Technical Difficulty with the DX SDK

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PsychotiK
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Technical Difficulty with the DX SDK

Post by PsychotiK »

Hello all,
Recently, after having been inspired by a few of the greater Deus Ex mods, I decided to attempt learning how to mod using the Deus Ex SDK myself. And so, I downloaded it and the installation ran smoothly; I installed the SDK editor as well as the conversation editor add-on. The SDK version is v1.112f, which I believe is the latest version.
However, an error appears every time I try to run the SDK.
A Windows error message pops up with this message:
"The application has failed to start because MSVBVM50.DLL was not found. Re-installing the application may fix this problem."

Naturally, I automatically knew this had something to do with me having Windows Vista as my OS. And so I enabled compatibility mode on the SDK .exe file (enabled it to XP, and then 2000) as well as enabling it to run in administrator mode. Still no luck. Windows troubleshooting says that it's because it lacks compatibility with Vista (which would explain why it runs fine on XP and other earlier operating systems), and so I'm not entirely sure what to do.
I already tried re-installing it, but that did nothing.

So, any suggestions? Is changing my OS the only way? Would it not be possible for someone to send me the .DLL file it's missing and placing it in the Deus Ex folder? (The file it's missing is "MSVBVM50.DLL", according to the error message.)
Any help would be greatly appreciated.

Details:
SDK Version: v1.112f [Latest]
OS: Windows Vista
Download Site: http://www.unrealtexture.com/Unreal/...tor/Editor.htm
Error: Missing a .DLL file (MSVBVM50.DLL) [Probable compatibility error with Vista]
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Neveos
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Re: Technical Difficulty with the DX SDK

Post by Neveos »

I had this problem on my ex's computer, but I thought it was caused by running Vista partioned on a mac, tbh. I'm pretty sure I got around it by going to the command prompt, going to the window's system flober and doing this regsvr thing on the file. Not sure. But if you want to just get started then you may as well use Ued2 deus ex sdk, found on this thread here: http://www.offtopicproductions.com/foru ... 36&t=10464 . I'm pretty sure it will run even if sdk 1 doesn't work, but you will need sdk 1 eventually for certain things like making breakable glass. It does pretty much everything the same but better, and it is likely to run.
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PsychotiK
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Re: Technical Difficulty with the DX SDK

Post by PsychotiK »

It's times like these you're reminded to never trust Vista :roll:
But thank you very much for you input -- It's appreciated, and I'll download and install the UEd2 SDK and give it a shot, then report back with the results. Once again, thanks for the advice and direction, I'm quite eager to get started!
nerdenstein
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Re: Technical Difficulty with the DX SDK

Post by nerdenstein »

Neveos beat me too it. :P
Yeah, I had the same problem using Windows 7.
Fortunately, the DXEditingPack is a much better alternative. It comes with UnrealED 1 & 2, both are different and have advantages and disadvantages over each other. I tend to stick with UnreadED 1 for whatever reason.
It also comes with Tack's Lab and Universal Constructer Help Files. Both of these are excellent guidlines for Modding Deus Ex. Enjoy. :mrgreen:
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PsychotiK
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Re: Technical Difficulty with the DX SDK

Post by PsychotiK »

Windows 7 as well? Wow. This problem must be more widespread than I had thought at first.
So, coming to the report-back I had promised, I downloaded the installation application, installed it and, resisting the urge to keep my fingers crossed, ran the editor. And guess what? It works like a bomb! There was no error, crash or a single problem. :D Once again, thank you for your suggestion -- It worked perfectly, and I really appreciate it.
Now I can finally get down to mapping (Or trying to, anyways. Good thing there's a provision of tutorials at hand.)
Morpheus
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Re: Technical Difficulty with the DX SDK

Post by Morpheus »

Your error was something to do with runtime, Download and run MSVBVM50.EXE from here: http://support.microsoft.com/kb/180071/EN-US/ Windows Vista and 7 don't have some required files that some programs need to run, see here for related problems with Deus Ex and missing files: viewtopic.php?f=36&t=10622
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Re: Technical Difficulty with the DX SDK

Post by ~DJ~ »

Eh? I just downloaded MSVBVM50.DLL from the internets (GOOGLE) and then added it into my DeusEx's system folder, and System (WINDOWS), System32 (both in windows folder), too.. duno which solves it, but yeah, it fixed.
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PsychotiK
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Re: Technical Difficulty with the DX SDK

Post by PsychotiK »

Hmm, I hadn't though of searching for the missing .DLL file and downloading it via search and download through Google. The Internet is quite a big world, alright. :lol: But I think I may also give that a try -- It will solve the usual problems Vista has with some programs. Thank you for the solution, it's appreciated. Strange, though, you'd expect Microsoft to actually be innovative when it comes to new operating systems...
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Re: Technical Difficulty with the DX SDK

Post by Morpheus »

Eh? I just downloaded MSVBVM50.DLL from the internets (GOOGLE) and then added it into my DeusEx's system folder, and System (WINDOWS), System32 (both in windows folder), too.. duno which solves it, but yeah, it fixed.
Sometimes just downloading the dll separate can be a bad thing as it could be the wrong version for what all programs that you have that use it, may work on some but others it may not.
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[FGS]Shadowrunner
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Re: Technical Difficulty with the DX SDK

Post by [FGS]Shadowrunner »

PsychotiK wrote:Hello all,
Recently, after having been inspired by a few of the greater Deus Ex mods, I decided to attempt learning how to mod using the Deus Ex SDK myself. And so, I downloaded it and the installation ran smoothly; I installed the SDK editor as well as the conversation editor add-on. The SDK version is v1.112f, which I believe is the latest version.
However, an error appears every time I try to run the SDK.
A Windows error message pops up with this message:
"The application has failed to start because MSVBVM50.DLL was not found. Re-installing the application may fix this problem."

Naturally, I automatically knew this had something to do with me having Windows Vista as my OS. And so I enabled compatibility mode on the SDK .exe file (enabled it to XP, and then 2000) as well as enabling it to run in administrator mode. Still no luck. Windows troubleshooting says that it's because it lacks compatibility with Vista (which would explain why it runs fine on XP and other earlier operating systems), and so I'm not entirely sure what to do.
I already tried re-installing it, but that did nothing.

So, any suggestions? Is changing my OS the only way? Would it not be possible for someone to send me the .DLL file it's missing and placing it in the Deus Ex folder? (The file it's missing is "MSVBVM50.DLL", according to the error message.)
Any help would be greatly appreciated.

Details:
SDK Version: v1.112f [Latest]
OS: Windows Vista
Download Site: http://www.unrealtexture.com/Unreal/...tor/Editor.htm
Error: Missing a .DLL file (MSVBVM50.DLL) [Probable compatibility error with Vista]

Your error has nothing to dio with Vista or Windows 7 because XP users get this too.. It's a simple registry error. I'm guessing you have uninstalled DX at some point and then re-installed. Simple and quick way to fix this is to use a registry fix software.

I fixed it once also by finding the DLL files on the internet.

Also make up your own mind about SDK1 or SDK2, there's argument for both.
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