Search found 3 matches
- Tue Feb 10, 2015 5:01 pm
- Forum: DXEditing
- Topic: Turning off crosshairs
- Replies: 8
- Views: 9511
Re: Turning off crosshairs
Ok,I'm now having great trouble compiling the DeusEx.u file,UCC appears to run fine - it says it succeeded in the command prompt but doesn't create a new DE.u file at all(yes,I made sure to delete the old file in the system folder beforehand). EDIT:If I take out the DE CD and then try to compile I g...
- Mon Feb 09, 2015 8:47 am
- Forum: DXEditing
- Topic: Turning off crosshairs
- Replies: 8
- Views: 9511
Re: Turning off crosshairs
I am assuming you are the one who messaged me? Yes it is possible, but you need programming experience. In WeaponRifle.uc you need to add the states state DownWeapon and state Idle . use state idle to turn off the crosshair, and state DownWeapon to re-enable. You also need to take consideration of ...
- Sun Feb 08, 2015 3:25 pm
- Forum: DXEditing
- Topic: Turning off crosshairs
- Replies: 8
- Views: 9511
Turning off crosshairs
Hi,
is it possible to turn off crosshairs for specific weapons only? I've been thinking of re-balancing the sniper rifle by,among other things,turning off the crosshair forcing the player to use the scope(I assume this wouldn't affect scope aim accuracy?).
Thanks for any help.
is it possible to turn off crosshairs for specific weapons only? I've been thinking of re-balancing the sniper rifle by,among other things,turning off the crosshair forcing the player to use the scope(I assume this wouldn't affect scope aim accuracy?).
Thanks for any help.