Search found 1126 matches
- Tue Dec 17, 2013 12:09 pm
- Forum: Off Topic
- Topic: Psst, Jonas
- Replies: 42
- Views: 35580
Re: Psst, Jonas
Well, if it was based on your own experience, you might've had better luck communicating that if you used the pronoun 'we' or 'I' rather than 'you'. Just saying. Also, if I make paint, both oil and water and acrylic, and I make pencils, if I make stencils and brushes, if I make scaffolds and canvass...
- Tue Dec 17, 2013 9:25 am
- Forum: Off Topic
- Topic: Psst, Jonas
- Replies: 42
- Views: 35580
Re: Psst, Jonas
Well, it's not exactly everything about how art assets are produced that has to change. (If I'm right) It'll actually approach how art assets are produced for statically rendered sequences - but the big breaking point is in the human computer interface. This is where the inroads will be made. Which ...
- Mon Dec 16, 2013 1:33 am
- Forum: Off Topic
- Topic: Psst, Jonas
- Replies: 42
- Views: 35580
Re: Psst, Jonas
There was a process of interpretation that took place when the artist recreated the real-world weapon digitally for use in the game, and that interpretation is more significant than you as a non-artist might think. Well that's a bit patronising. It's also not right in my case, but that's a digressi...
- Fri Dec 13, 2013 6:09 pm
- Forum: Off Topic
- Topic: Psst, Jonas
- Replies: 42
- Views: 35580
Re: Psst, Jonas
@CP It's not my field...I just happen to dabble in, well, everything. @Jonas Right so what you're suggesting is that you need high quality textures and very high quality 3d vector graphics. What I'd suggest is something like that. The m4a1 carbine is really an ar15 rifle (with a full auto option) re...
- Fri Dec 13, 2013 2:43 am
- Forum: Off Topic
- Topic: Psst, Jonas
- Replies: 42
- Views: 35580
Re: Psst, Jonas
@Vector I'm not sure what you're trying to say. Presumably you're arguing that my thoughts on prefabbed assets are based on my preferences. But I have no stake in this. I'm not saying that things will be this way because I want them to be this way; I'm arguing that there is going to be a disruptive ...
- Wed Dec 11, 2013 9:35 pm
- Forum: Off Topic
- Topic: Psst, Jonas
- Replies: 42
- Views: 35580
Re: Psst, Jonas
Ah, well, I'm not saying it's an option right now. Consider a nice mahogany chair. http://office-turn.com/wp-content/uploads/2012/01/High-Quality-School-House-Mahogany-Chair.jpg This is one such chair, but it's also a work of art. Would I enjoy making a chair such as this in 3d? Not if I only did it...
- Tue Dec 10, 2013 6:53 pm
- Forum: Off Topic
- Topic: Psst, Jonas
- Replies: 42
- Views: 35580
Re: Psst, Jonas
but the tools are still not yet focused on creating things in sensible ways. To some degree, they have a creative individual work around the constraints of 3d modelling, rather than 3d modelling working around the constraints of the modeller. Might sound a bit weird, but it's wholly necessary to sta...
- Tue Dec 10, 2013 6:19 pm
- Forum: Off Topic
- Topic: Psst, Jonas
- Replies: 42
- Views: 35580
Re: Psst, Jonas
I absolutely agree with you. I'm a big proponent of custom made 3d models. Making stuff is just _fun_. I myself collect, assemble and paint miniature war figurines. I call this a hobby. I like woodworking, and I like making things with my hands. Also, a hobby. A very useful and rewarding one. There ...
- Tue Dec 10, 2013 12:52 pm
- Forum: Off Topic
- Topic: Psst, Jonas
- Replies: 42
- Views: 35580
Re: Psst, Jonas
@ Cybernetic pig: I agree that it's entirely doable. The HDTP project for the old Deus Ex illustrates that if you put in the work, you can easily achieve a higher fidelity for all of the textures in a game. The concern, however, is the 2000 man-hours (guestimate) that have gone into HDTP. Take a 40 ...
- Sat Dec 07, 2013 11:40 pm
- Forum: Off Topic
- Topic: Science question.
- Replies: 47
- Views: 42534
Re: Science question.
I really wish there was some way to experiment with momentum and body dynamics. It is counter intuitive as fuck to me. Like, I understand newtons laws. I can apply them. Conservation of mechanical energy means that, if I put energy into a rotation, I have to absorb a rotation as well. Where it gets ...
- Sat Dec 07, 2013 10:18 pm
- Forum: Off Topic
- Topic: Psst, Jonas
- Replies: 42
- Views: 35580
Re: Psst, Jonas
Unfortunately I think Jonas is on the money. First person perspective generally has a ton of graphical rendering of what can only be described as close ups and super close ups. These kinds of things demand individual art assets be higher fidelity. Since you can't predict which things will be close-u...
- Wed Dec 04, 2013 10:43 pm
- Forum: Off Topic
- Topic: What are you playing?
- Replies: 8068
- Views: 2100860
Re: What are you playing?
Yeah....I feel like kickstarter companies need to have a poison pill clause. Basically, if they don't manage to deliver the product in due time, the contents of their development repositories must be given to the backers, collectively. This is a role which kickstarter itself must assume through a ty...
- Wed Dec 04, 2013 4:59 pm
- Forum: Off Topic
- Topic: What are you playing?
- Replies: 8068
- Views: 2100860
Re: What are you playing?
Hey man I really hope you're right. I'm pretty sure I'll get to fly around in a constellation class ship with my mates. That's good enough for me. All of my friends like the _idea_ of Eve Online, it's just....we don't like how it plays. A dogfighting space game? That sounds pretty f'in awesome right...
- Tue Dec 03, 2013 10:27 pm
- Forum: Off Topic
- Topic: What are you playing?
- Replies: 8068
- Views: 2100860
Re: What are you playing?
I don't know what else to call it. I'm not saying hype to be negative about it, I'm not negative about it. I hope that they deliver on just a tenth of what they've promised. However, I'm not blind. This game company has made loftier promises than any other game company in the history of gaming. And ...
- Tue Dec 03, 2013 2:14 pm
- Forum: Off Topic
- Topic: What are you playing?
- Replies: 8068
- Views: 2100860
Re: What are you playing?
I would like to show you something. This is the website for Star Citizen: https://robertsspaceindustries.com This is the most successful crowdfunded game to date. How have they managed it? They've sold people space ships. In a universe that has yet to be explored and felt, in a game that has yet to ...