Audio
Moderator: TNM Team
- Trestkon
- Off Topic Productions
- Posts: 2820
- Joined: Sat Apr 24, 2004 9:03 pm
- Location: Canada
- Contact:
Audio
Audio crew:
Grub
Spaic
Brian Gerstle
Musicians:
Leo Bad
Ahmatron
Steve Foxon
Note on Death Tracks
Death tracks should be 15 seconds in length and DO NOT have to loop
RMS Scale:
0 to -6 dbFS for dialog
-6 to -13 dbFS for sound effects
-13 to -18dbFS for the music
How to hear your .ogg tracks ingame
http://tnm.offtopicproductions.com/team ... mHowTo.rtf
To-do list:
Music:
Theme Track (Leo)
Phasmatis' Apartment and PDX HQ (Leo)
- Ambient 1
- Ambient 2
- Conversation
- Combat
- Death
Despot's apartment (Trent - The Horror)
- Ambient
- Combat
FC Downtown (Ahmatron - City Lights)
- Ambient
- Conversation
- Combat
- Death
FC Corporate (Ahmatron - Glass and Metal)
- Ambient 1
- Ambient 2
- Conversation
- Combat
- Death
FC Corporate Sewers (Ahmatron - Glass and Metal)
- Ambient
FC Slums (Ahmatron - Urban Decay)
- Ambient 1
- Ambient 2
- Conversation
- Combat
- Death
- Outro
FC Slums Sewers (Ahmatron - Urban Decay)
- Ambient
Sol's Bar (Leo)
- Ambient 1
- Ambient 2 - Burned down
- Combat
- Death
Partyzone (SpiritVII - The Party Zone)
- Ambient
Voodoo Shop (Ahmatron - Spirits (Use Slums combat))
- Ambient
- Death
WorldCorp HQ (Steve - Frequency Modulated)
- Ambient 1
- Ambient 2
- Conversation
- Combat
- Death
WorldCorp Sublevel (Steve - Frequency Modulated)
- Ambient
DXO Hideout (Ahmatron - Hideout)
- Ambient
- Conversation
- Combat
- Death
Goat City and Templae (Andrew)
- Ambient 1
- Ambient 2
- Conversation
- Combat
- Death
Llama Temple + Subterranean Caverns (Graeme - Esoteric Semblance)
- Ambient
- Conversation
- Combat
- Death
Server Complex - New (Steve - Sub Stance)
- Ambient
- Conversation
- Combat
- Death
Server Complex - Old (Steve - Strange String Thing)
- Ambient
- Combat
- Death
Deus Ex Incarnate - Ruins (Steve - Facility)
- Ambient
- Conversation
- Combat
- Death
Deus Ex Incarnate - Moderator area and HQ (Redd - Under the Earth)
- Ambient
- Conversation
- Combat
- Death
Deus Ex Incarnate - Caverns (Steve - Cathedral of Rocks)
- Ambient
- Death
ABI Official Complex (Steve and Andrew - Rewired)
- Ambient
- Conversation
- Combat
- Death
ABI Underground Complex (Steve and Andrew - Ice-olated)
- Ambient
- Conversation
- Combat
- Death
HTTP GameSpy (Leo)
- Ambient
- Conversation
- Combat
- Death
Trestkon's Radish Adventure (Leo - Dumpster Lament)
- Ambient
- Death
Cinematics (Leo)
- Intro
- PDX ending (with TRM)
- PDX ending (without TRM)
- WC ending (with Scara, with Kylie)
- WC ending (with Scara, without Kylie)
- WC ending (without Scara, with Kylie)
- WC ending (without Scara, without Kylie)
- Ryan ending
Credits (Leo - Looking At You)
(91 / 91 = 100%)
Grub
Spaic
Brian Gerstle
Musicians:
Leo Bad
Ahmatron
Steve Foxon
Note on Death Tracks
Death tracks should be 15 seconds in length and DO NOT have to loop
RMS Scale:
0 to -6 dbFS for dialog
-6 to -13 dbFS for sound effects
-13 to -18dbFS for the music
How to hear your .ogg tracks ingame
http://tnm.offtopicproductions.com/team ... mHowTo.rtf
To-do list:
Music:
Theme Track (Leo)
Phasmatis' Apartment and PDX HQ (Leo)
- Ambient 1
- Ambient 2
- Conversation
- Combat
- Death
Despot's apartment (Trent - The Horror)
- Ambient
- Combat
FC Downtown (Ahmatron - City Lights)
- Ambient
- Conversation
- Combat
- Death
FC Corporate (Ahmatron - Glass and Metal)
- Ambient 1
- Ambient 2
- Conversation
- Combat
- Death
FC Corporate Sewers (Ahmatron - Glass and Metal)
- Ambient
FC Slums (Ahmatron - Urban Decay)
- Ambient 1
- Ambient 2
- Conversation
- Combat
- Death
- Outro
FC Slums Sewers (Ahmatron - Urban Decay)
- Ambient
Sol's Bar (Leo)
- Ambient 1
- Ambient 2 - Burned down
- Combat
- Death
Partyzone (SpiritVII - The Party Zone)
- Ambient
