about the fists:
We have gloves explicitly for knocking people out I think, but the default is lethal (I think this was a conscious design choice but the fists have existed longer than I've been on the team)
Alpha 1.7.7
Moderator: TNM Team
It's the other way around. Well at least it should be. By default fists should do knockout damage. One of the glove types are the "Lethal Gloves". I'll let you guess whether or not they kill the victim.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
oh you're right, I must've gotten the stunned ones mixed up. here's the damage type table right now:
FT_normal: 'KnockedOut'
FT_spiked: 'Shot'
FT_shock: 'Shocked'
FT_stun: 'FistStunned'
edit- so the damage type has nothing to do with any behavioral differences between the fists and the baton
FT_normal: 'KnockedOut'
FT_spiked: 'Shot'
FT_shock: 'Shocked'
FT_stun: 'FistStunned'
edit- so the damage type has nothing to do with any behavioral differences between the fists and the baton
NVShacker
Are you still there?
Are you still there?
Well that looks right. Let's just leave it at that.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine