Final Trailer Material

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Trestkon
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Final Trailer Material

Post by Trestkon »

Jonas and I did up a list of things that will be filmed and cut together for the final trailer:

Code: Select all

Corporate vs. WC
OSC vs. hoverbots
Goat City vs. goats
Athena death/respawn
Downtown vs. firewalls
ABI - WC vs. ABI

Ghand: Combustion
Phas: Kill mission
SD: Greeting
Kashue: Friendly jabs
Board guests: AI barks
Goats: AI barks
Phas: Briefing
Kashue/Scara: Briefings
DD/Kashue/Ryan/Scara: Ending stuff
Any other suggestions?
-Life does not snap to the x-axis
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Moonbo
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Re: Final Trailer Material

Post by Moonbo »

Just a few random thoughts in between marathon auditing sessions:

-I say do the ATC Car instead of Ghand Combustion. It'll still take players some work to find where it is whereas with Ghand, it'll just ruin the surprise :-(.

-Shots of Partyzone/Sol's Bar to mix up the scenes of fighting

-Some exploration shots, maybe of the caverns/sewers maybe even DXE.
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Jonas
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Re: Final Trailer Material

Post by Jonas »

No exploration shots, in fact no first-person shots at all, but I like the hovercar idea.
Jonas Wæver
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LeoBad
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Re: Final Trailer Material

Post by LeoBad »

omg, what an awesome trailer!
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Trestkon
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Re: Final Trailer Material

Post by Trestkon »

Yes :o Everyone involved did an absolutely fantastic job!
-Life does not snap to the x-axis
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