Critical Errors and win98se and GOTY version of Deus-EX

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vecuccio
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Posts: 35
Joined: Sun May 03, 2009 5:48 am

Re: Critical Errors and win98se and GOTY version of Deus-EX

Post by vecuccio »

Deusex.INI (Win ME GOTY Edition of Deus Ex)

[URL]
Protocol=deusex
ProtocolDescription=Deus Ex Protocol
Name=Player
Map=Index.dx
LocalMap=DX.dx
Host=
Portal=
MapExt=dx
SaveExt=dxs
Port=7790
Class=DeusEx.JCDentonMale

[FirstRun]
FirstRun=1100

[Engine.Engine]
GameRenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=Galaxy.GalaxyAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=int
GameEngine=DeusEx.DeusExGameEngine
EditorEngine=Editor.EditorEngine
WindowedRenderDevice=SoftDrv.SoftwareRenderDevice
RenderDevice=GlideDrv.GlideRenderDevice
DefaultGame=DeusEx.DeusExGameInfo
DefaultServerGame=DeusEx.DeathMatchGame
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Extension.InputExt
Canvas=Engine.Canvas
Root=DeusEx.DeusExRootWindow
CdPath=D:

[Core.System]
PurgeCacheDays=30
SavePath=..\Save
CachePath=..\Cache
CacheExt=.uxx
Paths=..\System\*.u
Paths=..\Maps\*.dx
Paths=..\Textures\*.utx
Paths=..\Sounds\*.uax
Paths=..\Music\*.umx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevSound
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp

[DeusEx.DeusExGameEngine]
CacheSizeMegs=4
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.fragaholic.com MasterServerPort=27900

[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=32
FullscreenViewportX=1024
FullscreenViewportY=768
FullscreenColorBits=32
Brightness=0.600000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
CurvedSurfaces=False
ScreenFlashes=True
NoLighting=False
SlowVideoBuffering=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
SkinDetail=High
TextureDetail=High
Decals=True
MinDesiredFrameRate=1.000000
UseDirectInput=False
NoDynamicLights=False

[Engine.Player]
ConfiguredInternetSpeed=2600
ConfiguredLanSpeed=20000

[Galaxy.GalaxyAudioSubsystem]
UseDirectSound=True
UseFilter=True
UseSurround=False
UseStereo=True
UseCDMusic=False
UseDigitalMusic=True
UseSpatial=False
UseReverb=True
Use3dHardware=True
LowSoundQuality=False
ReverseStereo=True
Latency=40
OutputRate=44100Hz
EffectsChannels=16
DopplerSpeed=6500.000000
MusicVolume=153
SoundVolume=204
SpeechVolume=255
AmbientFactor=0.700000

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
StaticUpdateRate=12
DynamicUpdateRate=40

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0

[IpServer.UdpServerQuery]
GameName=deusex

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconPort=7776
BeaconProduct=DeusEx

[SoftDrv.SoftwareRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=False
Coronas=False
HighDetailActors=True
HighResTextureSmooth=True
LowResTextureSmooth=False
FastTranslucency=True

[GlideDrv.GlideRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailBias=-1.500000
RefreshRate=100Hz
DetailTextures=True
FastUglyRefresh=False
ScreenSmoothing=True
Resolution=Default

[MetalDrv.MetalRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True

[OpenGLDrv.OpenGLRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
UseTNT=1
MinDepthBits=16
MaxLogUOverV=8
MaxLogVOverU=8
UseMultiTexture=1
UsePalette=1
UseAlphaPalette=0
ShareLists=0
AlwaysMipmap=0
DoPrecache=0
UseTrilinear=False
MaxAnisotropy=0
SupportsLazyTextures=0

[D3DDrv.D3DRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
UseMipmapping=True
UseTrilinear=False
UseMultitexture=True
UsePageFlipping=True
UsePalettes=True
UseFullscreen=True
UseGammaCorrection=True
DetailTextures=True
Use3dfx=False
UseTripleBuffering=True
UsePrecache=False
Use32BitTextures=False
DescFlags=1
dwDeviceId=16
dwVendorId=4170
UseVertexFog=False
UseAGPTextures=False
UseVideoMemoryVB=False
UseVSync=False
Description=PowerVR KYRO 32MB/64MB

