My Problems

A refuge for those migrating from the fallen DXEditing.com and a place for general discussion relating to Deus Ex editing (coding, mapping, etc).
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FastGamerr
MJ12
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Re: My Problems

Post by FastGamerr »

I just tried the MeshMaker and it totally skewered the (rather quite simple) prefab I had made... perhaps you really need to finetune it, I wish I had more time for that :\

I still think it was a great find, Neveos!

I'm not sure if it's the case, but you seem to need to have Unreal Tournament installed to open the umod file in the first place... ... perhaps even make the prefab in UT first. Shrug.
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Chris
UNATCO
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Location: In the secret underground MJ12 base in Goat City, as a prisoner.

Re: My Problems

Post by Chris »

FastGamerr wrote:I just tried the MeshMaker and it totally skewered the (rather quite simple) prefab I had made... perhaps you really need to finetune it, I wish I had more time for that :\

I still think it was a great find, Neveos!
Skewered? Did you mean screwed? And i agree with you Gamerr. Great find but we need UT. Thanks though.

Any other suggestions?
Last edited by Chris on Sun Aug 26, 2012 7:13 pm, edited 1 time in total.
Platypus
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Neveos
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Re: My Problems

Post by Neveos »

It's screwed cause most of the prefabs out of the prefab pack are pretty bsp holey. You'll have to make it yourself, and yes, you are constrained by the engine which needs it to be relatively simple. but i made this shitty go round with it: http://www.youtube.com/watch?v=0XbjOtMDUhM
What I do in my other free time:
http://www.youtube.com/watch?v=e3FfPUKuGsQ
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Chris
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Re: My Problems

Post by Chris »

Do you guys think i could use the MP5S guns (AKA the 2027 Guns) for one of my maps? The Space Station?
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Chris
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Re: My Problems

Post by Chris »

if you guys open UnrealEd, and open a DX map, you may see some Reddish-Pink brush, used for some stuff like ladder railing and shit.

How do I do the same thing?
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Neveos
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Re: My Problems

Post by Neveos »

Chris wrote:if you guys open UnrealEd, and open a DX map, you may see some Reddish-Pink brush, used for some stuff like ladder railing and shit.

How do I do the same thing?
those are semi solids. They are easier for the engine to handle. They can't be subtracted from or added to, and if you tried to, it would cause bsp problems. They are good for things like desks and tables.

you can just right click on an additive brush and go to solidity -> semisolid. Or find the button for it
What I do in my other free time:
http://www.youtube.com/watch?v=e3FfPUKuGsQ
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Chris
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Re: My Problems

Post by Chris »

DRAH!! Recreating that damn supertanker is hard.
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Chris
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Re: My Problems

Post by Chris »

Recreated it.

Ready to put UNATCO Troops on it.
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Suvlaco
NSF
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Re: My Problems

Post by Suvlaco »

If you wanted to use the Supertanker... why did you just copy the meshes?
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Chris
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Re: My Problems

Post by Chris »

Its totally different... :/
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Chris
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Re: My Problems

Post by Chris »

Nothing goin on for a while.
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