Alpha 1.8.0 Deadline

Stare in awe at the fascinating machinations of the TNM team during the last two years of production, this was our private forum.

Moderator: TNM Team

User avatar
Phasmatis
Off Topic Productions
Off Topic Productions
Posts: 2057
Joined: Sun Apr 25, 2004 7:55 am
Location: UK
Contact:

Post by Phasmatis »

Well done Jonas, you're a major part of the team and in all honesty I don't think TNM would anywhere near this point without you.

That may sound like sarcasm but I mean it. ;)
Keeper of the pointy stick of injustice™.
User avatar
Jonas
Off Topic Productions
Off Topic Productions
Posts: 14224
Joined: Sat Apr 24, 2004 9:21 pm
Location: Hafnia

Post by Jonas »

Thank you, it is very nice to receive a compliment from somebody other than Larry for once, since complimenting everybody is basically Larry's job :P

Anyway, there really are like two things we need to do before A180 is out: The Space Station schematics (but like I said, they may be omitted if they're not gonna be ready this week) and the ABI Interior side mission. Then pretty much every part of TNM has been implemented, and all we need is the cutscene for docking with the space station (I will be doing that) and the intro and endgame cinematics - then TNM is finished (barring testing, fixing, and VA).
Jonas Wæver
Chief Poking Manager of TNM

I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
User avatar
Phasmatis
Off Topic Productions
Off Topic Productions
Posts: 2057
Joined: Sun Apr 25, 2004 7:55 am
Location: UK
Contact:

Post by Phasmatis »

I'll have to say no to the schematic being done this week it's going to take quite a while to do.
Keeper of the pointy stick of injustice™.
User avatar
Jonas
Off Topic Productions
Off Topic Productions
Posts: 14224
Joined: Sat Apr 24, 2004 9:21 pm
Location: Hafnia

Post by Jonas »

Alright that's perfectly understandable, it's definitely not critical to the alpha build anyway. However, I'm going to insist we finish that side mission before A180, otherwise I don't see the point. I see A180 as the "everything playable is finished" milestone to connect our A175 "playable from start to finish barring some omitted side missions" milestone and our A200 "TNM is done save the VA and the inevitable bugs" milestone.
Jonas Wæver
Chief Poking Manager of TNM

I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
User avatar
Trestkon
Off Topic Productions
Off Topic Productions
Posts: 2820
Joined: Sat Apr 24, 2004 9:03 pm
Location: Canada
Contact:

Post by Trestkon »

Last edited by Trestkon on Mon Nov 05, 2007 3:22 am, edited 1 time in total.
-Life does not snap to the x-axis
User avatar
Jonas
Off Topic Productions
Off Topic Productions
Posts: 14224
Joined: Sat Apr 24, 2004 9:21 pm
Location: Hafnia

Post by Jonas »

ATTENTION PLEASE

Anybody who wants to read the emails in the latest TNM build will need to overwrite the text packages in TNM\System with the packages from this file:

http://thenamelessmod.com/teamftp/ALPHA ... tPatch.rar

Sorry about that.
Jonas Wæver
Chief Poking Manager of TNM

I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
User avatar
Trestkon
Off Topic Productions
Off Topic Productions
Posts: 2820
Joined: Sat Apr 24, 2004 9:03 pm
Location: Canada
Contact:

Post by Trestkon »

Updated links to point to Alpha 1.8.1
-Life does not snap to the x-axis
Post Reply