Hi.
Just a quick update to let you know that I uploaded the PDXHQ/ Phas' Apartment Combat track.
You can get it here
cheers
Search found 165 matches
- Thu Feb 16, 2006 1:04 pm
- Forum: TNM Development Forum Archive
- Topic: Audio
- Replies: 396
- Views: 228216
- Sun Feb 05, 2006 10:13 pm
- Forum: TNM Development Forum Archive
- Topic: Audio
- Replies: 396
- Views: 228216
Mormalizing to RMS
Hey guys, after Jonas' suggestion to explain how to normalize to RMS I'm posting a little guide to do it using the current tools you work with. Those of us who use Soundforge are the lucky ones since Soundforge has this feature already built in. Just go to the Process menu, select "normalize" and a ...
- Tue Jan 31, 2006 8:15 am
- Forum: TNM Development Forum Archive
- Topic: Audio
- Replies: 396
- Views: 228216
I love this track.Sensei wrote:Ok, so I finished my new track for goat city, because Jonas kept poking me.
http://www.livingstonian.com/music/goatcity2intro.ogg
http://www.livingstonian.com/music/goatcity2loop.ogg
...
- Fri Jan 27, 2006 4:44 am
- Forum: TNM Development Forum Archive
- Topic: Audio
- Replies: 396
- Views: 228216
Partyzone
Ok I've changed some things, the song is not finished yet but I'd like your opinions on how it sounds so far, I'm aware the chior isn't right on, but I'm still tweaking that. Tell me what you think of the composition and the frequencies. . Hi Spirit. I hope I'm not too intrusive with my opinions. I...
- Thu Jan 19, 2006 11:21 am
- Forum: TNM Development Forum Archive
- Topic: Audio
- Replies: 396
- Views: 228216
Hey ppl!
I just uploaded the PhasApartment/PDX HQ track. You can get the full version here
the edited intro and ambient .oggs are in the PACKAGES/music/Leo/ folder, in case you want to check how it loops.
comments are welcome.
I just uploaded the PhasApartment/PDX HQ track. You can get the full version here
the edited intro and ambient .oggs are in the PACKAGES/music/Leo/ folder, in case you want to check how it loops.
comments are welcome.
- Mon Dec 12, 2005 7:54 pm
- Forum: TNM Discussion
- Topic: Warren Spector on Steam
- Replies: 40
- Views: 34853
Speaking as a graphically minded person, I very much prefer HL2 graphics over Doom3. Dynamic lights just don't do it for me, they are too hard and very ugly. It's very rare to get hard shadows on a surface like that in reallife, light bounces like crazy. Speaking of which, did you check the unrelea...
- Mon Dec 12, 2005 7:47 pm
- Forum: TNM Discussion
- Topic: Warren Spector on Steam
- Replies: 40
- Views: 34853
Speaking as a graphically minded person, I very much prefer HL2 graphics over Doom3. Dynamic lights just don't do it for me, they are too hard and very ugly. It's very rare to get hard shadows on a surface like that in reallife, light bounces like crazy. Speaking of which, did you check the unrelea...
- Mon Dec 12, 2005 7:39 pm
- Forum: TNM Development Forum Archive
- Topic: Audio
- Replies: 396
- Views: 228216
The RMS Scale
This is not my idea, it appears on the book "Audio for Games" by Alexander Brandon, and according to him was suggested by Todd Simmons (Sound Designer for Ion Storm) while they were working on DX: Invisible War. The idea behind setting an RMS scale (or volume scale or whatever you wanna call it) is ...
- Mon Dec 12, 2005 7:17 pm
- Forum: TNM Development Forum Archive
- Topic: Hi, new guy...
- Replies: 8
- Views: 5787
- Wed Nov 23, 2005 3:33 pm
- Forum: TNM Discussion
- Topic: What Do You Know of Your Team Members?
- Replies: 30
- Views: 29000
- Mon Nov 14, 2005 4:54 am
- Forum: TNM Discussion
- Topic: What Do You Know of Your Team Members?
- Replies: 30
- Views: 29000
...the egos of Chris and I are so large that their gravitational pull easily makes the Earth's gravity look like a weak Toys R Us magnet. Luckily for all of us, these two astronimically sized objects exist far away from this world, in a solar system not unlike ours. At least once per month, they cl...
- Tue Oct 18, 2005 11:38 pm
- Forum: TNM Development Forum Archive
- Topic: TNM Alpha Thread
- Replies: 42
- Views: 21937
Re: TNM Alpha Thread
...Who is the Strike Team?Jonas wrote:Alpha 2.0.0
This build will contain every TNM map, all properly linked, with full mission scripting as per MS.html. This will be the version distributed to the Strike Team.
.....What is their purpose?
- Tue Oct 18, 2005 11:00 pm
- Forum: Off Topic
- Topic: Unknown Phenomenon Seen Before The Collapse of Columbia.....
- Replies: 18
- Views: 15607
Re: Unknown Phenomenon Seen Before The Collapse of Columbia.
The off top section really attracted my attention, cause it has U.F.O's in the explanation. Anyways, I guess I'll tell you a little bit about my history...... TURN AWAY NOW!... about. I have a crazy childhood. Happy Fragging! Hehe I love this warning arguments and "don't do that" posts. They just m...
- Fri May 13, 2005 1:19 pm
- Forum: HDTP Discussion
- Topic: Hello
- Replies: 4
- Views: 4191
Ha, just as expected! :D. Of course. That's the gentleman I am. I was born with a hat so I could take it off when meeting the nurse. Welcome to this facinating mod, would you like to help out in any way? By any chance, did you stuble across this forum because of PCGAMER? No, like Pointman said I wo...
- Thu May 12, 2005 8:49 am
- Forum: HDTP Discussion
- Topic: Hello
- Replies: 4
- Views: 4191
Hello
Hi guys, I just stumbled upon this forum and decided to say hi.
...ok. Hi!
that felt good
talk to you later.
...ok. Hi!
that felt good
talk to you later.