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It is currently Tue Feb 19, 2019 11:45 pm
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Has anyone ever proofread/modded the DX weapons properties?
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Kelkos
UNATCO
Joined: Fri Oct 28, 2016 12:54 pm Posts: 214
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 Re: Has anyone ever proofread/modded the DX weapons properti
No, because It's quite capable of expelling plasma into your face and overheating when used carelessly, I think you should make a failsafe in that WeaponPlasmaRifle.u In GMDX, if it's used continuously, It will kinda overheat, also there should be a blast when using the secondary fire too much
_________________ Being a soldier isn't just following orders, it's following those orders in the service of a higher cause. When that cause is betrayed, we're not soldiers anymore, just pieces on a chess board dying for the wrong reason.
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Tue Dec 13, 2016 7:29 am |
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Cybernetic pig
Illuminati
Joined: Thu Mar 08, 2012 3:21 am Posts: 2283
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 Re: Has anyone ever proofread/modded the DX weapons properti
I didn't mean necessary in that context. The plasma rifle IS an experimental weapon, but is it absolutely necessary to have Sam Carter write it in the UNATCO notes? That's what I meant.
_________________ GMDX: Advancement Mod
Last edited by Cybernetic pig on Tue Dec 13, 2016 7:42 am, edited 1 time in total.
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Tue Dec 13, 2016 7:33 am |
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Kelkos
UNATCO
Joined: Fri Oct 28, 2016 12:54 pm Posts: 214
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 Re: Has anyone ever proofread/modded the DX weapons properti
The UNATCO personnel never use it , so yes , you can say that it's experimental
_________________ Being a soldier isn't just following orders, it's following those orders in the service of a higher cause. When that cause is betrayed, we're not soldiers anymore, just pieces on a chess board dying for the wrong reason.
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Tue Dec 13, 2016 7:35 am |
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Cybernetic pig
Illuminati
Joined: Thu Mar 08, 2012 3:21 am Posts: 2283
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 Re: Has anyone ever proofread/modded the DX weapons properti
No, there is no disputing it. An email, the weapons' description and more already state it is experimental. But is it necessary to have Sam Carter be a pedant about in the weapon mod descriptions too? Military guys often abbreviate, for instance. People leave out details intentionally or unintentionally sometimes. It can fit his character.
Fixing it is something I don't see as absolutely necessary, is what I'm saying.
_________________ GMDX: Advancement Mod
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Tue Dec 13, 2016 7:45 am |
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Kelkos
UNATCO
Joined: Fri Oct 28, 2016 12:54 pm Posts: 214
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 Re: Has anyone ever proofread/modded the DX weapons properti
If they want to further market this weapon by labeling that it's a prototype , then sure, why not
_________________ Being a soldier isn't just following orders, it's following those orders in the service of a higher cause. When that cause is betrayed, we're not soldiers anymore, just pieces on a chess board dying for the wrong reason.
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Tue Dec 13, 2016 7:48 am |
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Bird
NSF
Joined: Sat Sep 19, 2009 3:24 pm Posts: 86 Location: between your synaptic gap
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 More grave stuff to get done.
I. You are welcome, as always. II. & III. & IV. I had the same issue pondering about ultra-high carbon stainless steel knives. I keep forgetting that this game is set almost fourty years from today. I would and I did not change anything, so there is nothing to change. In all, I agree with Cybernetic Pig's last post. There is more stuff to fix, though: [WeaponModAccuracy] and [WeaponModSilencer] shares the same UNATCO OPS FILE NOTE number: SC108-BLUE. Same stuff with [AugDatalink] and [AugHeartLung], they share the same UNATCO OPS FILE NOTE number: JR133-VIOLET. I quickly double-checked all the other UNATCO OPS FILE NOTES and I was not able to find any dupes other than those above. Should be mechanocarbon.
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Tue Dec 13, 2016 8:00 am |
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Bird
NSF
Joined: Sat Sep 19, 2009 3:24 pm Posts: 86 Location: between your synaptic gap
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 Re: Has anyone ever proofread/modded the DX weapons properti
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Wed Feb 08, 2017 3:04 am |
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