An introduction and a suggestion
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An introduction and a suggestion
Firstly, I'd like to say hi. Name's sweets; I honestly didn't steal that from GTA:SA he stole it from me! I've seen your work and I'm playing the first release through right now - top stuff I'll add. If I could make a suggestion?
I began DX by playing the PS2 version (burn him!) so, yeah, going back to the PC was oh so much better. Despite the better graphics and the fact that Realistic mode is what it says, the PC version missed out on one of my favourite parts of the PS2 game. On your return to Hell's Kitchen, when you're to meet with Dowd in the ruins of Osgood & Sons, there was no music! I thought it was a shame because on the PS2 it played this fantastic piece; one of the best in the game. I can't find a link because they're all PC-related, but you might know what I'm talking about. I know this is mainly a graphical revamp but if you could add it I'm sure people would appreciate it - and technically, you're still sticking to the original material.
And I was disappointed the Freighter carrying the virus didn't sink after 30 minutes... but I don't think anyone expects you to change that!
After reading some stuff on the DXR site, they say your mod could be compatible with theirs. I'm pleased to say we're going to see a DX renaissance in the next few years!
I began DX by playing the PS2 version (burn him!) so, yeah, going back to the PC was oh so much better. Despite the better graphics and the fact that Realistic mode is what it says, the PC version missed out on one of my favourite parts of the PS2 game. On your return to Hell's Kitchen, when you're to meet with Dowd in the ruins of Osgood & Sons, there was no music! I thought it was a shame because on the PS2 it played this fantastic piece; one of the best in the game. I can't find a link because they're all PC-related, but you might know what I'm talking about. I know this is mainly a graphical revamp but if you could add it I'm sure people would appreciate it - and technically, you're still sticking to the original material.
And I was disappointed the Freighter carrying the virus didn't sink after 30 minutes... but I don't think anyone expects you to change that!
After reading some stuff on the DXR site, they say your mod could be compatible with theirs. I'm pleased to say we're going to see a DX renaissance in the next few years!
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- Illuminati
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Firstly, I think the PS2 thing is a good idea - I think I remember the part your talking about.
Secondly, yep we're 100% compatible with DX:R - or at least thats what we're assuming. We'll let you guys prove that once its released - but its looking good so far.
Thirdly, don't you dare ever meantion GTA:SA on this forum again or I'll slap you for bringing up BAD memories. (just kidding )
Fourthly,
Secondly, yep we're 100% compatible with DX:R - or at least thats what we're assuming. We'll let you guys prove that once its released - but its looking good so far.
Thirdly, don't you dare ever meantion GTA:SA on this forum again or I'll slap you for bringing up BAD memories. (just kidding )
Fourthly,
I wouldn't call it a Renaissance... More a High/Late Dark Age. Where things are still bad- but they're a lot better than what they use to be. The Renaissance will come once the technology gets more attention.I'm pleased to say we're going to see a DX renaissance in the next few years!
Great. Thanks for taking this on board. I found the piece I was talking about, brought it right back for me.
http://www.jadiepoo.com/dx/OST/19%20-%2 ... %20NYC.mp3
It's legal to download, apparently, so you guys could get it from there.
GTA:SA... ahhh.
"Okay holmes take me closer to the truck!"
"Okay... Watson..."
http://www.jadiepoo.com/dx/OST/19%20-%2 ... %20NYC.mp3
It's legal to download, apparently, so you guys could get it from there.
GTA:SA... ahhh.
"Okay holmes take me closer to the truck!"
"Okay... Watson..."
Hey, welcome to the board. It's always nice to see more intelligent and articulate people arriving (yes, we're basically a bunch of elitists, sorry)
It won't be necessary to download the track from the Internet, because it was included with the game and used in a couple other levels as far as I know, adding it to the level is litterally a 2-minute job, plus however long it takes to open the map in the Unreal Editor, you could do it yourself if you knew how. So whether or not to add it in HDTP isn't really a question of effort, just a trade-off between fixing an annoying bug and adding to the mod's download size (as I don't think there's any way around including the map in the mod installer if this is to be fixed).
It's only a bit over 3 MB though.
