Anyone Interested in Killing Floor Weapons for DX?

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Captain_Destro
UNATCO
Posts: 100
Joined: Wed Sep 28, 2011 10:48 pm

Anyone Interested in Killing Floor Weapons for DX?

Post by Captain_Destro »

First of all I am not sure if the Polygons will be too much for the Unreal Engine. I believe the Engine used is Unreal 2.
Looking at the 2027 mod the weapons seemed very high quality and seemed to have a high polygon count.
Weapons List
http://kf-wiki.com/wiki/Weapon_damage_table

I'm going to give it a try. The weapon models/textures used in the Modern Combat mod were great for their time but a few things honestly bugged me. Not sure if this would be possible or not.

Any issues trying to port over weapons from Killing Floor/Earlier America's Army games?
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AdamJensen
NSF
Posts: 69
Joined: Fri Oct 12, 2012 1:01 pm

Re: Anyone Interested in Killing Floor Weapons for DX?

Post by AdamJensen »

I agree, nice idea.
Well, you’ve added two new weapons in Modern(ish) Combat
This is from your thread:
Additions-
Added a 7.62 Minigun (Heavy Weapons Category)
Added an AR10 (7.62 Caliber AR)

Which Minigun? The one made by LEADERgry?
AR10? Show me, please!
Last edited by AdamJensen on Mon Mar 18, 2013 1:10 pm, edited 1 time in total.
Captain_Destro
UNATCO
Posts: 100
Joined: Wed Sep 28, 2011 10:48 pm

Re: Anyone Interested in Killing Floor Weapons for DX?

Post by Captain_Destro »

AdamJensen wrote:I agree nice idea.
Well, you’ve added two new weapons in Modern(ish) Combat
This is from your thread:
Additions-
Added a 7.62 Minigun (Heavy Weapons Category)
Added an AR10 (7.62 Caliber AR)

Which Minigun? The one made by LEADERgry?
AR10? Show me, please!
Not really any new models. The AR10 is just a rechambered M4. The Minigun is actually the in game turret :S

I just wanted to make 7.62 more useful in Modern Combat mod.
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