[SglDrv.SglRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=False
Coronas=True
HighDetailActors=False
ColorDepth=16
DetailTextures=False
FastUglyRefresh=False
TextureDetailBias=Near
VertexLighting=False

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=6
GridEnabled=True
SnapVertices=True
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=False
AutoSaveTimeMinutes=5
AutoSaveIndex=6
C_WorldBox=(R=0,G=0,B=107,A=0)
C_GroundPlane=(R=0,G=0,B=63,A=0)
C_GroundHighlight=(R=0,G=0,B=127,A=0)
C_BrushWire=(R=255,G=63,B=63,A=0)
C_Pivot=(R=0,G=255,B=0,A=0)
C_Select=(R=0,G=0,B=127,A=0)
C_AddWire=(R=127,G=127,B=255,A=0)
C_SubtractWire=(R=255,G=192,B=63,A=0)
C_GreyWire=(R=163,G=163,B=163,A=0)
C_Invalid=(R=163,G=163,B=163,A=0)
C_ActorWire=(R=127,G=63,B=0,A=0)
C_ActorHiWire=(R=255,G=127,B=0,A=0)
C_White=(R=255,G=255,B=255,A=0)
C_SemiSolidWire=(R=127,G=255,B=0,A=0)
C_NonSolidWire=(R=63,G=192,B=32,A=0)
C_WireGridAxis=(R=119,G=119,B=119,A=0)
C_ActorArrow=(R=163,G=0,B=0,A=0)
C_ScaleBox=(R=151,G=67,B=11,A=0)
C_ScaleBoxHi=(R=223,G=149,B=157,A=0)
C_Mover=(R=255,G=0,B=255,A=0)
C_OrthoBackground=(R=163,G=163,B=163,A=0)
C_Current=(R=0,G=0,B=0,A=0)
C_BrushVertex=(R=0,G=0,B=0,A=0)
C_BrushSnap=(R=0,G=0,B=0,A=0)
C_Black=(R=0,G=0,B=0,A=0)
C_Mask=(R=0,G=0,B=0,A=0)
C_WireBackground=(R=0,G=0,B=0,A=0)
C_ZoneWire=(R=0,G=0,B=0,A=0)
EditPackages=Core
EditPackages=Engine
EditPackages=Editor
EditPackages=Fire
EditPackages=IpDrv
EditPackages=UWindow
EditPackages=UBrowser
EditPackages=Extension
EditPackages=DeusExUI
EditPackages=ConSys
EditPackages=DeusExConversations
EditPackages=DeusExSounds
EditPackages=DeusExItems
EditPackages=DeusExDeco
EditPackages=DeusExCharacters
EditPackages=MPCharacters
EditPackages=DeusExText
EditPackages=IpServer
EditPackages=DeusEx

[DeusEx.DeusExGameInfo]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathmessages=False

[Engine.GameInfo]
bLowGore=False
bMuteSpectators=True
bNoCheating=True
bAllowFOV=False
AutoAim=1.000000
GameSpeed=1.000000
MaxSpectators=2
AdminPassword=
GamePassword=
MaxPlayers=16
IPPolicies[0]=ACCEPT,*
IPPolicies[1]=
IPPolicies[2]=
IPPolicies[3]=
IPPolicies[4]=
IPPolicies[5]=
IPPolicies[6]=
IPPolicies[7]=
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IPPolicies[15]=
IPPolicies[16]=
IPPolicies[17]=
IPPolicies[18]=
IPPolicies[19]=
IPPolicies[20]=
IPPolicies[21]=
IPPolicies[22]=
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IPPolicies[24]=
IPPolicies[25]=
IPPolicies[26]=
IPPolicies[27]=
IPPolicies[28]=
IPPolicies[29]=
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IPPolicies[34]=
IPPolicies[35]=
IPPolicies[36]=
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IPPolicies[43]=
IPPolicies[44]=
IPPolicies[45]=
IPPolicies[46]=
IPPolicies[47]=
IPPolicies[48]=
IPPolicies[49]=
ServerLogName=server.log
bLocalLog=True
bWorldLog=True
bBatchLocal=False
DemoBuild=0
DemoHasTuts=0

