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TNM Player Screenshots 
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Silhouette

Joined: Wed Apr 02, 2008 2:06 pm
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Post Re: TNM Player Screenshots
Behold ... modern art!!!

http://i44.tinypic.com/2luar1t.jpg
http://i40.tinypic.com/11aeiv6.jpg

Of course, I could have just lockpicked the door or grenade climbed to get up there, but who'd want to do something as uninteresting as that? This way's far more entertaining!


Wed May 27, 2009 12:55 pm
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Post Re: TNM Player Screenshots
You call that art? That's garbage! :lol:

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Wed May 27, 2009 2:05 pm
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Post Re: TNM Player Screenshots
Jonas wrote:
You call that art? That's garbage! :lol:


LOL :lol: I concur... Very well placed AgentSmithereens. You have too much time on your hands... ;)

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Wed May 27, 2009 3:06 pm
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Post Re: TNM Player Screenshots
*Pisses Self with Laughter*

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Wed May 27, 2009 3:27 pm
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Silhouette

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Post Re: TNM Player Screenshots
Jane_Denton wrote:

LOL :lol: I concur... Very well placed AgentSmithereens. You have too much time on your hands... ;)

Time that should probably be spent revising for A-levels, but ... nah, TNM's much more fun.


Wed May 27, 2009 3:58 pm
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Post Re: TNM Player Screenshots
AgentSmithereens wrote:
Time that should probably be spent revising for A-levels, but ... nah, TNM's much more fun.


Pretty much everything is...

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Wed May 27, 2009 4:26 pm
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Post Re: TNM Player Screenshots
You should totally be an architect for homeless people in the future. You could probably go to a junkyard and create a metropolis out of it.

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Wed May 27, 2009 8:18 pm
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Post Re: TNM Player Screenshots
More shots. First some nitpickery, then some cool stuff. ;) Plz excuse if you've dealt with the nitpicks before.....
Attachment:
File comment: Laser dot seems to be malfunctioning on the blowpipe. It appears on the floor, and doesn't follow the crosshair or the player...
Shot0026.JPG
Shot0026.JPG [ 58.96 KiB | Viewed 6822 times ]
Attachment:
File comment: Ghand's texture misaligned here...
Shot0027.JPG
Shot0027.JPG [ 51.73 KiB | Viewed 6813 times ]
Attachment:
File comment: Not only does DD attempt to hold his sword like a rifle, so does Trestkon. Does it whilst standing...........
Shot0029.JPG
Shot0029.JPG [ 110.04 KiB | Viewed 6825 times ]

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Last edited by Skilgannon on Thu Jun 04, 2009 1:37 am, edited 1 time in total.

Thu Jun 04, 2009 1:30 am
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UNATCO
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Post Re: TNM Player Screenshots
Soz for double post, damn 3 attachment only limit....
Attachment:
File comment: .......and whilst running. Compare that with, say, one of the katana's.
Shot0030.JPG
Shot0030.JPG [ 106.12 KiB | Viewed 6807 times ]
Attachment:
File comment: O.o Kashue's ordered in a new sculpture it seems....
Shot0028.JPG
Shot0028.JPG [ 103.79 KiB | Viewed 6814 times ]
Attachment:
File comment: You guys are now so far above 9000, we can no longer see you without the aid of telescopes. :D
Shot0033.JPG
Shot0033.JPG [ 46.61 KiB | Viewed 6826 times ]

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Thu Jun 04, 2009 1:32 am
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Post Re: TNM Player Screenshots
And finally (I know, triple post, naughty me), the stress is getting to Kashue....
Attachment:
Kashue's paranoia.JPG
Kashue's paranoia.JPG [ 78.25 KiB | Viewed 6868 times ]

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Thu Jun 04, 2009 1:36 am
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Post Re: TNM Player Screenshots
Skilgannon wrote:
Laser dot seems to be malfunctioning on the blowpipe. It appears on the floor, and doesn't follow the crosshair or the player...

You're not using the latest patch then. The blow pipe isn't even laser moddable anymore.

The Ghand thing isn't our fault, it's a result of shitty UV mapping on the original mesh.

Thanks for reporting the fireblade issue, though this definitely is not the place for bug reports :)

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Thu Jun 04, 2009 9:37 am
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Illuminati
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Post Re: TNM Player Screenshots
1.0.1 removes the scope... you can still attach a laser (yes, in 1.0.2), and indeed it gives the result Skilgannon mentions (I posted it somewhere in the 1.0.2 thread).

Have to say, while the standing still looks silly, the running is kind of cool, holding the sword in 2 hands like that, battle ready. But that may just be me :D.

Also; Jonas' Mutter CD ftw...

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Thu Jun 04, 2009 12:41 pm
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Post Re: TNM Player Screenshots
The laser on the blowpipe is probably something to do with the laser fix we added (making the dot waver rather than being pinpoint). It calculates the location of the 'barrel' of the gun and traces out from there, but if the blowpipe has an offset that, say...sticks the start location inside the player or something..you will probably get fuckups like this. As noted, the easiest fix is to just stop it being laser modded. Especially since it has pinpoint accuracy anyway.


Thu Jun 04, 2009 3:37 pm
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Post Re: TNM Player Screenshots
I am running 1.0.2, Jonas. :)

And yes Hassat, Rammstein ftw, I just found 'tallica first. :D

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Last edited by Skilgannon on Fri Jun 05, 2009 12:22 am, edited 1 time in total.

Fri Jun 05, 2009 12:20 am
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Post Re: TNM Player Screenshots
Hm so it seems.

How the shit did that get back in there...

Ah well, (re?)fixed it for 1.0.3.

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Jonas Wæver
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You can buy my games on Steam if you like 'em.
Expeditions: Viking
Expeditions: Conquistador
Clandestine


Fri Jun 05, 2009 12:21 am
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