Fan2

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thebert
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Location: Italy

Post by thebert »

Ooops! Too late! everything I wanted to say as already been said by other people ;) Good work, by the way =D>
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Vavrek
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Post by Vavrek »

Oooooo, purdy.
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metche_steele
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Post by metche_steele »

Thats much better!

Remember to keep the psd of that tex as we might need to adjust it once it gets in game. Im not sure whether or not we need to add shadows to the textures or whether ingame shadows will be enough.
Mr_Cyberpunk
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Post by Mr_Cyberpunk »

The idea behind my shadows is to bring out the Rounded 3D shape of the fan. I noticed on the model that the base looks almost as if it slants inward. (if it didn't then it'd be a pretty lame fan)

Also, It is a good idea to put heavy shadowing around the edges, for 2 reasons. 1. It stops the textures from creating texture seams 2. it brings out more 3D qualities from your work.

if anyone needs help with their texturing, I can give some hints.
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