Kylie

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ThisIsMyUsername
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Kylie

Post by ThisIsMyUsername »

Why the hell did you arm her with a plasma rifle? :evil:
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ggrotz
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Re: Kylie

Post by ggrotz »

ThisIsMyUsername wrote:Why the hell did you arm her with a plasma rifle? :evil:
I guess she'd have to be armed somehow. After all, it's horrible to go through life without any arms...
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Hassat Hunter
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Re: Kylie

Post by Hassat Hunter »

Because all the cool kids got one... plus a DTS.

Scrap that... all the cool kids got a DTS, and any other weapon is secondary.
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Jonas
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Re: Kylie

Post by Jonas »

Because the plasma rifle is the ultimate boss weapon due to its blinding effect, and in fact that's all it's good for. Kylie should have the best possible boss weapon because she's the final climactic fight in two of the three endings.

The flamethrower is a close second, and that's what DD has.
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Jaedar
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Re: Kylie

Post by Jaedar »

flamethrower>all other weapons combined.
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Re: Kylie

Post by bobby 55 »

Jaedar wrote:flamethrower>all other weapons combined.
One of the best greasel exterminating weapons around.
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Re: Kylie

Post by Jonas »

But as far as boss weapons go, I tend to find the plasma rifle a lot more annoying because of its splash damage, its range, and its blinding effect.
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bobby 55
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Re: Kylie

Post by bobby 55 »

Jonas wrote:But as far as boss weapons go, I tend to find the plasma rifle a lot more annoying because of its splash damage, its range, and its blinding effect.
Yeah the blinding effect does throw you out a bit, as you can't shoot/slash what you can't see.
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Jaedar
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Re: Kylie

Post by Jaedar »

bobby 55 wrote:
Jonas wrote:But as far as boss weapons go, I tend to find the plasma rifle a lot more annoying because of its splash damage, its range, and its blinding effect.
Yeah the blinding effect does throw you out a bit, as you can't shoot/slash what you can't see.
On the other hand, the flamethrower always kills you if you get hit unless you extinguish/heal yourself. And as an added bonus, it can't be blocked by ADS.
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Re: Kylie

Post by Jonas »

The damage can be reduced by the energy shield though, which I believe also prevents the burning. Incidentally the energy shield also reduces the blinding effect of the plasma rifle quite a lot. So I guess if you want the boss fights in TNM to be easier, pick the energy shield :P
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Re: Kylie

Post by bobby 55 »

Jonas wrote:The damage can be reduced by the energy shield though, which I believe also prevents the burning. Incidentally the energy shield also reduces the blinding effect of the plasma rifle quite a lot. So I guess if you want the boss fights in TNM to be easier, pick the energy shield :P
They were easy before you changed *sobs* the phat rifle. :P

Abom's a whole lot harder to deal with now.
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Re: Kylie

Post by ggrotz »

Jaedar wrote:flamethrower>all other weapons combined.
Definitely agreed, especially since it got buffed so much in TNM. And it has the blinding effects, too.
Jaedar wrote:On the other hand, the flamethrower always kills you if you get hit unless you extinguish/heal yourself.
Assuming you even can, if you think to check whether you need to pick up a fire extinguisher or not when they come along.
bobby 55 wrote: Abom's a whole lot harder to deal with now.
Stealth cures much, especially when it comes to dealing with Abom. 2/2 now and he hasn't even gotten a shot off. Only thing I wonder, especially given the walkthrough, is how to advance the A2 storyline after he shows up at Abom's place. Do you have to be allied with the Llamas or just not fry him?
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Re: Kylie

Post by bobby 55 »

Just emp A2 before Abom obliterates him. I don't know if you have to be allied to either cult at that stage.
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Re: Kylie

Post by Jaedar »

bobby 55 wrote:Just emp A2 before Abom obliterates him. I don't know if you have to be allied to either cult at that stage.
It is on day two. So you can't be allied to both.
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ThisIsMyUsername
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Re: Kylie

Post by ThisIsMyUsername »

I think I get the point of the plasma rifle being a boss weapon and all, but it's still a major pain in the arse. So much build-up for that one final boss battle and it turns out she just uses some shitty exploit weapon which blinds you for 2 seconds each hit. And considering the rifle fires a burst of three rounds each trigger pull doesn't help much as a fairness factor. Maybe you could just give her a lot more health and make the fight room bigger? That would at least give you some space to avoid the plasma.
I have opened the mayor. When the power drops, go in, and go in, and go in like the US Marshal and his three daughters and we lose the vaccine!

We want to power down the whole system.
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