First run bug

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Dylaer
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First run bug

Post by Dylaer »

I'd gladly accept any help on this one.

Whenever I try to start up TNM, it acts as though it's the first run of Deus Ex (which it is definitvely NOT) and asks me to choose a graphics driver, without showing any choices to make. If I try to simply skip this, I get an error. Log is as follows.

Code: Select all

Log: Log file open, 07/20/09 19:32:59
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.1 (Build: 7100)
Init: Version: 1100
Init: Compiled: Jan 29 2001 16:45:52
Init: Command line: -hax0r INI="C:\DeusEx\TNM\System\TNM.ini" USERINI="C:\DeusEx\TNM\System\TNMUser.ini" log=TNM.log
Init: Base directory: C:\DeusEx\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: HOUSEPC
Init: User: nathanm
Init: Memory total: Phys=2096376K Pagef=4192752K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=1800.019081 MHz
Init: CPU Page size=4096, Processors=2
Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Localization: No localization: TNM.General.Start (int)
Warning: Failed to load 'Class None.ini:Engine.Engine.GameEngine': Can't find 'ini:Engine.Engine.GameEngine' in configuration file
Warning: Can't find 'ini:Engine.Engine.GameEngine' in configuration file
Critical: appError called:
Critical: Can't find 'ini:Engine.Engine.GameEngine' in configuration file
Critical: Windows GetLastError: The operation completed successfully. (0)
Exit: Executing UObject::StaticShutdownAfterError
Critical: UObject::SafeLoadError
Critical: UObject::StaticLoadClass
Critical: InitEngine
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 07/20/09 19:42:13
I'm running Window 7 Build 7100, if that helps.

UPDATE: I tried deleting the default .ini's for TNM, and now it just loads DX when I try to play it. Restoring old .ini's has no effect on this situation.
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Jonas
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Re: First run bug

Post by Jonas »

Time to reinstall.
  1. Uninstall everything.
  2. Install Deus Ex.
  3. Patch Deus Ex.
  4. Run Deus Ex once (just open it once and then quit again).
  5. Install The Nameless Mod.
  6. Patch The Nameless Mod.
Report back about whether that works.
Jonas Wæver
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Dylaer
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Re: First run bug

Post by Dylaer »

Nope, same error, even with a clean install of DX.

A side note, however, is that I've got the Game of the Year edition. Dunno if that has bearing on anything or not, but there it is.
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Jonas
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Re: First run bug

Post by Jonas »

So when you open Deus Ex, what version does it tell you at the bottom right corner of the main menu?
Jonas Wæver
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Dylaer
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Re: First run bug

Post by Dylaer »

V1.112fm (I assume that's what you were referring to)
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Jonas
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Re: First run bug

Post by Jonas »

Hm.

I dunno then. That should be right.
Jonas Wæver
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Dylaer
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Re: First run bug

Post by Dylaer »

This probably sounds like an INCREDIBLY naive and stupid question, but... How exactly is TNM supposed to install? Is it in a seperate folder with it's own Maps, System, and assorted other folders, or does it merge with the DX folders?

Reason I'm asking is that mine was in a seperate folder, and I tried merging the folders to see if it would work. And it sorta did. It opens, the Off Topic logo floats up, etc. but there's no interface. I'm beginning to think it was a buggy install on Window's behalf more than anything else.

UPDATE: To test my "buggy Windows" theory, I'm trying a clean install onto XP.
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Trestkon
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Re: First run bug

Post by Trestkon »

TNM installs into it's own folder, so that's fine. When you chose the installation directory did you choose "C:\DeusEx"? Or something similar?
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Dylaer
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Re: First run bug

Post by Dylaer »

VICTORY!

My theory was right. You can't install TNM properly on Windows 7 (well, my early build, anyway.) I went and installed it on my XP comp, and it worked fine. Thanks for your time anyway, and sorry to bother you with it in the first place. After all, if I'd just done this earlier, it'd've worked immediately. I look forwards to giving you guys some feedback once I've played through.
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Jonas
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Re: First run bug

Post by Jonas »

Well no problem I'm glad you've got it to work, but that's weird about Win 7 because that's what I'm using, build 7100.

Anyway, I hope you enjoy the mod and that you'll find it to have been worth the trouble.
Jonas Wæver
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I've made some videogames:
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Expeditions: Conquistador
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Jaedar
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Re: First run bug

Post by Jaedar »

Jonas wrote: Anyway, I hope you enjoy the mod and that you'll find it to have been worth the trouble.
Or suffer a self-inflicted banishment from this realm.
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odio ergo sum
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~Psychotic~
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Re: First run bug

Post by ~Psychotic~ »

Jonas wrote:Well no problem I'm glad you've got it to work, but that's weird about Win 7 because that's what I'm using, build 7100.

Anyway, I hope you enjoy the mod and that you'll find it to have been worth the trouble.
How'd you get it to work? Did you just install it normally? Because I load the game and the menu doesn't even load, it just shows some black screen with a random white triangle floating everywhere (kinda like what it does on XP if you alt+tab).
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Jonas
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Re: First run bug

Post by Jonas »

Yeah I just installed it normally. Worked without incident on both my machines.
Jonas Wæver
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Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
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~Psychotic~
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Re: First run bug

Post by ~Psychotic~ »

Jonas wrote:Yeah I just installed it normally. Worked without incident on both my machines.
Hm, odd. I guess I'll try reinstalling it then.
When I was younger I knew a motherfucker like you!
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