[Engine.DemoRecDriver]
DemoSpectatorClass=UnrealShare.UnrealSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60

[DeusEx.MenuScreenJoinGame]
MasterServerAddress=master0.gamespy.com

[Engine.GameReplicationInfo]
ServerName=
ShortName=

[IpServer.UdpBeacon]
BeaconProduct=DeusEx

[WindowPositions]
GameLog=(X=0,Y=0,XL=512,YL=256)
ConfigPageRenderer=(X=5,Y=96,XL=516,YL=280)
ConfigPageDriver=(X=5,Y=96,XL=516,YL=280)
ConfigPageDetail=(X=5,Y=96,XL=516,YL=280)
ConfigPageFirstTime=(X=5,Y=96,XL=516,YL=280)
WizardDialog=(X=247,Y=150,XL=530,YL=437)
ConfigPageSafeMode=(X=5,Y=96,XL=516,YL=280)
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zoya4eva
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Joined: Thu Apr 30, 2009 7:12 am

Re: Critical Errors and win98se and GOTY version of Deus-EX

Post by zoya4eva »

Didnt want to add any more long lines to the post,as mine is pretty much the same as veruccio's.
Last edited by zoya4eva on Mon May 11, 2009 10:21 pm, edited 1 time in total.
User avatar
zoya4eva
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Joined: Thu Apr 30, 2009 7:12 am

Re: Critical Errors and win98se and GOTY version of Deus-EX

Post by zoya4eva »

Hi I did notice that my target in: in my shortcut properties had incorrectly been going to DeusEx\Sytem instead of Deus Ex\TNM.
no difference though.
Also, Should the icon in deusex\ system for tnm.exe be the same icon as deusex.?
User avatar
Trestkon
Off Topic Productions
Off Topic Productions
Posts: 2820
Joined: Sat Apr 24, 2004 9:03 pm
Location: Canada
Contact:

Re: Critical Errors and win98se and GOTY version of Deus-EX

Post by Trestkon »

zoya4eva wrote:Hi I did notice that my target in: in my shortcut properties had incorrectly been going to DeusEx\Sytem instead of Deus Ex\TNM.
no difference though.
Also, Should the icon in deusex\ system for tnm.exe be the same icon as deusex.?
Yes, it should be the same icon. This whole situation is very confusing, I'm leaning towards blaming it on Win98 but I'll keep looking into it.
-Life does not snap to the x-axis
User avatar
zoya4eva
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Posts: 21
Joined: Thu Apr 30, 2009 7:12 am

Re: Critical Errors and win98se and GOTY version of Deus-EX

Post by zoya4eva »

Thanks Trestkon for your time and trouble.

I wish I knew more about these things... :?
vecuccio
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Posts: 35
Joined: Sun May 03, 2009 5:48 am

Re: Critical Errors and win98se and GOTY version of Deus-EX

Post by vecuccio »

Yes, thankyou for taking the time to look into it.
vecuccio
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Posts: 35
Joined: Sun May 03, 2009 5:48 am

Re: Critical Errors and win98se and GOTY version of Deus-EX

Post by vecuccio »

Any update on the situation ?
User avatar
Hassat Hunter
Illuminati
Posts: 2182
Joined: Fri Apr 10, 2009 1:20 pm

Re: Critical Errors and win98se and GOTY version of Deus-EX

Post by Hassat Hunter »

@ vecuccio: I noticed you posted your "Deusex.ini"... TNM doesn't care about it. What does your "TNM.ini" say?
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
vecuccio
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Posts: 35
Joined: Sun May 03, 2009 5:48 am

Re: Critical Errors and win98se and GOTY version of Deus-EX

Post by vecuccio »

Apologies, I misunderstood and thought he wanted the DeusEx.INI. Here is the TNM.INI

It is not the one originally created, I have been following suggestions on the forum for modifying the file. This is the modified INI.....

