Re: TNM 1.0.5 test help
Posted: Tue Aug 09, 2016 2:20 am
1.0.4+ bugs for fixing if 1.0.5 ever sees release:
FanFic doors need to be set strong enough so when closed, they won't break if an NPC tries to walk through them.
FanFic doors should not respawn if an NPC or PC has broken them, triggering the alarm.
reason:
Playing TNM 1.0.4+, the FanFic store doors were broken by a Board Guest walking through them, triggering the store alarm.
event sequence:
I had successfully rescued the unconscious Llama from the Goats, and was carrying the Llama, passing the lion statue outside the store, when I heard the wood breaking sound in my vicinity.
I did NOT hear the store alarm at this time.
I didn't figure out what had been broken until well after I returned from getting the reward from Abom.
All NPCs in the vicinity of the store were in panic mode, the alarm was making a racket, and the store doors were open. I had not visited the store yet.
Checking the store thoroughly to try to see what had been broken, only the window in front of the female civilian was missing.
Reloading from before I rescued the Llama, I again successfully carried out the rescue, and as I was passing the doors to the FanFic store, I saw how the bug had happened. A Board Guest tried to enter the store.
It's tied to the usual problem of an NPC going through closed doors. NPC approaches closed door, quickly backs up to give space for door open, and is supposed to then go through the opened doors.
Near as I can figure, the Board Guest, that time did NOT get clear of the doors, and the doors instead of trapping the Board Guest in them swinging, the doors broke.
Now here's what was really weird with the bug.
I did NOT hear the alarm sound when the doors broke.
When I returned to the store after the doors had broke and I'd got the reward from Abom, the alarm was still sounding, the NPCs were in panic mode, BOTH doors were open and intact, and only the window in front of the female Civilian was missing.
edit: error correction
FanFic doors need to be set strong enough so when closed, they won't break if an NPC tries to walk through them.
FanFic doors should not respawn if an NPC or PC has broken them, triggering the alarm.
reason:
Playing TNM 1.0.4+, the FanFic store doors were broken by a Board Guest walking through them, triggering the store alarm.
event sequence:
I had successfully rescued the unconscious Llama from the Goats, and was carrying the Llama, passing the lion statue outside the store, when I heard the wood breaking sound in my vicinity.
I did NOT hear the store alarm at this time.
I didn't figure out what had been broken until well after I returned from getting the reward from Abom.
All NPCs in the vicinity of the store were in panic mode, the alarm was making a racket, and the store doors were open. I had not visited the store yet.
Checking the store thoroughly to try to see what had been broken, only the window in front of the female civilian was missing.
Reloading from before I rescued the Llama, I again successfully carried out the rescue, and as I was passing the doors to the FanFic store, I saw how the bug had happened. A Board Guest tried to enter the store.
It's tied to the usual problem of an NPC going through closed doors. NPC approaches closed door, quickly backs up to give space for door open, and is supposed to then go through the opened doors.
Near as I can figure, the Board Guest, that time did NOT get clear of the doors, and the doors instead of trapping the Board Guest in them swinging, the doors broke.
Now here's what was really weird with the bug.
I did NOT hear the alarm sound when the doors broke.
When I returned to the store after the doors had broke and I'd got the reward from Abom, the alarm was still sounding, the NPCs were in panic mode, BOTH doors were open and intact, and only the window in front of the female Civilian was missing.
edit: error correction