G-Flex, you still work about this?
Is new map patch needed if we already have map patch?
Search found 21 matches
- Sat Nov 19, 2016 2:16 pm
- Forum: DXEditing
- Topic: Deus Ex map patch!!
- Replies: 49
- Views: 58865
- Sat Nov 19, 2016 2:06 pm
- Forum: DXEditing
- Topic: Deus Ex: Human Renovation (fan patch/mod)
- Replies: 543
- Views: 373543
Re: Deus Ex: Human Renovation (fan patch/mod)
[AugEMP] vanilla: Nanoscale EMP generators partially protect individual nanites and reduce bioelectrical drain by canceling incoming pulses. [AugEMP] HR: Description="Nanoscale EMP shielding partially protects individual nanites and reduces bioelectrical drain from incoming pulses. At higher levels,...
- Sun Sep 06, 2015 3:37 pm
- Forum: DXEditing
- Topic: Deus Ex: Human Renovation (fan patch/mod)
- Replies: 543
- Views: 373543
Re: Deus Ex: Human Renovation (fan patch/mod)
02_NYC_Street.dx map has two attack helicopters and theyr waypopint. But I cant seen this ingame. This feature isnt work as intended?
- Fri Oct 10, 2014 9:45 am
- Forum: DXEditing
- Topic: [Native] Collection of Bugs in DeusExHeader files
- Replies: 14
- Views: 14256
Re: [Native] Collection of Bugs in DeusExHeader files
Is this useful to fix some stuff ingame?
- Tue Jan 21, 2014 4:08 pm
- Forum: DXEditing
- Topic: Deus Ex map patch!!
- Replies: 49
- Views: 58865
Re: Deus Ex map patch!!
G-Flex,
Do you know about hole in textures in canals, where you can see drowned secret canal with scientist corpse and aug canister?
Or you already fix that issue?
Do you know about hole in textures in canals, where you can see drowned secret canal with scientist corpse and aug canister?
Or you already fix that issue?
- Fri Jan 17, 2014 4:45 pm
- Forum: DXEditing
- Topic: Deus Ex map patch!!
- Replies: 49
- Views: 58865
Re: Deus Ex map patch!!
Will be some improvements from PS2 version of DX1 transfered to PC in patch?
Like huge robot near VersaLife, metro station boards, other interesting things?
Like huge robot near VersaLife, metro station boards, other interesting things?
- Sat Jun 01, 2013 12:13 pm
- Forum: DXEditing
- Topic: Deus Ex: Human Renovation (fan patch/mod)
- Replies: 543
- Views: 373543
Re: Deus Ex: Human Renovation (fan patch/mod)
If JC knocked out Lebedev, that game set flag that Lebedev was killed.
So looks like problems is 2 mission and with Lebedev too.
So looks like problems is 2 mission and with Lebedev too.
- Fri May 31, 2013 2:27 pm
- Forum: DXEditing
- Topic: Deus Ex: Human Renovation (fan patch/mod)
- Replies: 543
- Views: 373543
Re: Deus Ex: Human Renovation (fan patch/mod)
So, in 1st mission its all OK but mission 2 is bugged and needed to fix script?
- Fri May 31, 2013 10:58 am
- Forum: DXEditing
- Topic: Deus Ex: Human Renovation (fan patch/mod)
- Replies: 543
- Views: 373543
Re: Deus Ex: Human Renovation (fan patch/mod)
DX 1 engine doent differentiates thing that enemy knoked out by shocker or enemy was killed. Because of this, in 1st mission if you use shocker or something not letal weapon, Paul say that you are kill too many people. In script: if (count < 23) flags.SetBool('M01PlayerAggressive', True,, 6) In park...
- Thu Apr 25, 2013 5:28 pm
- Forum: DXEditing
- Topic: Deus Ex: Human Renovation (fan patch/mod)
- Replies: 543
- Views: 373543
Re: Deus Ex: Human Renovation (fan patch/mod)
dx-huren-1.30.zip has DeusEx.int file.
What fixed in this file? Some localization issues?
What fixed in this file? Some localization issues?
- Fri Mar 01, 2013 3:18 pm
- Forum: DXEditing
- Topic: Deus Ex: Human Renovation (fan patch/mod)
- Replies: 543
- Views: 373543
Re: Deus Ex: Human Renovation (fan patch/mod)
Looks like that new version of patch is coming soon?
- Mon Nov 05, 2012 11:22 am
- Forum: DXEditing
- Topic: Deus Ex: Human Renovation (fan patch/mod)
- Replies: 543
- Views: 373543
Re: Deus Ex: Human Renovation (fan patch/mod)
Hi!
New version of Human Renovation in work now?
New version of Human Renovation in work now?
- Sun Jun 17, 2012 8:12 pm
- Forum: DXEditing
- Topic: Deus Ex: Human Renovation (fan patch/mod)
- Replies: 543
- Views: 373543
Re: Deus Ex: Human Renovation (fan patch/mod)
About green heli in NY. Look for CopterFlight event. Event CopterPath is for Black heli. Map 04_NYC_Street.dx I do not look that in game or editor because my videocard is dead now. Hmm. Looks like that CopterTrig2 and CopterTrig 1 thats you need. AttackHelicopter1-CopterTrig 1, AttackHelicopter2-Cop...
- Mon Jun 11, 2012 8:30 pm
- Forum: DXEditing
- Topic: Deus Ex: Human Renovation (fan patch/mod)
- Replies: 543
- Views: 373543
Re: Deus Ex: Human Renovation (fan patch/mod)
You may bravely open NavalBase_Music.umx from PC version in any umx player. This music also for naval base, graveyard, whitch indicated by devs in tag. You dont wont to fix that or something else?
- Mon Jun 11, 2012 12:30 pm
- Forum: DXEditing
- Topic: UMDEXTRACT
- Replies: 0
- Views: 5152
UMDEXTRACT
I know that UMDEXTRACT can decode umd packages from DX PS2 version, for example. Where may i get this program? All links what i find is dead.