[URL]
Protocol=deusex
ProtocolDescription=Deus Ex Protocol
Name=Player
Map=Index.dx
LocalMap=DX.dx
Host=
Portal=
MapExt=dx
SaveExt=dxs
Port=7790
Class=TNM.Trestkon

[FirstRun]
FirstRun=1100

[Engine.Engine]
GameRenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=Galaxy.GalaxyAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=TNMGUI.tnmConsole
Language=opt
GameEngine=DeusEx.DeusExGameEngine
EditorEngine=Editor.EditorEngine
WindowedRenderDevice=SoftDrv.SoftwareRenderDevice
RenderDevice=GlideDrv.GlideRenderDevice
DefaultGame=TNM.TNMGameInfo
DefaultServerGame=DeusEx.DeathMatchGame
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Extension.InputExt
Canvas=Engine.Canvas
Root=TNMGUI.tnmRootWindow
CdPath=

[Core.System]
PurgeCacheDays=30
SavePath=..\TNM\Save
CachePath=..\Cache
CacheExt=.uxx
Paths=..\TNM\System\*.u
Paths=..\TNM\Maps\*.dx
Paths=..\TNM\Textures\*.utx
Paths=..\TNM\Sounds\*.uax
OggPath=..\TNM\Music\Ogg\
Paths=..\System\*.u
Paths=..\Maps\*.dx
Paths=..\Textures\*.utx
Paths=..\Sounds\*.uax
Paths=..\Music\*.umx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevSound
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp

[DeusEx.DeusExGameEngine]
CacheSizeMegs=4
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.fragaholic.com MasterServerPort=27900

[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=32
FullscreenViewportX=1024
FullscreenViewportY=768
FullscreenColorBits=32
Brightness=1.000000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
CurvedSurfaces=False
ScreenFlashes=True
NoLighting=False
SlowVideoBuffering=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
SkinDetail=High
TextureDetail=High
Decals=True
MinDesiredFrameRate=1.000000
UseDirectInput=False
NoDynamicLights=False

[Engine.Player]
ConfiguredInternetSpeed=2600
ConfiguredLanSpeed=20000

[Galaxy.GalaxyAudioSubsystem]
UseDirectSound=True
UseFilter=True
UseSurround=False
UseStereo=True
UseCDMusic=False
UseDigitalMusic=True
UseSpatial=False
UseReverb=True
Use3dHardware=True
LowSoundQuality=False
ReverseStereo=False
Latency=40
OutputRate=44100Hz
EffectsChannels=16
DopplerSpeed=6500.000000
MusicVolume=76
SoundVolume=255
SpeechVolume=102
AmbientFactor=0.700000

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
StaticUpdateRate=12
DynamicUpdateRate=40

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0

[IpServer.UdpServerQuery]
GameName=deusex

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconPort=7776
BeaconProduct=DeusEx

[SoftDrv.SoftwareRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=False
Coronas=False
HighDetailActors=True
HighResTextureSmooth=True
LowResTextureSmooth=False
FastTranslucency=True

[GlideDrv.GlideRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailBias=-1.500000
RefreshRate=100Hz
DetailTextures=True
FastUglyRefresh=False
ScreenSmoothing=True
Resolution=Default

[MetalDrv.MetalRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True

[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
UseTrilinear=True
UseS3TC=True
UseTNT=False
LODBias=-1.500000
UseMultiTexture=True
UsePalette=True
UseAlphaPalette=False
Translucency=1
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
MaxAnisotropy=16
AlwaysMipmap=True
UsePrecache=False
SupportsLazyTextures=0
UseBGRATextures=False
UseAA=True
NumAASamples=4
AAFilterHint=0
UseTexIdPool=True
DynamicTexIdRecycleLevel=100
UseTexPool=True
TexDXT1ToDXT3=False
SinglePassDetail=False
UseDetailAlpha=False
ColorizeDetailTextures=False
UseCVA=False
UseVertexProgram=False
MaskedTextureHack=True
TruFormMinVertices=0
TruFormTessellation=3
UseTruForm=False
RequestHighResolutionZ=True
SwapInterval=-1
UseMultiDrawArrays=False
UseSSE=True
BufferClippedActorTris=False
DetailClipping=False
MaxTMUnits=0
NoFiltering=False
UseFilterSGIS=False
Use4444Textures=False
AutoGenerateMipmaps=False
ShareLists=False
UseZTrick=False
MaxLogTextureSize=8
MinLogTextureSize=0
MaxLogVOverU=8
MaxLogUOverV=8
OneXBlending=True
GammaCorrectScreenshots=False
GammaOffset=0.000000
DescFlags=0
Description=
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
CacheStaticMaps=False
Use16BitTextures=False
ZRangeHack=False
NoAATiles=False
SmoothMaskedTextures=False
SceneNodeHack=True
FrameRateLimit=0
UseFragmentProgram=False
UseSSE2=True
BufferTileQuads=False
SinglePassFog=False
DetailMax=0
RefreshRate=0
NoMaskedS3TC=False

