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Secret bonus maps?

Posted: Mon Feb 21, 2011 9:04 pm
by Onemaster
Hey, I heard there are secret bonus maps in TNM, but during my several playthroughs I have never found any of them. Do they seem to be as hard to find or even harder than the Narcissus events? I heard there is a hidden MJ12 base in Goat City, is this true?
I bet this is quite noobish to ask this, but could someone tell me where to find some of these "secret bonus maps"? I felt ashamed when I heard about them and had never found any of them :D...
So, guys, could you tell me some of their locations?

Re: Secret bonus maps?

Posted: Mon Feb 21, 2011 9:15 pm
by bobby 55
Uhm, did you get told about these secret bases and maps on the 1st of April? :mrgreen:

Sensible answer: No bonus maps or secret bases exist. :D

Re: Secret bonus maps?

Posted: Mon Feb 21, 2011 10:03 pm
by Onemaster
Uh, I'm not sure when I heard about the maps 1st...
It's weird that there're no secret maps, as it says on thenamelessmod.com something about secret maps :D
Or maybe I just misunderstood.
Well, thanks for the info :D

Re: Secret bonus maps?

Posted: Mon Feb 21, 2011 10:08 pm
by Onemaster
But this still bothers me a little.
On thenamelessmod.com->"about tnm" it says:
Play through 59 levels of engaging gameplay, plus a new tutorial, and even secret bonus maps just waiting for you to find them
Confusing...

Re: Secret bonus maps?

Posted: Mon Feb 21, 2011 10:34 pm
by Hassat Hunter
It's probably talking about the "Radish Adventure" maps.

Re: Secret bonus maps?

Posted: Mon Feb 21, 2011 10:53 pm
by bobby 55
I suppose it wouldn't be the sewers, since they're optional in a PDX playthrough I mean?

Re: Secret bonus maps?

Posted: Mon Feb 21, 2011 11:08 pm
by Jonas
Yeah that would be about the Radish Adventure.

MJ12 base in the Goat City is a cool rumour, though I'm afraid it's not true. There are some solid secrets in Goat City, including some underground areas, but they're not separate maps. It could also refer to the server complex I guess, but you'd visit that on a normal playthrough (although you have to play both storylines to see all of it).

Re: Secret bonus maps?

Posted: Tue Feb 22, 2011 9:01 am
by Onemaster
Ah, Radish Adventure, that one, it's really cool :D
I can't say I'm disappointed or anything, but it would've been cool to see "secret maps". Well I also can't say there aren't enough cool things in TNM to explore :).
Well, thanks for the replies guys!

Re: Secret bonus maps?

Posted: Mon Apr 04, 2011 11:40 pm
by ZeroPresence
I can make you some secret maps that make sense... or none... you know, whatever.

I feel like burning hours in UnrealEd... you evil mistress.

Re: Secret bonus maps?

Posted: Wed Apr 06, 2011 5:48 am
by justanotherfan
ZeroPresence wrote:I feel like burning hours in UnrealEd... you evil mistress.
I say you're all nuts.

--

With a community mod like TNM, I expected secrets and vague jokes and comedy references everywhere. There really wasn't. There was much more comedy, which is something commercial games are missing, but the "secret-maps" felt more like secrets than linear maps (eg. the obese karkian's lair), and the hidden things were open secrets. I remember expecting to meet a Mr. M Python in a large gray doorless room filled with a thousand flaming plantpots. Didn't happen. TNM is a big world, so keep exploring, but if you see many more secrets than the Narcissus endings then you've seen more than me, and I'm really old.

Re: Secret bonus maps?

Posted: Wed Apr 13, 2011 3:44 pm
by ZeroPresence
I remember wanting to create far more secrets and hidden tip of the hat areas... :(

Re: Secret bonus maps?

Posted: Fri Apr 15, 2011 5:21 am
by Onemaster
Sorry for late reply ZP!
I'd love it if you made some "secret" maps! It's great if they're crazy as I like crazy maps.
I've spent many hours in TNM (although not in a long time now) but I'm a bit bored now. Crazy maps would be a great refresh!
Have you already made some your own maps I could wander in? If yes, I'd love to check them out!
I'm going to make a crazy map in fact too, it's actually gonna be a TNM mod but I'm not sure how big it will be. I don't know a thing about UnrealEd - yet. Soon (maybe in summer holiday) I'll start to practise using the ed and yeah.

Re: Secret bonus maps?

Posted: Fri Apr 15, 2011 9:27 am
by justanotherfan
I'm afraid that asking a TNM developer to add anything to the mod now is like barfing garlic cheese-toast on a vampire.

I hate it when games have secrets I can't find. I paid the full download price for TNM so I don't want to miss anything. Still, if you get good in unrealed Onemaster, you could add some kickass refefreshing secrets to TNM -- it's a big world with a lot of modding potential.

Re: Secret bonus maps?

Posted: Fri Jul 08, 2011 9:12 pm
by Robd
I need to get that unreal editor working myself, unfortunatly I'm not the shaping artistic type, more of a coder (don't even know deus ex code so I guess it doesn't matter, lol)

Re: Secret bonus maps?

Posted: Tue Dec 06, 2011 7:19 am
by DimaS
I have same question.
http://www.moddb.com/mods/the-nameless-mod
59 levels of gameplay plus a new training mission, 6 intro and endgame cinematics, and three secret bonus maps!
2 - "Radish Adventure" maps, waht about the third one?