NPC animation list

A refuge for those migrating from the fallen DXEditing.com and a place for general discussion relating to Deus Ex editing (coding, mapping, etc).
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AlvinD
HDTP Member
HDTP Member
Posts: 181
Joined: Thu Mar 01, 2007 10:13 pm
Location: Northern Ireland

NPC animation list

Post by AlvinD »

Hi guys I'm in need of a list if you will. I'm in search of a list of NPC animations required by DX as I have some models possibly to go into DX . Anyone?
Cybernetic pig
Illuminati
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Joined: Thu Mar 08, 2012 3:21 am

Re: NPC animation list

Post by Cybernetic pig »

I will give you what you seek in exchange for that kick animation you promised. Deal?
Hanfling
MJ12
Posts: 406
Joined: Sun Oct 04, 2009 6:54 pm

Re: NPC animation list

Post by Hanfling »

Maybe you want to make a 3rd person carcass carrying animation instead...
I demand my DXE User ID back. Launcher for DeusEx, Rune, Nerf, Unreal & Botpack. HX on Mod DB. Revision on Steam.
~DJ~
UNATCO
Posts: 277
Joined: Thu Sep 13, 2007 4:15 pm

Re: NPC animation list

Post by ~DJ~ »

Cybernetic pig wrote:I will give you what you seek in exchange for that kick animation you promised. Deal?
..sorry. Alvin just do that already though mkay. :oops:

Code: Select all

All
Still
Walk
Run
CrouchWalk	
Crouch
Stand	
CrouchShoot
BreatheLight
DeathFront
DeathBack
HitHead
HitTorso
HitArmLeft
HitLegLeft
HitArmRight
HitLegRight
HitHeadBack
HitTorsoBack
MouthClosed
MouthA
MouthE
MouthF    
MouthM      
MouthO
MouthT
MouthU
Blink
Shoot	
Attack
HeadUp
HeadDown
HeadLeft
HeadRight
RunShoot
GestureLeft
GestureRight
GestureBoth
RubEyesStart
RubEyes
RubEyesStop
SitBegin
SitStill
SitStand
Pickup
Jump
Land
Panic
PushButton
ReloadBegin	
Reload
ReloadEnd
Tread	
TreadShoot
WaterHitTorso
WaterHitTorsoBack
WaterDeath	
CowerBegin	
CowerStill 
CowerEnd
AttackSide
Strafe
Walk2H
Strafe2H
RunShoot2H
Shoot2H
BreatheLight2H
Idle1
Idle12H
Shocked
SitBreathe
AlvinD
HDTP Member
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Posts: 181
Joined: Thu Mar 01, 2007 10:13 pm
Location: Northern Ireland

Re: NPC animation list

Post by AlvinD »

Nice one DJ =D> am I right in saying that ALL of these need to be done as DX calls on them?

@CyberbeticPig: I did indeed promise you that kick animation and will gladly do so. I think I still have it on my computer somewhere. Can you resend it just in case? I use 3dsmax now so ditched ms3d which was awkward to animate with.
Cybernetic pig
Illuminati
Posts: 2284
Joined: Thu Mar 08, 2012 3:21 am

Re: NPC animation list

Post by Cybernetic pig »

Thanks. Sent.
DDL
Traditional Evil Scientist
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Joined: Mon Oct 17, 2005 10:03 am

Re: NPC animation list

Post by DDL »

Not all of them are needed, Alvin: some of the meshes don't have them (no two-handed weapon anims for female meshes, for instance), and they just get around that by having them use 1H anims for everything (so if you want a laugh, give Nicolette duClare a gep gun and see how badass she is).
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