This might be worth checking out.
You can also use the "slomo" cheat if the speed stays consistent while you're playing, if it's running twice as fast try "slomo 0.5" to halve the speed, if it's running twice as slow try "slomo 2" to double it, or some variation thereof.
Search found 156 matches
- Tue Feb 26, 2008 9:19 pm
- Forum: HDTP Discussion
- Topic: Buggy Deus Ex; everything is 2x fast!
- Replies: 36
- Views: 28562
- Sat Feb 23, 2008 9:41 pm
- Forum: General Discussion
- Topic: Asking about a couple strange things in this game.
- Replies: 16
- Views: 13422
JAF that's not really accurate, DX has an "alliance" system where a pawn has a set alliance name and a set of relationships (friendly/neutral/hostile) with other alliances, which has its flaws but generally does a pretty good job of covering everything. Based on my experience with this section I thi...
- Mon Feb 11, 2008 3:51 pm
- Forum: HDTP Discussion
- Topic: Mesh rotation compatibility...
- Replies: 11
- Views: 7134
- Mon Feb 11, 2008 2:48 pm
- Forum: HDTP Discussion
- Topic: Mesh rotation compatibility...
- Replies: 11
- Views: 7134
- Sat Feb 09, 2008 7:41 pm
- Forum: General Discussion
- Topic: Can you save Paul in Deus Ex?
- Replies: 22
- Views: 20275
Yeah, just human would work, specifying the package for a class that's already loaded is unnecessary, the engine can expand the name contextually. Also you can use the editflags cheat to call up the flag editing menu directly and use the -hax0r command line shortcut if we're talking about the most e...
- Sun Jan 20, 2008 2:32 am
- Forum: Off Topic
- Topic: I finally uploaded an avatar!
- Replies: 7
- Views: 3596
I finally uploaded an avatar!
And it is pretty cool, my friend did a bunch of FPS enemies in the style of the bioshock camera icons. Other ones he's done so far: http://images.gorillarape.com/hosted/20080119162715headcrabicon-bs.jpg http://images.gorillarape.com/hosted/20080119165955cyberdemonicon-bs2.jpg http://images.gorillara...
- Fri Jan 11, 2008 5:17 am
- Forum: General Discussion
- Topic: New Hardware, New Problem.
- Replies: 25
- Views: 13748
- Fri Jan 11, 2008 12:59 am
- Forum: HDTP Discussion
- Topic: HDTP in PC POWERPLAY!! and #1!! no TNM in the list though :(
- Replies: 27
- Views: 20479
It's more the whole process of adding in bones and stuff, getting it all rigged, applying the animation, exporting to snapshot, converting to DX-acceptable mesh format, importing, and then....finding out that it doesn't like a particular poly assignation in the rigging. Or something else similarly ...
- Fri Jan 11, 2008 12:22 am
- Forum: Off Topic
- Topic: My Bad Day
- Replies: 8
- Views: 4082
- Thu Jan 10, 2008 3:33 pm
- Forum: Off Topic
- Topic: 3D Head tracking.
- Replies: 28
- Views: 11853
- Wed Jan 09, 2008 4:54 pm
- Forum: General Discussion
- Topic: New Hardware, New Problem.
- Replies: 25
- Views: 13748
- Sun Jan 06, 2008 3:51 pm
- Forum: HDTP Discussion
- Topic: Higher resolutions
- Replies: 56
- Views: 41800
A guy had a similar issue and he said he need some VC8 libraries:
Give those a shot.Nameless Voice wrote:Turns out it needs the Visual C++ 8 runtime libraries.
Once I had that installed, it worked fine, giving me a nice 1400x1050 without the overscaled HUD. Excellent work!
- Thu Jan 03, 2008 11:49 am
- Forum: General Discussion
- Topic: Need some help with running deus ex on my new pc
- Replies: 7
- Views: 5717
- Sat Dec 29, 2007 2:30 pm
- Forum: HDTP Discussion
- Topic: Buggy Deus Ex; everything is 2x fast!
- Replies: 36
- Views: 28562
- Fri Dec 28, 2007 6:19 pm
- Forum: TNM Development Forum Archive
- Topic: Voice Acting
- Replies: 300
- Views: 180320
I figured we'd play with different methods for voicing it; some of the Debugger convo was assuredly inspired by Portal but it's really not a GLaDOS clone at all and our users will already be acquainted with the AI stuff from DX which I think is more likely to draw association in the long run, I don'...