Well, it may be a little lame to just address each of your points individually, but DX1's levels were full of explosive barrels, gas barrels, and radioactive barrels. The shooting is indeed easier in that you're more accurate by default, but have you actually tried playing it like a standard cover-based shooter? On more than one occasion, I was killed by a single shotgun blast to the face, it's not exactly a walk in the park to play the game that way.shadowblade34 wrote:When I said "gameplay to some extent", I meant in the gunplay/action side to things, for example, red barrels in loads of places, easier shooting, making it a faily simple cover based shooter if one wants to play that way. It is closer to DX1 than Conviction to Chaos Theory in terms of level design and such.
Finally, any change from Deus Ex's animations is a good change IMO.