Search found 155 matches

by AlvinD
Sun Apr 22, 2012 10:59 am
Forum: DXEditing
Topic: DeusExMovers dont show up correctly
Replies: 1
Views: 3442

DeusExMovers dont show up correctly

Hey all Ive created DXMovers (Doors) that show up black ingame. they only show when i hit F12 to see the texture, any ideas?
by AlvinD
Fri Mar 09, 2012 7:10 pm
Forum: DXEditing
Topic: Unreal Ed keeps changing
Replies: 5
Views: 4405

Re: Unreal Ed keeps changing

unreal ed 1 m8!
by AlvinD
Thu Mar 08, 2012 10:18 pm
Forum: DXEditing
Topic: Unreal Ed keeps changing
Replies: 5
Views: 4405

Re: Unreal Ed keeps changing

excellent! good man Jonas and kudos points for the very quickly reply! =D>
by AlvinD
Thu Mar 08, 2012 10:01 pm
Forum: DXEditing
Topic: Unreal Ed keeps changing
Replies: 5
Views: 4405

Unreal Ed keeps changing

God knows why but whenever i go to create a cube say. normal settings are 256,256,256. I open unreal ed at a later date and i have to create something stupid like 74,74,74 to create the same size, at times its even bigger. anyone know what this problem is as it stops me from mapping essentially!?
by AlvinD
Mon Feb 27, 2012 10:54 pm
Forum: DXEditing
Topic: Interpolation question
Replies: 5
Views: 3570

Re: Interpolation question

Simple. i didnt know about multiple order triggers lol! I noticed that the npc ran but it was like he was drifting and then it disappeared
by AlvinD
Mon Feb 27, 2012 6:40 pm
Forum: DXEditing
Topic: Interpolation question
Replies: 5
Views: 3570

Interpolation question

I can get an NPC to run toward me down a corridor but i need it to run away to the end of the corridor and onto another map still running to a chopper. Ive done some work on Interpolation today but I cant ge tmy head round how to do this??
by AlvinD
Wed Feb 22, 2012 11:19 pm
Forum: DXEditing
Topic: Lighting Issue
Replies: 12
Views: 5923

Re: Lighting Issue

Just for refernce its going to be on a map around 10k x 10k
by AlvinD
Mon Feb 20, 2012 9:51 pm
Forum: DXEditing
Topic: Lighting Issue
Replies: 12
Views: 5923

Lighting Issue

Is there any way on Earth using UeD that i would be able to acheive ambient lighting through out a map using one light bulb? i want the lighting distributed evenly throughout eg. day time outdoors
by AlvinD
Sat Jan 21, 2012 11:04 pm
Forum: DXEditing
Topic: Map to good home
Replies: 0
Views: 4104

Map to good home

Here i have a map free to go to new home. I dont have the time to finish it off (although it could be considered around 75%-80% completed) due to working on DAI. It could be used as a small DXMP map or for other purposes. All i ask for is the usual stuff (credits etc). Can be downloaded here http://...
by AlvinD
Fri Jan 13, 2012 10:37 pm
Forum: DXEditing
Topic: map size
Replies: 7
Views: 4798

map size

I know most of this will be down to the users computer spec but does anybody know how much the unreal edit
    or can hold or produce in pixel size or MBs?
    by AlvinD
    Wed Jan 04, 2012 6:59 pm
    Forum: HDTP Discussion
    Topic: Merry Christmas! (Progress roundup)
    Replies: 17
    Views: 20767

    Re: Merry Christmas! (Progress roundup)

    Never was my strong point >:D
    by AlvinD
    Tue Jan 03, 2012 11:39 am
    Forum: DXEditing
    Topic: Anyone still modding DX for poops and giggles?
    Replies: 24
    Views: 14950

    Re: Anyone still modding DX for poops and giggles?

    Lmao small man, big strength, immense temper!
    by AlvinD
    Tue Jan 03, 2012 10:15 am
    Forum: HDTP Discussion
    Topic: Merry Christmas! (Progress roundup)
    Replies: 17
    Views: 20767

    Re: Merry Christmas! (Progress roundup)

    Hey Salk,

    I did a couple of weapon models for HDTP but the ones that actually made it in were the GEP gun, LAW, Stun Prod, Crossbow, Stealth Pistol and Flamethrower and maybe one or two other but I cant rememeber lol, but I only did the modelling on them.
    by AlvinD
    Mon Jan 02, 2012 11:34 am
    Forum: HDTP Discussion
    Topic: Merry Christmas! (Progress roundup)
    Replies: 17
    Views: 20767

    Re: Merry Christmas! (Progress roundup)

    Last update I knew of was from around 6 to 7 months ago on an unspecified place lol :twisted: but all did look excellent! Haven't heard from anyone in ages so couldn't really say.
    by AlvinD
    Mon Jan 02, 2012 11:23 am
    Forum: DXEditing
    Topic: Freelancing for d.a.I
    Replies: 5
    Views: 4624

    Re: Freelancing for d.a.I

    Lol I've got the feeling that I need to be specific! I take care of the modelling, mapping and dialogue but that's as far as my skills go. I just need a texture artist/skinner and a coder and someone to do small soundfx. Music has been done. Texture artist- involving uv mapping and skinning of a set...