I've tried and tried to fix this but no avail. A specific corona only displays whilst the player is moving. No other coronas in the map do this.
Anyone else ever encountered coronas that only render when the player is moving? May not even be a rendering problem as they display when moving, and if you suddenly stop they scale down to nothing over a few milliseconds. I have no idea why this corona is causing me problems.
Disobedient Corona
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Re: Disobedient Corona
Happens all the time. Coronas are weird.
Sometimes a rebuild fixes it, most times not. Sometimes moving it ever so slightly fixes it, most times not.
Sometimes just deleting it and replacing it can work, too.
I've more or less given up using coronas, personally (not least because if you try to turn them off and on again they have a tendency to crash the game).
Sometimes a rebuild fixes it, most times not. Sometimes moving it ever so slightly fixes it, most times not.
Sometimes just deleting it and replacing it can work, too.
I've more or less given up using coronas, personally (not least because if you try to turn them off and on again they have a tendency to crash the game).
Re: Disobedient Corona
It happens when a trigger (including teleporters) is blocking the view. Place triggers low for that reason.
Re: Disobedient Corona
Needs to be fixed in Render corona visibility determination check code. Looks like Ion messed this by [enter technically explaination noone gets here].
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Re: Disobedient Corona
There can be only one. *Draws sword*Hanfling wrote:[enter technically explaination noone gets here].
Re: Disobedient Corona
Triade Sword or Dragon Tooth?
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Re: Disobedient Corona
Scottish basket-hilted broadsword. I am the Highlander!