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Jonas
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Re: response to replies

Post by Jonas »

ilikecokekd wrote:In the gaming industry, there is a reason why they have more than one composer. So there is a variety of styles to choose from to fit their needs.
Actually a lot of game studios only employ one composer in order to keep the soundtrack consistent. However, we realize composers are busy people, and nobody has time to make 103 tracks for this mod on their own, so we have to get more people to work on it.
Therefore, I will retire for now.
Wait... so you're leaving the team? After one day? Man, that's got to be a new record <_<

Why?
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Post by Trestkon »

New record, indeed :?

Why is it exactly that you want to leave the team, Kevin, I don't quite understand.
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Simple explanation

Post by ilikecokekd »

I am retiring because I am not the composer that will keep your soundtrack consistent. My music is too spontaneous.

I don't seem to fit in your so called perfect little system.


Good Luck on your game industry. You need to work on your HR department.




:arrow: Peace,
Kevin
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Post by Jonas »

Well, I have a thousand different things to say about that, but none of it will change the situation, so maybe we should just shrug and look for yet another new composer? ](*,)
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Re: Simple explanation

Post by Trestkon »

ilikecokekd wrote:I am retiring because I am not the composer that will keep your soundtrack consistent. My music is too spontaneous.

I don't seem to fit in your so called perfect little system.


Good Luck on your game industry. You need to work on your HR department.

:arrow: Peace,
Kevin
:shock:

ROFL!

That's hilarious, there sure are all sorts of odd people on the internet. It seems to me that perhaps Kevin has never been a part of any team...at all. I'd guess his chances at making it in the game industry is quite close to 0.

Unless they want to pay him to make random songs all day long.

So, I'm just going to stop trying to find more musicians, clearly we already have the cream of the crop :)
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Post by that guy »

wow. gone for 12 hours and look what I miss out on.
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Post by Briguy »

What was all this about?. Where is this song he made?. by the way I am hoping to upload a couple more for the corporate and downtown sectors today. Come on guys email me sometime lets talk. Leo, where is Leo, I have yet to converse with this man. :x :P
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Post by Jonas »

Use MSN like the rest of us, Redd ;)
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Post by LeoBad »

Briguy wrote:What was all this about?. Where is this song he made?. by the way I am hoping to upload a couple more for the corporate and downtown sectors today. Come on guys email me sometime lets talk. Leo, where is Leo, I have yet to converse with this man. :x :P
Hey!, here I am,
Giving everythang!

I just recovered from a little sabotage my system suffered. All is well now. Mmhmm...finishing my appointed track.
Mmhmm.
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PDXHQ Alt Ambient track.

Post by LeoBad »

Hello fellow mod-workers.

Just a heads up to let you now that I finished the PDXHQ Alt Ambient track, and rigth now I'm uploading it to the serv...wait..someone already did...and they even renamed it....
Well, anyway here's the link for the intro, here's the link to the loop, and here's a special mp3 file I made with the intro an loop pasted together and a nice fade out afterwards for those who just wanna hear it without meddling with unrealed.

On to my next track.
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Post by Moonbo »

It has a very "versalife"-ish feel to it (which is a good thing :-)). I just hope those hard-core rock interludes are the action track and not part of the ambient track (if I heard the heavy metal start kicking in-game, my first reaction would be to jump and wonder where the badguy about to attack me was :shock: ).

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Re: PDXHQ Alt Ambient track.

Post by Jonas »

LeoBad wrote:wait..someone already did...and they even renamed it....
That would be me ;)
Moonbo wrote:if I heard the heavy metal start kicking in-game, my first reaction would be to jump and wonder where the badguy about to attack me was
Heh, sorry, but that's a part of the ambient track. But in-game, you'll know the difference because the typical fade out/in doesn't occur, so at least your subconscious should recognize it as the same track. Leo offered to tone the rawk down a bit if it turns out to be a problem in-game, but I sincerely hope it doesn't, because those are my favourite parts.
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Post by Moonbo »

Okay...just makes me wonder what the action track is going to sound like ;) .

-Gelo
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Post by Jonas »

That one should already be on the FTP. The whole score for PDX HQ is done with this one.
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Clandestine
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Post by Briguy »

Jonas I do use MSN, but every time I go on your not on, heh, lol. Well hold on to your pant's man I have a boat load of music to upload shortly, so I hope that you guys are being patient. Thanks for now talk soon
Redd
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