[D3DDrv.D3DRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
UseMipmapping=True
UseTrilinear=False
UseMultitexture=True
UsePageFlipping=True
UsePalettes=True
UseFullscreen=True
UseGammaCorrection=True
DetailTextures=True
Use3dfx=False
UseTripleBuffering=True
UsePrecache=False
Use32BitTextures=False
DescFlags=1
dwDeviceId=16
dwVendorId=4170
UseVertexFog=False
UseAGPTextures=False
UseVideoMemoryVB=False
UseVSync=False
Description=PowerVR KYRO 32MB/64MB

[SglDrv.SglRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=False
Coronas=True
HighDetailActors=False
ColorDepth=16
DetailTextures=False
FastUglyRefresh=False
TextureDetailBias=Near
VertexLighting=False

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=6
GridEnabled=True
SnapVertices=True
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=False
AutoSaveTimeMinutes=5
AutoSaveIndex=6
C_WorldBox=(R=0,G=0,B=107,A=0)
C_GroundPlane=(R=0,G=0,B=63,A=0)
C_GroundHighlight=(R=0,G=0,B=127,A=0)
C_BrushWire=(R=255,G=63,B=63,A=0)
C_Pivot=(R=0,G=255,B=0,A=0)
C_Select=(R=0,G=0,B=127,A=0)
C_AddWire=(R=127,G=127,B=255,A=0)
C_SubtractWire=(R=255,G=192,B=63,A=0)
C_GreyWire=(R=163,G=163,B=163,A=0)
C_Invalid=(R=163,G=163,B=163,A=0)
C_ActorWire=(R=127,G=63,B=0,A=0)
C_ActorHiWire=(R=255,G=127,B=0,A=0)
C_White=(R=255,G=255,B=255,A=0)
C_SemiSolidWire=(R=127,G=255,B=0,A=0)
C_NonSolidWire=(R=63,G=192,B=32,A=0)
C_WireGridAxis=(R=119,G=119,B=119,A=0)
C_ActorArrow=(R=163,G=0,B=0,A=0)
C_ScaleBox=(R=151,G=67,B=11,A=0)
C_ScaleBoxHi=(R=223,G=149,B=157,A=0)
C_Mover=(R=255,G=0,B=255,A=0)
C_OrthoBackground=(R=163,G=163,B=163,A=0)
C_Current=(R=0,G=0,B=0,A=0)
C_BrushVertex=(R=0,G=0,B=0,A=0)
C_BrushSnap=(R=0,G=0,B=0,A=0)
C_Black=(R=0,G=0,B=0,A=0)
C_Mask=(R=0,G=0,B=0,A=0)
C_WireBackground=(R=0,G=0,B=0,A=0)
C_ZoneWire=(R=0,G=0,B=0,A=0)
EditPackages=Core
EditPackages=Engine
EditPackages=Editor
EditPackages=Fire
EditPackages=IpDrv
EditPackages=Extension
EditPackages=DeusExUI
EditPackages=ConSys
EditPackages=DeusExConversations
EditPackages=DeusExSounds
EditPackages=DeusExItems
EditPackages=DeusExDeco
EditPackages=DeusExCharacters
EditPackages=DeusExText
EditPackages=DeusEx
EditPackages=IpServer
EditPackages=UWindow
EditPackages=UMenu
EditPackages=TNMNative
EditPackages=TNM
EditPackages=TNMItems
EditPackages=TNMDeco
EditPackages=TNMCharacters
EditPackages=TNMText
EditPackages=TNMTNMConvos1
EditPackages=TNMTNMConvos2
EditPackages=TNMDataVault
EditPackages=CaroneElevatorSet
EditPackages=Precipitation
EditPackages=DXOgg
EditPackages=TNMGUI
EditPackages=CaroneelevatorSet