Voodoo Shop (Ahmatron - Spirits (Use Slums combat))
- Ambient
- Death
WorldCorp HQ (Steve - Frequency Modulated)
- Ambient 1
- Ambient 2
- Conversation
- Combat
- Death
WorldCorp Sublevel (Steve - Frequency Modulated)
- Ambient
DXO Hideout (Ahmatron - Hideout)
- Ambient
- Conversation
- Combat
- Death
Goat City and Templae (Andrew)
- Ambient 1
- Ambient 2
- Conversation
- Combat
- Death
Llama Temple + Subterranean Caverns (Graeme - Esoteric Semblance)
- Ambient
- Conversation
- Combat
- Death
Server Complex - New (Steve - Sub Stance)
- Ambient
- Conversation
- Combat
- Death
Server Complex - Old (Steve - Strange String Thing)
- Ambient
- Combat
- Death
Deus Ex Incarnate - Ruins (Steve - Facility)
- Ambient
- Conversation
- Combat
- Death
Deus Ex Incarnate - Moderator area and HQ (Redd - Under the Earth)
- Ambient
- Conversation
- Combat
- Death
Deus Ex Incarnate - Caverns (Steve - Cathedral of Rocks)
- Ambient
- Death
ABI Official Complex (Steve and Andrew - Rewired)
- Ambient
- Conversation
- Combat
- Death
ABI Underground Complex (Steve and Andrew - Ice-olated)
- Ambient
- Conversation
- Combat
- Death
HTTP GameSpy (Leo)
- Ambient
- Conversation
- Combat
- Death
Trestkon's Radish Adventure (Leo - Dumpster Lament)
- Ambient
- Death
Cinematics (Leo)
- Intro
- PDX ending (with TRM)
- PDX ending (without TRM)
- WC ending (with Scara, with Kylie)
- WC ending (with Scara, without Kylie)
- WC ending (without Scara, with Kylie)
- WC ending (without Scara, without Kylie)
- Ryan ending
Credits (Leo - Looking At You)
(91 / 91 = 100%)
Last edited by Trestkon on Wed May 14, 2008 12:06 am, edited 18 times in total.
Eh... who are you? Redd?
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
- Trestkon
- Off Topic Productions
- Posts: 2820
- Joined: Sat Apr 24, 2004 9:03 pm
- Location: Canada
- Contact:
Heh, I was talking to Redd last night and he sent me a little ditty that made me laugh:
http://tnm.offtopicproductions.com/team ... decide.mp3
It'd be cool to think up a place to use that, music that can make you laugh without any supporting effects is awesome:D
http://tnm.offtopicproductions.com/team ... decide.mp3
It'd be cool to think up a place to use that, music that can make you laugh without any supporting effects is awesome:D
-Life does not snap to the x-axis
HAAHAHAHAHA! OMFG that rocks! Oh man. We gotta use this. I have no idea what we'll use it for, but we GOT to use this... how about... the voodoo shop, maybe? It's pretty trippy with that extradimensional hallway and all. Hmm...
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
- metche_steele
- Illuminati
- Posts: 1321
- Joined: Thu Dec 09, 2004 4:45 pm
-
- The Nameless Mod
- Posts: 37
- Joined: Mon Oct 24, 2005 3:49 am
- Location: Windsor ,Onatrio, Canada
- Contact:
Wow, I am flattered that you all like it. I just thought a little twist in the game should be there. Now mind you the loop point willl be fixed using the ogg format as media player (MP3) sucks IMHO. As well a a volume adjustment for each instrument, and a small mix to make it stand out. Man I have some much original content on my drive I really do not know what to do with it all . Again anymore idea's will be considered as this mod is the efforts of all involved and I invite all TNM members to be a part of what I do, Only for the sake that we have to really be content with this when completion is met. Thanks to all. Looking forward in completing all the maps assigned to me. Ciao for now
Redd
I've been rearranging a few of the tracks being that I think we have too many of them. Now all four levels of the WC HQ will use the same track, and I've assigned Andy to compose them, simply because I think his gritty dark style will fit it perfectly.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine