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Deus Ex Revision is 2 days away 
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Mole Person

Joined: Tue Nov 24, 2015 11:29 pm
Posts: 9
Post Re: Deus Ex Revision is 2 days away
ggrotz wrote:
I'll leave this screen shot here - a great illustration of the silliness of the "openness, dead end I can't get into" slam that's getting made on Revision by Kim Winchen and others:

Attachment:
gmdx-ss01.jpg


So this is at... the airport where they tell you to go to the hanger?

You're comparing that to Hell's Kitchen where they told you to go find a way to get to an NSF warehouse with a generator, and as it turns out your path there is quite (enjoyably) convoluted in the original?

Aside from the assumption that every Deus Ex map was flawless (I didn't say that, in fact I have sections talking about what could be improved) there's a completely different narrative to to the map and a purpose. These are critical things to consider when assessing a map design.


Sat Nov 28, 2015 10:22 am
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Illuminati

Joined: Thu Mar 08, 2012 3:21 am
Posts: 2283
Post Re: Deus Ex Revision is 2 days away
ggrotz wrote:
I'll leave this screen shot here - a great illustration of the silliness of the "openness, dead end I can't get into" slam that's getting made on Revision by Kim Winchen and others:

Attachment:
gmdx-ss01.jpg


Why have you thrown NSF corpses through the gaps in the gate? There are no corpses there vanilla or in GMDX.

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Sat Nov 28, 2015 1:59 pm
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Silhouette

Joined: Tue Nov 10, 2009 12:55 am
Posts: 722
Post Re: Deus Ex Revision is 2 days away
Cybernetic pig wrote:
Why have you thrown NSF corpses through the gaps in the gate? There are no corpses there vanilla or in GMDX.


Good way as any to get rid of them (I loaded an old save game to get that). And it's GMDX: I threw them OVER the gate.

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Sat Nov 28, 2015 2:41 pm
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Illuminati

Joined: Thu Mar 08, 2012 3:21 am
Posts: 2283
Post Re: Deus Ex Revision is 2 days away
ggrotz wrote:
And it's GMDX: I threw them OVER the gate.


8)

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Sat Nov 28, 2015 3:04 pm
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