Conquistador Kickstarter is live

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gamer0004
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Re: Conquistador Kickstarter is live

Post by gamer0004 »

Pledges are up by almost $5000 in one day. =D>
AEmer
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Re: Conquistador Kickstarter is live

Post by AEmer »

What in the...

7 people backed for 3k. Wow.

Hrm. Maybe the reason for that is that some of your pleges are increasing their pledge due to the updates you put out? I actually imagine that has something to do with it....
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Hassat Hunter
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Re: Conquistador Kickstarter is live

Post by Hassat Hunter »

Where do you see that Aemer? All I see is a single person who does 1K, the rest is lower than that.

And I had no part in making it $5K these past few days, not my budget 0_0
Jonas wrote:Impressive perhaps, but super simple to set up.
I doubt it, or AI's wouldn't be so bad in most modern games.
But we just re-implemented attacks of opportunity for moving around characters as well as away from them, which makes it pretty hard to flank, and now the AI does it a lot less.
As would the player I imagine. It does make it hard getting behind someone if you need to cross an adjacent tile for it.
And yeah that's the real Josh Sawyer, the Codex tweeted our Kickstarter at him and he pledged the next day. Cobbett, I poked myself :P
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Jonas
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Re: Conquistador Kickstarter is live

Post by Jonas »

If we were famous we'd have a million dollars by now, like Tim Schafer. I'm not bitter, just a bit drunk!

But serious making the AI flank was simple. The AI is just a mildly complicated and very well designed state machine, it's simple in technical terms, but cleverly put together because our coder is sharp. It helps that the game is turn-based and uses a grid, it's not THAT hard to code stuff on a grid, ya know?
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Re: Conquistador Kickstarter is live

Post by Jonas »

Okay so sorry for double-post but I just have to say this. Holy fuck this game is fun. I dunno, it's stupid for me to say this since I designed it, but I'm having a god damn blast every time I play it. It's so rewarding to lure an enemy into an ambush, flank them and kick their ass, it's so much fucking fun to win a fight against an enemy that was twice as numerous as you because you gave all your equipment to one guy who was levelled all the way up and he just held all the enemies at bay with the help of one healer while your other people stayed behind and sniped at the enemies, and it's strangely awesome to lose somebody you really liked and throw your fists to the sky shouting NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. I don't even know why I like Sierra Barreiro so much except she has an interesting bio and a cute portrait, plus I really like her name. I pick her every time, even if her personality traits are completely at odds with what I'm trying to accomplish.

I've had a little too much to drink, I don't like gushing over my own game like this, but sometimes I just play through something I've designed and I feel so goddamn proud at what I've helped to achieve, and I want everybody else to try it out and feel that same satisfaction when things go wrong, that same despair when you know you're going to lose. It's good stuff man.

Video games. Man.
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gamer0004
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Re: Conquistador Kickstarter is live

Post by gamer0004 »

It's good to hear Jonas :) I look forward to playing it!
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Hassat Hunter
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Re: Conquistador Kickstarter is live

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In honour of Sierra Barreiro! ;)
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Re: Conquistador Kickstarter is live

Post by Hassat Hunter »

*checks Kickstarter*

Apparently someone pledged $2500 now... =D>
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Re: Conquistador Kickstarter is live

Post by Jonas »

Friends and family, I'm afraid. Let's see if all the press-spam I've been sending out today and yesterday will have an effect.
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bobby 55
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Re: Conquistador Kickstarter is live

Post by bobby 55 »

I just pledged $30. I'll up that the next couple of pays.

Added: Wow, another $2500 pledge today... plus a few hundred in other pledges. There's nearly 50% of the target reached.
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Re: Conquistador Kickstarter is live

Post by shadowblade34 »

I wish I could pledge. Sucks to be a kid.
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gamer0004
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Re: Conquistador Kickstarter is live

Post by gamer0004 »

Almost $33,000! The trend is looking good at the moment, I hope it keeps up. You're almost half-way through already. Very nice. Very nice indeed.

I cannot but love Kickstarter. It gets me excited every time.
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Re: Conquistador Kickstarter is live

Post by Jaedar »

http://www.youtube.com/watch?v=aJl_GRVV ... r_embedded

You should really remove the shadows from the spinning icons. Also I hope the quests aren't all fetch quests.
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Jonas
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Re: Conquistador Kickstarter is live

Post by Jonas »

All of the quests involve going somewhere and doing something. You can expand the term "fetch quest" to involve pretty much anything.

The icons are temporary. I'm pretty sure I said so in the video.
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Jaedar
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Re: Conquistador Kickstarter is live

Post by Jaedar »

Jonas wrote:The icons are temporary. I'm pretty sure I said so in the video.
That you did.
Jonas wrote:All of the quests involve going somewhere and doing something. You can expand the term "fetch quest" to involve pretty much anything.
Well, what I mean is that I hope some of the quests will involve exploring and not just getting a waypoint to go to. Or say, if you get a quest to deal with a village, you can visit the village but you can also find their water supply and poison it or stuff like that. You know, exploration and such.
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