Fallout 3 upgrade system as much fun as Deus Ex
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yeah you'd hope it would be like Bloodmoon, that wasn't too bad- unlike Tribunal that broke the game (breaking in that you can kill the Dark Brotherhood soldiers shit easy at the start of the game and sell their loot for 1000s of gold right at the start- if you roll a good character that is.)
My mistake then, I haven't finished fallout 1 in more than 14 years so my memory is really rusty.
My mistake then, I haven't finished fallout 1 in more than 14 years so my memory is really rusty.
But I haven't EVER finished Fallout 1, so don't trust me too easily
Jonas Wæver
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Chief Poking Manager of TNM
I've made some videogames:
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Expeditions: Viking
Expeditions: Conquistador
Clandestine
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Morrowind was irretrievably broken from the outset (potion skill, anyone?), so you can't blame Tribunal for that.Mr_Cyberpunk wrote:yeah you'd hope it would be like Bloodmoon, that wasn't too bad- unlike Tribunal that broke the game (breaking in that you can kill the Dark Brotherhood soldiers shit easy at the start of the game and sell their loot for 1000s of gold right at the start- if you roll a good character that is.)
My mistake then, I haven't finished fallout 1 in more than 14 years so my memory is really rusty.
Not that that made it any less of an awesome game, mind you.
- Jetsetlemming
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dude play that game against its graphics, the RPG design is what it shines for. I mean it was released like more than a decade ago when we didn't have the luxury of Shader 3.0 to make everything blurry.
You'll be happy to know that in Fallout 2 if you play as a female and have the sex appeal trait you can prostitute your character. To think they actually got away with that lol
You'll be happy to know that in Fallout 2 if you play as a female and have the sex appeal trait you can prostitute your character. To think they actually got away with that lol
I think Fallout 2 was quite a well designed game, actually. It did tend to put pretty harsh demands on its player, but its mechanics were all solid and supported the core gameplay well, its structure was logical, and it had so many esoteric details that even DX can't compete.Jetsetlemming wrote:I've never finished Fallout 2, but only because the game's horribly designed, especially the environments.
I thought the environments were pretty well designed as well. Each town had lots of interesting content, the "dungeons" (if you will) were all decently unique, and the wilderness seemed suitably dangeous. Are you talking about the graphics or the artwork or what?
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
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Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
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Clandestine
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or lack of "IMMERSHUN!" sorry I couldn't resist.
With that said, graphics don't create that so called "sucking in" effect that people misrepresent as being Immersion. Good game design does that sucking in effect. See Civ4, Total War, Deus Ex for examples.. you can play them till the sun comes up the next day. Bethesda have their terminologies mixed up IMO- or rather the gamers and reviewers didn't understand when Todd Howard keeps thrashing the word for no good reason.
Why I brought that up is because Immersion was the reason why Beth found it necessary to switch to a First Person shooter.. It was a big mistake IMO as we've seen the user is punished to avoid twitch based gameplay. Fallout 2 however you know its a table top game and it plays like one, Fallout 3.. looks like an FPS but plays like a table top.. so it makes no sense to have it first person. This is why the NMA guys were pissed off because they knew it was going to create problems from day one and I agreed entirely.
This also led a lot of people to understand that Bethesda had no idea what made Fallout's original game design so popular- being that it was a table top CRPG- you can't translate that into a first person shooter. I'll be looking to see how the game works with those elements but I feel that the reliance on SPECIAL and VATS ultimately is ruining the experience for myself honestly. They should have either made an FPS RPG hybrid or a Table Top CRPG, what we got was in the middle somewhere.
With that said, graphics don't create that so called "sucking in" effect that people misrepresent as being Immersion. Good game design does that sucking in effect. See Civ4, Total War, Deus Ex for examples.. you can play them till the sun comes up the next day. Bethesda have their terminologies mixed up IMO- or rather the gamers and reviewers didn't understand when Todd Howard keeps thrashing the word for no good reason.
Why I brought that up is because Immersion was the reason why Beth found it necessary to switch to a First Person shooter.. It was a big mistake IMO as we've seen the user is punished to avoid twitch based gameplay. Fallout 2 however you know its a table top game and it plays like one, Fallout 3.. looks like an FPS but plays like a table top.. so it makes no sense to have it first person. This is why the NMA guys were pissed off because they knew it was going to create problems from day one and I agreed entirely.
This also led a lot of people to understand that Bethesda had no idea what made Fallout's original game design so popular- being that it was a table top CRPG- you can't translate that into a first person shooter. I'll be looking to see how the game works with those elements but I feel that the reliance on SPECIAL and VATS ultimately is ruining the experience for myself honestly. They should have either made an FPS RPG hybrid or a Table Top CRPG, what we got was in the middle somewhere.
I suspect they made the game this way because that's the sort of game they like. Same with Oblivion.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
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Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
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Expeditions: Viking
Expeditions: Conquistador
Clandestine
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Or basically "we're too cheap to actually put some effort into making this Fallout 1 and 2 so here's our previous game with a Fallout Mod"Jonas wrote:I suspect they made the game this way because that's the sort of game they like. Same with Oblivion.
Have you also noticed that all the animations are from Oblivion? (see character when running with a sword, for some reason he/she looks like they have a shield DogMeat is also the same animation for the Wolves in Oblivion only it has a few extra ones for the stupid "woof woof whimper")Have anyone else noticed that the music and voice acting are very reminiscent of Morrowind/Oblivion? The voice acting mostly in these ridiculous comments NPCs throw in your face when you walk by though and not so much in actual dialogues, but still.
Actually I find this entire paragraph moderately offensive, so I'm deleting it. You're not allowed to encourage piracy on these forums, and you're certainly not allowed to use the word "faggot" as a casual insult, even if it's about somebody who isn't here to defend himself. - Jonas
So today's lesson is, don't be a stupid dumb ass thinking you can stop piracy by pissing off downloaders- because they'll find other ways and actually try as hard as possible to make the piracy more widespread. Fallout 3 might actually be more pirated than FarCry 2 lol. I've been mostly playing the Xbox version at a friends place for the past week. Honestly I hate fanbois.
I don't want to buy this game because Bethesda did bad things with my money.. (stupid Foo Fighters!)
Yes, let's assume the worst in people. Certainly they can't have developed Oblivion because Oblivion was exactly the sort of game they wanted to make, and certainly they can't have developed Fallout 3 with the same formula because they thought that form would be a good fit for that IP.Mr_Cyberpunk wrote:Or basically "we're too cheap to actually put some effort into making this Fallout 1 and 2 so here's our previous game with a Fallout Mod"Jonas wrote:I suspect they made the game this way because that's the sort of game they like. Same with Oblivion.
I mean if OTP acquired the Fallout license and made Fallout 4 basically a Deus Ex clone, would you still be bitching about this? That's probably what we'd do with a license, we'd basically make a DX game with it. Deus Ex: Fallout. Deus Ex: StarCraft. Deus Ex: Half-Life. Call of Deus Ex. Command, Conquer, and Deus Ex. You get the point
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
...i wasn't all that pissed off... in fact i didn't notice them do anything to keep me from doing what i did...Mr_Cyberpunk wrote:Or basically "we're too cheap to actually put some effort into making this Fallout 1 and 2 so here's our previous game with a Fallout Mod"Jonas wrote:I suspect they made the game this way because that's the sort of game they like. Same with Oblivion.
Have you also noticed that all the animations are from Oblivion? (see character when running with a sword, for some reason he/she looks like they have a shield DogMeat is also the same animation for the Wolves in Oblivion only it has a few extra ones for the stupid "woof woof whimper")Have anyone else noticed that the music and voice acting are very reminiscent of Morrowind/Oblivion? The voice acting mostly in these ridiculous comments NPCs throw in your face when you walk by though and not so much in actual dialogues, but still.
Actually I find this entire paragraph moderately offensive, so I'm deleting it. You're not allowed to encourage piracy on these forums, and you're certainly not allowed to use the word "faggot" as a casual insult, even if it's about somebody who isn't here to defend himself. - Jonas
So today's lesson is, don't be a stupid dumb ass thinking you can stop piracy by pissing off downloaders- because they'll find other ways and actually try as hard as possible to make the piracy more widespread. Fallout 3 might actually be more pirated than FarCry 2 lol. I've been mostly playing the Xbox version at a friends place for the past week. Honestly I hate fanbois.
I don't want to buy this game because Bethesda did bad things with my money.. (stupid Foo Fighters!)