus Ex after finishing HR). Wow, by the way! But one thing bugged the heck out of me. I was playing on the side of PDX, at ABI. There's the mission that Kashue gives you about finding evidence against ABI. But ther...