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The Latest - State of the project

Posted: Tue Aug 11, 2009 12:09 am
by DaveW
Thought I'd update people in a shameless +15 minutes of fame!

Right, where things stand is no work has been done since the beta. This project has been on my mind since I started it and after the beta I could finally run away from it. But, this September, I'm coming back to it and working my arse off to finish off the textures. Hopefully we can reach about 80% of the original artwork. I say we because a fine fellow called Helder Pinto, or [HP], who also happens to be a level artist at Crytek has offered to help out with some of the textures!

Naturally I have given him the textures I avoided like the plauge. And will take the easy ones for myself because I'm a wanker.

But at any rate, we may have a final release by the end of the year. But once work starts again properly, I will of course post updates to let people know what's going on. Then we'll release the bugger, and you will never hear of New Vision again! :(

Re: The Latest - State of the project

Posted: Tue Aug 11, 2009 12:19 am
by Trestkon
DaveW wrote:and you will never hear of New Vision again! :(
Correction: You will hear about it every time a Deus Ex discussion pops up on the internet, which is about ever 2.5 seconds.

Re: The Latest - State of the project

Posted: Tue Aug 11, 2009 4:32 am
by bobby 55
Correction: You will hear about it every time a Deus Ex discussion pops up on the internet, which is about ever 2.5 seconds.
Here Here, let it be shouted from the roof tops.Also a question without notice.
Does New Vision act like Gatorade for the OpenGL?Since installing it on both Deus Ex and TNM both seem to be running more smoothly and of course looking great(naturally).

Re: The Latest - State of the project

Posted: Tue Aug 11, 2009 8:24 am
by Jonas
DaveW wrote:I say we because a fine fellow called Helder Pinto, or [HP], who also happens to be a level artist at Crytek has offered to help out with some of the textures!
All hail Helder Pinto, saviour of New Vision and creator of lush jungles.

Re: The Latest - State of the project

Posted: Tue Aug 11, 2009 10:27 am
by Mr_Cyberpunk
I say we because a fine fellow called Helder Pinto, or [HP], who also happens to be a level artist at Crytek has offered to help out with some of the textures!
how the hell did you manage to get someone from CryTek! lol..
All hail Helder Pinto, saviour of New Vision and creator of lush jungles.
Maximum Fanboi...

Re: The Latest - State of the project

Posted: Tue Aug 11, 2009 12:49 pm
by Jonas
You gotta agree he has a pretty awesome name.

Re: The Latest - State of the project

Posted: Tue Aug 11, 2009 1:39 pm
by EER
No way around the name, and if he helps DaveW to get NV done, he'll have a hell of a lot more credit with me than whoever else working at CryTek, with their shooter games.

Re: The Latest - State of the project

Posted: Tue Aug 11, 2009 3:49 pm
by Xesum
DaveW wrote:I'm a wanker.
Get your hands off your knob and get texturing.
Jonas wrote:You gotta agree he has a pretty awesome name.
Yes that such a great name.

Wait, Crytek are helping an English person? Does this mean Crytek are moving their offices to England? (They said they were thinking of moving from Germany because of the many Video Game laws there)

Re: The Latest - State of the project

Posted: Tue Aug 11, 2009 10:47 pm
by Duke Floss
Xesum wrote:
Yes that such a great name.

Wait, Crytek are helping an English person? Does this mean Crytek are moving their offices to England? (They said they were thinking of moving from Germany because of the many Video Game laws there)
there are laws for developing games in Germany?

Re: The Latest - State of the project

Posted: Tue Aug 11, 2009 10:57 pm
by Jonas
More accurately, there are laws for not developing games in Germany. Or rather not being allowed to, if they're violent.

Re: The Latest - State of the project

Posted: Tue Aug 11, 2009 11:20 pm
by Xesum
Yes, thank you for backing me up.

I would bother finding the news article and giving it you, but seen as its tomorrow, I'll wait until it's half past daytime.

Re: The Latest - State of the project

Posted: Wed Aug 12, 2009 2:18 am
by ~Psychotic~
DaveW wrote:Naturally I have given him the textures I avoided like the plauge. And will take the easy ones for myself because I'm a wanker.
Aren't we all?

And I am one of those who'd like to know how the hell you got someone from CryTek to help you lol. Ugh screw it, the more the merrier eh?

Re: The Latest - State of the project

Posted: Wed Aug 12, 2009 7:27 am
by Salk
Jonas wrote:
DaveW wrote:I say we because a fine fellow called Helder Pinto, or [HP], who also happens to be a level artist at Crytek has offered to help out with some of the textures!
All hail Helder Pinto, saviour of New Vision and creator of lush jungles.
=D> =D> =D>

I'd love to see Helder Pinto come and talk to us minions on this very forum!

Re: The Latest - State of the project

Posted: Wed Aug 12, 2009 7:48 am
by m3rc1l3ss
I just wonder what kinds of textures he has been avoiding all this time to shove off on some unsuspecting volunteer?

Re: The Latest - State of the project

Posted: Sun Sep 13, 2009 4:25 am
by Hashi
this shit is going to be leet, cant wait lol