Search found 12 matches
- Sun Sep 11, 2016 6:39 am
- Forum: HDTP Discussion
- Topic: Bob Page Models WIP (Deus Ex 1 spoilers)
- Replies: 1
- Views: 8833
Bob Page Models WIP (Deus Ex 1 spoilers)
Alright, so a few years back, Phasmatis released his incomplete HDTP Bob Page models upon my request. After some initial assessment, they've just been sitting on my various hard drives for three years now, but recently I've made some progress with them. I managed to flip the two models with a mirror...
- Wed Apr 30, 2014 10:43 pm
- Forum: Off Topic
- Topic: What are you playing?
- Replies: 8068
- Views: 2100816
Re: What are you playing?
I've been playing Deus Ex 3 Director's Cut. I've had it in my Steam library for months, but it only just came out on Mac a week or two ago. I'd played The Fall, which is very similar in gameplay to Deus Ex 3, but I'd never knew the original was this good. Except for the fact that The Fall has unlimi...
- Tue Mar 18, 2014 7:46 pm
- Forum: DXEditing
- Topic: Zodiac Modding
- Replies: 11
- Views: 12787
Re: Zodiac Modding
Mirrorman95, I am also interested in your partially-working build system for Zodiac.u. Being able to completely rebuild a package in 30 seconds from command line is valuable. Perhaps we could fix the build system together? Firstly, it always took me at least a few minutes to build a new Zodiac.u, b...
- Tue Mar 18, 2014 3:20 pm
- Forum: DXEditing
- Topic: Zodiac Modding
- Replies: 11
- Views: 12787
Re: Zodiac Modding
I can't wait to play this mod. I'm glad you got all these features working, and I'm especially surprised you managed to use UnrealEd to fix Zodiac where UCC failed. However, if I had my hands on the source code of this new DeusEx.u mod, I'm confident further changes can be made to give this mod all ...
- Tue Oct 22, 2013 5:34 pm
- Forum: DXEditing
- Topic: Zodiac Modding
- Replies: 11
- Views: 12787
Re: Zodiac Modding
Loading the unaltered Zodiac file works just fine with my Shifter 1.9 build, all the new NPCs spawn normally; it's just that HDTP JC/Paul's face is mistextured.
It's only when I decompile Zodiac with WOTgreal and recompile it with UCC using Shifter's DeusEx.u that I get a Zodiac file with errors.
It's only when I decompile Zodiac with WOTgreal and recompile it with UCC using Shifter's DeusEx.u that I get a Zodiac file with errors.
- Mon Oct 21, 2013 9:02 pm
- Forum: DXEditing
- Topic: Zodiac Modding
- Replies: 11
- Views: 12787
Re: Zodiac Modding
NPCs from the original Deus Ex like Smuggler, Alex, Tong, and Luminous Path members load just fine in the levels. The NPCs who don't show up at all are the ones whose meshes are only defined in the defaultproperties of new Zodiac classes, like Amanda. The same goes for CIA computer terminals; Zodiac...
- Mon Oct 21, 2013 3:10 am
- Forum: DXEditing
- Topic: Zodiac Modding
- Replies: 11
- Views: 12787
Zodiac Modding
I'm running HDTP Beta, and when I started playing Zodiac, the player model was HDTP JC with Paul's original texture over his face and hands. It does not look pretty. So, I used WOTgrealDeveloper to export the textures, classes, and audio of the Zodiac mod and DEEDgui to export the meshes. After rena...
- Sun Sep 29, 2013 5:19 pm
- Forum: HDTP Discussion
- Topic: Bob Page Models.
- Replies: 6
- Views: 17159
Re: Bob Page Models.
I do have 3DS Max, so I'll try using that next time I fiddle with the model. So I would need to select each individual polygon by hand to apply the textures to the model correctly?
Is there any way you can post your .max files of the models so I don't have to spend hours reselecting polygons?
Is there any way you can post your .max files of the models so I don't have to spend hours reselecting polygons?
- Sun Sep 29, 2013 2:40 am
- Forum: HDTP Discussion
- Topic: Bob Page Models.
- Replies: 6
- Views: 17159
Re: Bob Page Models.
As I've said, the obj file is not modular enough to be ported to Deus Ex, but the textures are consistent enough with the rest of the HDTP that I managed to get Bob Page's face on Paul's body. Here are the results: http://www.majhost.com/gallery/mirrorma ... ot0004.bmp
- Thu Sep 26, 2013 9:04 pm
- Forum: HDTP Discussion
- Topic: Bob Page Models.
- Replies: 6
- Views: 17159
Re: Bob Page Models.
Thanks! I've been wondering what Bob Page looks like in HD. If I have time, I might try to figure out how to finish the models and put them into the game. Say, how did you apply separate textures to the Face, Torso, and Legs? It seems like those meshes are all lumped together. Seriously, because rig...
- Mon Sep 09, 2013 9:37 pm
- Forum: HDTP Discussion
- Topic: HDTP beta
- Replies: 612
- Views: 455190
Re: HDTP beta
1. Anna Nevarre's lips don't move when she talks. Please update the model to include lip movement or else remove her from the pack altogether. You are aware of the in-game HDTP options? Set to custom and enable all but MJ12 and Navarre. Alright, but why make a model in the HDTP if it's incapable of...
- Mon Sep 09, 2013 5:29 am
- Forum: HDTP Discussion
- Topic: HDTP beta
- Replies: 612
- Views: 455190
Re: HDTP beta
This mod looks absolutely great with its HQ updated models. I have two main issues with the HDTP beta: 1. Anna Nevarre's lips don't move when she talks. Please update the model to include lip movement or else remove her from the pack altogether. 2. Bob Page should be in the pack. He's one of the few...