It won't be necessary to download the track from the Internet, because it was included with the game and used in a couple other levels as far as I know, adding it to the level is litterally a 2-minute job, plus however long it takes to open the map in the Unreal Editor, you could do it yourself if you knew how. So whether or not to add it in HDTP isn't really a question of effort, just a trade-off between fixing an annoying bug and adding to the mod's download size (as I don't think there's any way around including the map in the mod installer if this is to be fixed).
It's only a bit over 3 MB though.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
*Bows before DDL's coding expertise and beats a hasty retreat from the thread before embarrassing himself further*
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
- metche_steele
- Illuminati
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Jonas wrote:Hey, welcome to the board. It's always nice to see more intelligent and articulate people arriving (yes, we're basically a bunch of elitists, sorry)
Haha, thanks. I always try to go for good boards rather than:metche wrote:Welcome aboard - hope you enjoy your time here
"ZOMG ur my godz dood fanks!!1"
*HUGE 800x500 image as a signature*
That's not too far off one experience I had...
I've not even completed it on the PC yet so I'm not sure if it's in the game.
What about the initial title music? Maybe we could have a vote on whether the PC's is better than PS2? I'm not so sure myself, the PS2 does have a clarinet (I think) rather than a keyboard. Might be worth discussing.
PS2 title music - http://www.jadiepoo.com/dx/OST/01%20-%2 ... 0Title.mp3
PC title music - http://www.jadiepoo.com/dx/01_Title_Music.mp3
There's a very subtle difference. Near the end is probably the most obvious. I'm being very pedantic here...
Last edited by sweets on Fri Feb 02, 2007 4:53 pm, edited 1 time in total.
- Master_Kale
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- evil_leprechaun
- Thug
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man, haven't been round this place in a LONG time. Nice to see everyone's still as happy and active as they were before....and i see Zylon's still here as well (i jk, i jk )
I believe (dont hold this against me now, I'm not entirely sure) that the PS2 DX music was re-recorded with an orchestra. It's certainly got a higher sound quality, and I defo wouldn't mind listening to it, but this is deinitely out of HDTP's scope. Perhaps this would be a job for DX:R, or more likely the DX HD music mod.
I believe (dont hold this against me now, I'm not entirely sure) that the PS2 DX music was re-recorded with an orchestra. It's certainly got a higher sound quality, and I defo wouldn't mind listening to it, but this is deinitely out of HDTP's scope. Perhaps this would be a job for DX:R, or more likely the DX HD music mod.
"Do not go gently into that good night, Rage, rage against the dying of the light" - Dylan Thomas
Master_Kale wrote:You think THAT'S bad, I once had to abuse my admin powers to get rid of multiple high-resolution hentai pics from some guy's signature...the things people will do to get some attentionsweets wrote:*HUGE 800x500 image as a signature*
Welcome to the boards, sweets!
Why'd you delete them?
"Metaphore" is a bloody metaphore.
Welcoe to the boards!sweets wrote: I'm not so sure myself, the PS2 does have a clarinet (I think) rather than a keyboard. Might be worth discussing.
Sorry to nit pick but the thing playing in the intro is an Oboe.
A clarinet has a kind of "rougher tone to it.
What is the HD music mod?evil_leprechaun wrote:or more likely the DX HD music mod.
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- Human Encyclopaedia
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You know I had thought about saying, "It's not worth making a fuss about unless it's an oboe. I decided not to say that but the fact remains that now you've told me that it is an oboe, and all of a sudden I feel like making a fuss.warman wrote:Sorry to nit pick but the thing playing in the intro is an Oboe.sweets wrote: I'm not so sure myself, the PS2 does have a clarinet (I think) rather than a keyboard. Might be worth discussing.
A clarinet has a kind of "rougher tone to it.
Took some time to look it up, but ... drumroll ...warman wrote:What is the HD music mod?evil_leprechaun wrote:or more likely the DX HD music mod.
http://www.offtopicproductions.com/foru ... 2498#12498
http://www.tzang.com/hdmusic/
No problem, glad you corrected me.warman wrote:Sorry to nit pick but the thing playing in the intro is an Oboe.
EER - Thanks for the link. You could still add the "Return to NYC" without too much trouble - or so I've heard. These guys will have saved you a ton of work if you were contemplating changing the music . All the mods combined will make the game a better experience. But yours is still the hardest/best!