GS Level Design
Posted: Tue Mar 24, 2009 3:13 am
Decided to go with Ryan's plan in the GameSpy spacestation this time round...
My God, who's twisted idea was that escape sequence? Even with all the platforms in the right place, the engineering chute is absolute hell. The ladders are hard enough to climb as it is, without getting randomly kicked off them by explosions!
... Wait, is there a back way out?
My God, who's twisted idea was that escape sequence? Even with all the platforms in the right place, the engineering chute is absolute hell. The ladders are hard enough to climb as it is, without getting randomly kicked off them by explosions!
... Wait, is there a back way out?