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Phasmatis
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Post by Phasmatis »

I know how to flip a model but a texture I'm not so sure of. Is it an imported by code texture or is it in a package? If it's in a package you can flip it in the properties. Actually have a look at the properties of a texture in the editor and see if you can put the right property in the code somewhere.
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fub
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Post by fub »

just an fyi, i've got the pdx secbot3 skin more or less nailed down.

i'll upload wips later
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Trestkon
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Post by Trestkon »

Woo, fast work! Can't wait to see it:D
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Post by fub »

alright, the extremely tentative version is on the ftp

i'm still soaking in the alpha, it's very awesome.

if i feel like it later, i might go around and add some more custom textures, just for the heck of it.
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ZeroPresence
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Post by ZeroPresence »

fub wrote: if i feel like it later, i might go around and add some more custom textures, just for the heck of it.
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Jonas
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Post by Jonas »

fub wrote:alright, the extremely tentative version is on the ftp
Hey fub, nice WIP, I have some feedback for you:

The robot skin looks like you colorized the whole thing blue. First of all, this means you also coloured the crawler treads, the exposed wiring (or whatever that is), the scanner thingamajic, etc. If I didn't already, I can send you the WorldCorp skin for the same bot for reference.

It's also not quite the right shade of blue. I sent you the PDX skins for the milbot and the larger security bot, didn't I? Notice the colour on those is far darker and - at least on the milbot - much more worn.

As for the trailer, it's very good, but can you reduce its width a bit? It doesn't quite fit on the geometry. It's also very difficult to read, but I don't know if that's a bad thing, it shouldn't be too obvious. Perhaps make it smaller and then more clear? Or not, your call. I'll also need you to mirror it when you're done, so it fits on the other side of the trailer too :)

Keep up the good work!
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fub
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Post by fub »

ahahaha, i uploaded the wrong version of the secbot3. oops :oops:

yeah, any sort of "sleek, professional logo" did NOT want to go on that trailer.

i'll convert to pcx and mirror that thing once i'm done.

edit: correct one up now
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Post by fub »

thoughts on it now that it doesn't suck?
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Jonas
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Post by Jonas »

I'll download it once my computer is back in action. Currently working to obtain a 6-pin adapter for my new graphics card, and writing this from my mother's (new) computer which does not have SmartFTP.
Jonas Wæver
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ZeroPresence
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Post by ZeroPresence »

oh dear, those silly mothers and their lack of FTP usage.
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Trestkon
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Post by Trestkon »

Hey fub, I checked out your WIPs, they look excellent:)
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Post by fub »

danke, i think i'm finished with that secbot.

next up, i think i'll go work on that no smoking sign.
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Post by fub »

i'm updating the ftp with the new candybar texture...

edit: done

also, i reworked the trailer texture
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fub
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Post by fub »

wcsign is up. 512x256 because it becomes practically illegible when 256x128.

just scale it when applying.
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Jonas
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Post by Jonas »

Hey fub, could you take out the text and just upload a 256x256 sign with just the no smoking symbol?
Jonas Wæver
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I've made some videogames:
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Expeditions: Conquistador
Clandestine
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