Dynamic Crosshairs

A refuge for those migrating from the fallen DXEditing.com and a place for general discussion relating to Deus Ex editing (coding, mapping, etc).
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Cybernetic pig
Illuminati
Posts: 2284
Joined: Thu Mar 08, 2012 3:21 am

Dynamic Crosshairs

Post by Cybernetic pig »

The dynamic crosshairs that are rendered upon targeting an enemy or decoration, where are they called upon in the code? Is it native?
Hanfling
MJ12
Posts: 406
Joined: Sun Oct 04, 2009 6:54 pm

Re: Dynamic Crosshairs

Post by Hanfling »

AugmentationDisplayWindow.DrawTargetAugmentation()
I demand my DXE User ID back. Launcher for DeusEx, Rune, Nerf, Unreal & Botpack. HX on Mod DB. Revision on Steam.
Cybernetic pig
Illuminati
Posts: 2284
Joined: Thu Mar 08, 2012 3:21 am

Re: Dynamic Crosshairs

Post by Cybernetic pig »

Thanks.
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