General protection fault
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Please only use this forum for problems of a technical nature. If you're stuck somewhere in the game, post in the TNM Spoiler Zone forum. If the game crashes, you can't load a savegame, or something just plain isn't working, this is the place to post.
Please only use this forum for problems of a technical nature. If you're stuck somewhere in the game, post in the TNM Spoiler Zone forum. If the game crashes, you can't load a savegame, or something just plain isn't working, this is the place to post.
General protection fault
first of all thanks for the wonderful mod TNM .didnt have this much fun since (i dont know really maybe since dark soul )..
but i encounter this annoying error every time i play then if a program minimize the game (like windows update ).the game crash and i cant play it until i re install it. here is the massage that show and here is the log file
Log: Log file open, 12/05/13 21:57:47
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
Init: Version: 1100
Init: Compiled: Jan 29 2001 16:45:52
Init: Command line: -hax0r INI="H:\Games\DeusEx\TNM\System\TNM.ini" USERINI="H:\Games\DeusEx\TNM\System\TNMUser.ini" log=TNM.log
Init: Base directory: H:\Games\DeusEx\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Log: Cd Path: ..\
Init: Computer: JKJJKPC
Init: User: jkjjk
Init: Memory total: Phys=1048575K Pagef=2097151K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=2195.047070 MHz
Init: CPU Page size=4096, Processors=8
Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Localization: No localization: TNM.General.Start (int)
Critical: LoadFileToBitmap
Critical: WStartupWizard::OnInitDialog
Critical: WWindow::WndProc
Critical: WWindow::StaticProc
Critical: WDialog::DoModal
Critical: ConfigUI
Critical: InitEngine
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 12/05/13 22:03:43
-----------------------------------------------------------------------------------------------------------------------------
but i encounter this annoying error every time i play then if a program minimize the game (like windows update ).the game crash and i cant play it until i re install it. here is the massage that show and here is the log file
Log: Log file open, 12/05/13 21:57:47
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
Init: Version: 1100
Init: Compiled: Jan 29 2001 16:45:52
Init: Command line: -hax0r INI="H:\Games\DeusEx\TNM\System\TNM.ini" USERINI="H:\Games\DeusEx\TNM\System\TNMUser.ini" log=TNM.log
Init: Base directory: H:\Games\DeusEx\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Log: Cd Path: ..\
Init: Computer: JKJJKPC
Init: User: jkjjk
Init: Memory total: Phys=1048575K Pagef=2097151K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=2195.047070 MHz
Init: CPU Page size=4096, Processors=8
Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Localization: No localization: TNM.General.Start (int)
Critical: LoadFileToBitmap
Critical: WStartupWizard::OnInitDialog
Critical: WWindow::WndProc
Critical: WWindow::StaticProc
Critical: WDialog::DoModal
Critical: ConfigUI
Critical: InitEngine
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 12/05/13 22:03:43
-----------------------------------------------------------------------------------------------------------------------------
Re: General protection fault
What render are you using? I noticed the DX10 render can crash the game (or make the screen go black) if the game is minimized and then you try to maximize it.
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My whistle/flute videos (and some other videos): http://www.youtube.com/user/DXMorpheus
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- Illuminati
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Re: General protection fault
I thought that issue had been fixed in a more current version of the renderer. I think the version of the renderer that comes with New Vision still has the bug but a later release of it fixed that.Morpheus wrote:What render are you using? I noticed the DX10 render can crash the game (or make the screen go black) if the game is minimized and then you try to maximize it.
How far into the game/mod did you get?
I may be best to reinstall and see what happens after that.
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