How to load packages easily in Ued2

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Neveos
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How to load packages easily in Ued2

Post by Neveos »

Loading packages individually was driving me insane, so yay, I found the easy way to do it in case you already haven't.

Go to your Ued2 folder and place a copy of the packages you want loaded in there. Then open up the user.ini file in this same folder (Ued2 folder). Go to a certain key in the list of hotkeys, (such as the NumPad numbers), and after the key type "CLASS LOAD FILE=whatever.u", do this for all your packages on different keys (I dunno how to issue multiple commands with a single key). When you load up Ued2 just press those keys and yo shit be loaded.
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~DJ~
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Re: How to load packages easily in Ued2

Post by ~DJ~ »

..why don't you add them on UED2's UnrealTournament.ini; EditPackages lines?
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Neveos
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Re: How to load packages easily in Ued2

Post by Neveos »

hmmm i think it didn't work last time i tried, but i'll try that
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Neveos
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Re: How to load packages easily in Ued2

Post by Neveos »

Sry for double post, but yeah, it doesn't work. If you're getting it to work can you tell me how?
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DDL
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Re: How to load packages easily in Ued2

Post by DDL »

I never got it to work that way either. Even loading them manually I have to do so in a specific order due to Ued2's slightly retarded approach to package dependencies.

Neveos' keybind idea is genius though. =D>
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Akerfeldt
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Re: How to load packages easily in Ued2

Post by Akerfeldt »

You could bind all the packages to one key as well:

Space=CLASS LOAD FILE=whatever.u | CLASS LOAD FILE=whatever2.u | CLASS LOAD FILE=whatever3.u
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Re: How to load packages easily in Ued2

Post by ~DJ~ »

Are you folks sure you add it on UED2's System folder aswell? the U package files? :shock:
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Neveos
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Re: How to load packages easily in Ued2

Post by Neveos »

Akerfeldt wrote:You could bind all the packages to one key as well:

Space=CLASS LOAD FILE=whatever.u | CLASS LOAD FILE=whatever2.u | CLASS LOAD FILE=whatever3.u
Oh that's awesome. I needed that to execute commands like apply transformation, mirror about x; and reset rotation, reset scale.
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