Metche Steel
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Re: Metche Steel
TNM would've benefitted immensely from SpeedTree.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Re: Metche Steel
We should get a speedtree license, it's only $15,000 I think!
No wait sorry, it's only $10,000 bargain!
No wait sorry, it's only $10,000 bargain!
Keeper of the pointy stick of injustice™.
Re: Metche Steel
Nothing a donation drive couldn't solve.
Though it wouldn't solve the issue of us not having the actual frickin' engine source code required to implement it.
Though it wouldn't solve the issue of us not having the actual frickin' engine source code required to implement it.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Re: Metche Steel
Well there's only one thing for it, buy an Unreal3 license too!
Keeper of the pointy stick of injustice™.
Re: Metche Steel
Frankly I think Eidos should buy us one.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
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Re: Metche Steel
Since it's like developing a new DX game, might as well buy Eidos too.
Rats are cool. Wild grain/sewer/wharf rats aren't.
Rats are cool. Wild grain/sewer/wharf rats aren't.
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Re: Metche Steel
For the trees, you might have some luck if you put up the original model in .3ds format (if possible), plus textures, so that someone who isn't knowledgeable about the DX conversion process can have a go.
Re: Metche Steel
That would be perfect for me seeing as I would love to play with it. What software would I need to edit it? I would assume 3ds max (I love being in first robotics) and photoshop would be good enough?Nameless Voice wrote:For the trees, you might have some luck if you put up the original model in .3ds format (if possible), plus textures, so that someone who isn't knowledgeable about the DX conversion process can have a go.
Hmm, I really wish I had a signature...
Re: Metche Steel
Not a lot to edit: the original trees (or at least the worst offenders) are basically two intersecting sheets with a tree texture on.
Re: Metche Steel
You're selling DX short there, DDL.
They are three intersecting sheets.
They are three intersecting sheets.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
- Nameless Voice
- UNATCO
- Posts: 143
- Joined: Fri May 11, 2007 12:39 pm
- Contact:
Re: Metche Steel
I wasn't talking about editing the original models, but rather using them as a guide. I always like to have them there when remaking models so that I can get a proper sense of the shape and size that the new model should be.DDL wrote:Not a lot to edit: the original trees (or at least the worst offenders) are basically two intersecting sheets with a tree texture on.
Re: Metche Steel
Here you go, textures not included.
Click me to download.
They are in .obj format so you need, Max 9 or above. If you have a lower version of Max you need to google Obj2Max to find the plugin.
Click me to download.
They are in .obj format so you need, Max 9 or above. If you have a lower version of Max you need to google Obj2Max to find the plugin.
Keeper of the pointy stick of injustice™.
- Nameless Voice
- UNATCO
- Posts: 143
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Re: Metche Steel
Wow those models are boxy.
It does beg the question of if for example bush #1 - which is basically a cube with stem - is cube-shaped because it's a low-poly model or if it's cube-shaped because it's meant to be a cube-shaped bush.
It does beg the question of if for example bush #1 - which is basically a cube with stem - is cube-shaped because it's a low-poly model or if it's cube-shaped because it's meant to be a cube-shaped bush.
Re: Metche Steel
It's meant to be cube-shaped - that one is supposed to be a very well trimmed plant of the kind you might find in a carefully maintained corporate garden. I deduct this from the fact that the other bushes are proper round - though, of course, created from 3 intersecting sheets.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine