Yeah same here. I really don't get why there are some that are into that. I remember playing one of the Tom Clancy series of games and right when I started, I walked into an area and died immediately for the first two or three playthroughs. I figured "alright, realistic stuff, one bullet = dead" so I started looking around as I went and found nothing. So the game went into the bin never to be played again. Something like that just doesn't make it fun at all.justanotherfan wrote: I absolutely can't stand it when I eliminate an army, and then instantly die from an elevator door. I either end up not playing anymore, or turning god mode on.
It's a game, and pointless instadeath frustration isn't fun for me.
Even more so something like this door/lift business, which is pervasive in TNM. Or weapons buffed so much to be uber deth kanons (that gets boring on both sides of the coin).