[DeusEx.DeusExGameInfo]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathmessages=False

[Engine.GameInfo]
bLowGore=False
bNoMonsters=False
bMuteSpectators=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
bNoCheating=True
bAllowFOV=False
AutoAim=0.930000
GameSpeed=1.000000
MaxSpectators=2
AdminPassword=
GamePassword=
MaxPlayers=16
IPPolicies[0]=ACCEPT,*
IPPolicies[1]=
IPPolicies[2]=
IPPolicies[3]=
IPPolicies[4]=
IPPolicies[5]=
IPPolicies[6]=
IPPolicies[7]=
IPPolicies[8]=
IPPolicies[9]=
IPPolicies[10]=
IPPolicies[11]=
IPPolicies[12]=
IPPolicies[13]=
IPPolicies[14]=
IPPolicies[15]=
IPPolicies[16]=
IPPolicies[17]=
IPPolicies[18]=
IPPolicies[19]=
IPPolicies[20]=
IPPolicies[21]=
IPPolicies[22]=
IPPolicies[23]=
IPPolicies[24]=
IPPolicies[25]=
IPPolicies[26]=
IPPolicies[27]=
IPPolicies[28]=
IPPolicies[29]=
IPPolicies[30]=
IPPolicies[31]=
IPPolicies[32]=
IPPolicies[33]=
IPPolicies[34]=
IPPolicies[35]=
IPPolicies[36]=
IPPolicies[37]=
IPPolicies[38]=
IPPolicies[39]=
IPPolicies[40]=
IPPolicies[41]=
IPPolicies[42]=
IPPolicies[43]=
IPPolicies[44]=
IPPolicies[45]=
IPPolicies[46]=
IPPolicies[47]=
IPPolicies[48]=
IPPolicies[49]=
ServerLogName=server.log
bLocalLog=True
bWorldLog=True
bBatchLocal=False
DemoBuild=0
DemoHasTuts=0

[Engine.DemoRecDriver]
DemoSpectatorClass=UnrealShare.UnrealSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60

[DeusEx.MenuScreenJoinGame]
MasterServerAddress=master0.gamespy.com

[Engine.GameReplicationInfo]
ServerName=
ShortName=

[IpServer.UdpBeacon]
BeaconProduct=DeusEx

[WindowPositions]
GameLog=(X=0,Y=0,XL=512,YL=256)
ConfigPageRenderer=(X=5,Y=96,XL=516,YL=280)
ConfigPageDriver=(X=5,Y=96,XL=516,YL=280)
ConfigPageDetail=(X=5,Y=96,XL=516,YL=280)
ConfigPageFirstTime=(X=5,Y=96,XL=516,YL=280)
WizardDialog=(X=247,Y=150,XL=530,YL=437)
Preferences=(X=44,Y=44,XL=352,YL=512)
ActorProperties=(X=444,Y=285,XL=321,YL=441)
LevelProperties=(X=154,Y=154,XL=352,YL=512)
TextureProperties=(X=66,Y=66,XL=352,YL=512)
ConfigPageSafeMode=(X=5,Y=96,XL=516,YL=280)
ConfigPageSafeOptions=(X=5,Y=96,XL=516,YL=280)
ActorProperties.Split=128

[D3D8Drv.D3D8RenderDevice]
ZRangeHack=False
NumAASamples=0
UseAA=False
RequestHighResolutionZ=True
UseSoftwareVertexProcessing=False
UsePureDevice=False
UseTripleBuffering=False
MaskedTextureHack=False
SmoothMaskedTextures=False
SceneNodeHack=True
FrameRateLimit=0
SwapInterval=-1
UseVertexProgram=False
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=False
UseTexPool=True
UseTexIdPool=True
UseSSE2=True
UseSSE=True
BufferTileQuads=True
BufferClippedActorTris=True
SinglePassDetail=False
SinglePassFog=False
ColorizeDetailTextures=False
DetailClipping=False
UseDetailAlpha=True
DetailMax=0
RefreshRate=0
MaxTMUnits=0
NoFiltering=False
MaxAnisotropy=0
Use16BitTextures=False
UseS3TC=False
UseAlphaPalette=False
UseTrilinear=False
UsePrecache=False
UsePalette=False
UseMultiTexture=True
MaxLogTextureSize=8
MinLogTextureSize=0
MaxLogVOverU=8
MaxLogUOverV=8
OneXBlending=True
GammaCorrectScreenshots=False
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=0.000000
DetailTextures=True
DescFlags=0
Description=
HighDetailActors=False
Coronas=True
ShinySurfaces=False
VolumetricLighting=False

