How exactly did TNM set up the player so that you could choose multiple models/skins? Is this something that could be done for my own new player class? I'd like to allow the player to pick several different character skins in the mod I'm making.
Anyone know?
TNM-style multiple player skins?
- ThisIsMyUsername
- UNATCO
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- Joined: Mon Jul 13, 2009 7:10 pm
TNM-style multiple player skins?
I have opened the mayor. When the power drops, go in, and go in, and go in like the US Marshal and his three daughters and we lose the vaccine!
We want to power down the whole system.
We want to power down the whole system.
- bjorn98009_91
- Silhouette
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Re: TNM-style multiple player skins?
First read up on multiskins: http://dx-revision.com/dxtutorials/tack ... eshes.html
Then just take a look at DeusExPlayer and JCDentonMale.
Then just take a look at DeusExPlayer and JCDentonMale.
Producer and Quality Assurance Manager for Deus Ex: Revision.
Re: TNM-style multiple player skins?
Then write your own config window, and hook players PostRender(Flash?)() and use Canvas.DrawClippedActor() to draw the preview in 3d.