Posted: Sun Feb 11, 2007 2:29 pm
I -knew- they were wooden. Consider this the third opinion.
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I used a picture of a restaurant to create it from, and I swear that's how high it wasTrestkon wrote:-That little bar outside the kitchen looks really cool, but it's almost at head level, I think it could stand to be lowered a bit
I'll check it out, but it probably is.-When you open the washroom doors, they smash something...I assume it's hand dryers?
Do you mean just the doors? Because Shane was convinced all the dark metal on the station looked like wood, which is the reason for his somewhat cheeky post just above mine. So I'd like to know if you mean just the doors (which are indeed wood) or the dark texture which is all over the place?-I'm not sure I like wooden doors in a space station, it seems really...not space station-ish. I suppose this is a 'modern' space station, so maybe it's okay...let's get a third opinion on that one.
Hmm, I'm not sure, lemme check it out again, I just did a quick run through last night.Jonas wrote:Do you mean just the doors? Because Shane was convinced all the dark metal on the station looked like wood, which is the reason for his somewhat cheeky post just above mine. So I'd like to know if you mean just the doors (which are indeed wood) or the dark texture which is all over the place?-I'm not sure I like wooden doors in a space station, it seems really...not space station-ish. I suppose this is a 'modern' space station, so maybe it's okay...let's get a third opinion on that one.
But mapping LOVES you! How's that going, btw? I heard the hill had to be toned down a bit due to BSP errors?ZeroPresence wrote:I HATE mapping.
I'm still working on Downtown.
I partially sympathize with that statement.ZeroPresence wrote:I hate everyones guts outside of the TNM forum!
Code: Select all
Critical: appError called:
Critical: SpiderBot2 24_SpaceStation01.SpiderBot4 (State DeusEx.ScriptedPawn.Patrolling:010B) Runaway loop detected (over 10000000 iterations)
Critical: Windows GetLastError: The operation completed successfully. (0)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Exit: UD3DRenderDevice::ShutdownAfterError
Critical: FFrame::Serialize
Critical: AActor::ProcessState
Critical: Object SpiderBot2 24_SpaceStation01.SpiderBot4, Old State State DeusEx.ScriptedPawn.Patrolling, New State State DeusEx.ScriptedPawn.Patrolling
Critical: AActor::Tick
Critical: AScriptedPawn::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=0)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: XGameEngineExt::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Exiting.