Conquistador Kickstarter is live

UFOs, lost socks, discuss whatever you like here.

Moderators: Master_Kale, TNM Team

User avatar
Jonas
Off Topic Productions
Off Topic Productions
Posts: 14224
Joined: Sat Apr 24, 2004 9:21 pm
Location: Hafnia

Re: Conquistador Kickstarter is live

Post by Jonas »

Could be all sorts of things. Mistyped credit card info, problems with international bank transfers... no idea :)
Jonas Wæver
Chief Poking Manager of TNM

I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
bobby 55
Illuminati
Posts: 6354
Joined: Wed Jun 24, 2009 9:15 am
Location: Brisbane Australia

Re: Conquistador Kickstarter is live

Post by bobby 55 »

I hope they weren't "fake" pledges. That's happened to other projects apparently. Although, if like me, they have a debit card, then it could be just not having enough funds in their linked savings account. My transaction did go through according to my credit union I'm happy to say. :P
Growing old is inevitable.......Growing up is optional
User avatar
Hassat Hunter
Illuminati
Posts: 2182
Joined: Fri Apr 10, 2009 1:20 pm

Re: Conquistador Kickstarter is live

Post by Hassat Hunter »

So, if the $3500 don't surface no passive upgrades per levelgain?
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
User avatar
Jonas
Off Topic Productions
Off Topic Productions
Posts: 14224
Joined: Sat Apr 24, 2004 9:21 pm
Location: Hafnia

Re: Conquistador Kickstarter is live

Post by Jonas »

We're pretty hell-bent on doing those passive skills, but since we won't be able to afford hiring any new team members, we may have to cut something else. No idea what it'll be, we'll see when the deadline approaches.

Making games is fucking expensive, just so you know. Those Danish salaries man, those fucking Danish costs of living.
Jonas Wæver
Chief Poking Manager of TNM

I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
User avatar
Hassat Hunter
Illuminati
Posts: 2182
Joined: Fri Apr 10, 2009 1:20 pm

Re: Conquistador Kickstarter is live

Post by Hassat Hunter »

Well, you can always hire cheap Dutch QA-testers part-time ;)
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
User avatar
Jonas
Off Topic Productions
Off Topic Productions
Posts: 14224
Joined: Sat Apr 24, 2004 9:21 pm
Location: Hafnia

Re: Conquistador Kickstarter is live

Post by Jonas »

With our current budget, "cheap" does not cut it. Anything more than "free" is too expensive.
Jonas Wæver
Chief Poking Manager of TNM

I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
User avatar
gamer0004
Illuminati
Posts: 1215
Joined: Sun Mar 09, 2008 4:53 pm

Re: Conquistador Kickstarter is live

Post by gamer0004 »

Well then I'm offering myself as free QA tester :)
User avatar
Jonas
Off Topic Productions
Off Topic Productions
Posts: 14224
Joined: Sat Apr 24, 2004 9:21 pm
Location: Hafnia

Re: Conquistador Kickstarter is live

Post by Jonas »

I will keep it in mind, but we're probably going to do our actual QA in-office ;-)

If you pledged $30 to the Kickstarter (or to our Paypal once that goes up) you'll get the new build some time next week!
Jonas Wæver
Chief Poking Manager of TNM

I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
User avatar
gamer0004
Illuminati
Posts: 1215
Joined: Sun Mar 09, 2008 4:53 pm

Re: Conquistador Kickstarter is live

Post by gamer0004 »

I did but I'm probably not going to play E:C until the final release (unless I can make myself useful as tester). I prefer to wait until the product is perfect :)
User avatar
Jonas
Off Topic Productions
Off Topic Productions
Posts: 14224
Joined: Sat Apr 24, 2004 9:21 pm
Location: Hafnia

Re: Conquistador Kickstarter is live

Post by Jonas »

HAH! We're making an RPG for $150,000, it's never going to be perfect :lol:
Jonas Wæver
Chief Poking Manager of TNM

I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
User avatar
Jaedar
Illuminati
Posts: 3937
Joined: Fri Mar 20, 2009 3:01 pm
Location: Terra, Sweden, Uppsala.

Re: Conquistador Kickstarter is live

Post by Jaedar »

Isn't the major time investment in making passive skills going to be implementing them?
Testing them shouldn't take that long I think. Anyway, I hope you manage to get some in there.
"Delays are temporary; mediocrity is forever."
odio ergo sum
AEmer
Illuminati
Posts: 1490
Joined: Fri Jan 26, 2007 12:04 am

Re: Conquistador Kickstarter is live

Post by AEmer »

Jaedar wrote:Isn't the major time investment in making passive skills going to be implementing them?
Testing them shouldn't take that long I think. Anyway, I hope you manage to get some in there.
Yeah, you're right. It's not like anyone, and in particular anyone we know, would harp on a game for having unbalanced skills...and if we did know someone like that, it's not like we'd claim some decemt QA testing wouldn't have caught it.
Ahem. They. Yes.

Because the two of us Jaedar, we're easy to please and we never write diatribes about the failings of games.

;-)

@ Jonas

unfortunately I don't think there's any way to decrease the cost of living in Denmark; best you could do would be to rent a farm somewhere.

Part game studio, part 8 spare-time farm hands. Don't quite think that concept will go down well with most budding developers though ^^
User avatar
Jonas
Off Topic Productions
Off Topic Productions
Posts: 14224
Joined: Sat Apr 24, 2004 9:21 pm
Location: Hafnia

Re: Conquistador Kickstarter is live

Post by Jonas »

Game balance is overrated.
Jonas Wæver
Chief Poking Manager of TNM

I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
AEmer
Illuminati
Posts: 1490
Joined: Fri Jan 26, 2007 12:04 am

Re: Conquistador Kickstarter is live

Post by AEmer »

So long as the game is over decently quickly after you get OP, yeah, I actually agree.

Game balance is only important for the first 70-80% of the game. The rest is cake, and you can afford to let the player be op :-).
User avatar
Jaedar
Illuminati
Posts: 3937
Joined: Fri Mar 20, 2009 3:01 pm
Location: Terra, Sweden, Uppsala.

Re: Conquistador Kickstarter is live

Post by Jaedar »

Well, even then, game balance is single player is not essential. It's ok if one thing is really overpowered(like running full mage party in origins) because you can just not do that. I still prefer it if it isn't overpowered and has pros and cons, but there you go. It is however important that not everything is broken, or you wind up with something like skyrim where like one third the skills must be avoided either because they're way too powerful, or because they're way too weak.
AEmer wrote:So long as the game is over decently quickly after you get OP, yeah, I actually agree.

Game balance is only important for the first 70-80% of the game. The rest is cake, and you can afford to let the player be op :-).
I dunno. I like my endgame challenging.
"Delays are temporary; mediocrity is forever."
odio ergo sum
Post Reply