[precipitation.Precipitator]
bWeatherEnabled=True

[precipitation.FollowingSound]
bWeatherEnabled=True

[TNM.TNMGameInfo]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
User avatar
Hassat Hunter
Illuminati
Posts: 2182
Joined: Fri Apr 10, 2009 1:20 pm

Re: Critical Errors and win98se and GOTY version of Deus-EX

Post by Hassat Hunter »

Okay, first of all there are 2 TNM.ini's(!!!). Do not use the DeusEx/System one (it is unused, and just a copied and renamed DeusEx.ini, no changes are made in it by the installer), but the DeusEx/TNM/System.
Make sure you made modifications to the right file!
Why there are 2... no idea...

These are the changes from my to your .ini, excluding stuff like resolution or videocard:

[Engine.Engine]
GameRenderDevice=OpenGLDrv.OpenGLRenderDevice

[DeusEx.DeusExGameEngine]
CacheSizeMegs=64

[Galaxy.GalaxyAudioSubsystem]
Use3dHardware=False

[Editor.EditorEngine]
CacheSizeMegs=64

EditPackages=DeusEx (is with me at end, not inbetween)

EditPackages=CaroneelevatorSet (You already have it, correct with the capital Elevator, this one isn't needed.)

(bolded are missing:)
EditPackages=IpDrv
EditPackages=UWindow (Apparently, it's listed twice)
EditPackages=UBrowser
EditPackages=Extension

EditPackages=DeusExCharacters
EditPackages=MPCharacters
EditPackages=DeusExText

[Engine.GameInfo]
Apparently you played MP? Since it features some options my TNM.ini doesn't have.
I do not have:
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
AutoAim=0.930000 (is 1.000000 with me)

[WindowPositions]
Completely different (but that makes sense)

[D3D8Drv.D3D8RenderDevice]
Completely not existant with me.

[TNM.TNMGameInfo]
With me above [precipitation.Precipitator], not at the end of the file.

That's all...
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
vecuccio
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Posts: 35
Joined: Sun May 03, 2009 5:48 am

Re: Critical Errors and win98se and GOTY version of Deus-EX

Post by vecuccio »

Many thanks for your help. I implemented your suggestions. Alas I got the same error as before - the one I posted a screenshot of at:-
http://www.offtopicproductions.com/foru ... 4&start=15
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Hassat Hunter
Illuminati
Posts: 2182
Joined: Fri Apr 10, 2009 1:20 pm

Re: Critical Errors and win98se and GOTY version of Deus-EX

Post by Hassat Hunter »

Hmmm... backup the .dll file from TNM/System somewhere and then remove it there (TNM/System), see if that helps.
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
vecuccio
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Posts: 35
Joined: Sun May 03, 2009 5:48 am

Re: Critical Errors and win98se and GOTY version of Deus-EX

Post by vecuccio »

I just tried it both ways - with DXOGG.DLL existing only in DeusEx/System (with the TNM/System version of the file renamed), and then with the file existing only in TNM/System and the DeusEx/System file renamed - both methods produced the same 'can't bind native class' error again.
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Hassat Hunter
Illuminati
Posts: 2182
Joined: Fri Apr 10, 2009 1:20 pm

Re: Critical Errors and win98se and GOTY version of Deus-EX

Post by Hassat Hunter »

In that case; I ran out of ideas... sorry.
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
vecuccio
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Posts: 35
Joined: Sun May 03, 2009 5:48 am

Re: Critical Errors and win98se and GOTY version of Deus-EX

Post by vecuccio »

Thanks for trying anyway.
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