Packages

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Trestkon
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Post by Trestkon »

Yep, it is! Be warned, though, I'm not sure if Jonas has uploaded the Spacestation1 map with the crash fix :-p
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Jonas
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Post by Jonas »

I don't think I have. I'm at work right now and won't be home until tonight, so if you lose patience, just delete all spiderbots, then the persistent crash will go away.
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Jonas
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Post by Jonas »

TNMDataVault updated with a map of the Downtown district.

http://thenamelessmod.com/teamftp/PACKA ... t_v0.8.rar

With the next update of TNM.u, the map will automatically be added to your inventory when the game starts.
Jonas Wæver
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Jonas
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Post by Jonas »

TNMText updated to v0.49. It has some new emails and a ton of new bulletins mostly by Gelo. Also some M22-specific details.

Oh yeah and I've changed a lot of the Kashue / Phasmatis convos. It's all good.
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Post by that guy »

TNM 0.48 uploaded and package ownership for that package yielded to nick
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NVShacker
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Post by NVShacker »

I edited the first posts to include tnmnative, for reference.
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Jonas
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Post by Jonas »

Among a ridiculous amount of other things, I have been placing sounds in the Downtown sector today. Grub was helpful enough to churn out a few generic city sounds that I've used. I'm not entirely done, but here's the current build of TNMSounds.uax:

http://thenamelessmod.com/teamftp/PACKA ... s_v006.rar

I heard it goes pretty well with a side of this:

http://thenamelessmod.com/teamftp/MAPS/ ... _07_07.rar
Jonas Wæver
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Post by NVShacker »

TNM and TNMGUI updated, an update for tnmcharacters has been uploaded for Jonas.

The first post has been modified to reflect me kicking over TNM and TNMGUI to That Guy while I'm gone for two weeks. I'll reclaim those packages (forcibly, if necessary :p) when I get back.
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Jonas
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Post by Jonas »

Have a good trip!
Jonas Wæver
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Jonas
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Post by Jonas »

TNMDeco, TNMDataVault, and TNMText updated:

http://thenamelessmod.com/teamftp/PACKA ... _v0.52.rar

http://thenamelessmod.com/teamftp/PACKA ... t_v0.9.rar

http://thenamelessmod.com/teamftp/PACKA ... _v0.50.rar

I obviously had no idea TNMDavaVault would be updated so frequently when I came up with that versioning scheme.
Jonas Wæver
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Post by Jonas »

TNMCharacters updated:

http://thenamelessmod.com/teamftp/PACKA ... s_v4.2.rar

You'll need it to open the latest 20_FCSlums.
Jonas Wæver
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I've made some videogames:
Expeditions: Rome
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Expeditions: Conquistador
Clandestine
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Jonas
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Post by Jonas »

TNMText updated to 0.51. Has various updates, but the largest part is mission 24 dialogue and infolink messages - I believe all the dia- and monologue necessary to complete the HTTP GameSpy is now in place. Due praise for the awesome dialogue exchanges may be directed towards my usual mail address.

http://thenamelessmod.com/teamftp/PACKA ... _v0.51.rar

Incidentally, all three space station maps have also been updated. Tomorrow, I will probably be upgrading SSCommand.unr to full .dx status to serve as the missing 4th level until ZP finishes improving it.
Jonas Wæver
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I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
that guy
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Post by that guy »

TNM 0.50
TNMItems 0.40
TNMGUI 0.32

All uploaded for the alpha

with that I yield control of TNM and TNMGUI back to nick.
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Jonas
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Post by Jonas »

Nuh-uh. All packages are now temporarily mine and mine alone until A175 is out. Then Nick can have 'em back ;)
Jonas Wæver
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I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
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Phasmatis
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Post by Phasmatis »

Can someone upload the latest TNM.u or the TNM.u from that alpha? I screwed mine up. :oops:
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