Mailbox
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Mailbox
Greetings all!
This is my first attempt at texturing - the blue US mailbox found around hell's kitchen (I think). Lofa's fine new model and a slightly abused new skin. Click either for a depressing 1024 version...
Pleased to hear what you think!
Beej
Before and after:
http://www.caramel.com.au/downloads/mai ... ighRes.jpg
http://www.caramel.com.au/downloads/mai ... AndNew.jpg
New texture:
http://www.caramel.com.au/downloads/Mai ... proto1.jpg
http://www.caramel.com.au/downloads/Mai ... proto2.jpg
This is my first attempt at texturing - the blue US mailbox found around hell's kitchen (I think). Lofa's fine new model and a slightly abused new skin. Click either for a depressing 1024 version...
Pleased to hear what you think!
Beej
Before and after:
http://www.caramel.com.au/downloads/mai ... ighRes.jpg
http://www.caramel.com.au/downloads/mai ... AndNew.jpg
New texture:
http://www.caramel.com.au/downloads/Mai ... proto1.jpg
http://www.caramel.com.au/downloads/Mai ... proto2.jpg
Last edited by OiNutter on Sun Aug 23, 2009 4:07 am, edited 1 time in total.
Reason: Turned img tags into url tags to avoid authz prompting from the remote server.
Reason: Turned img tags into url tags to avoid authz prompting from the remote server.
- ZeroPresence
- The Nameless Mod
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- Location: Florida, USA
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- Illuminati
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The original doesn't seem dirty, but this one does. Not saying the dirt should be removed, but more might not help.
The handle would have to be done in the model to get it to look right. It probably isn't that important.
The US Mail tag has some interesting scrapes on it, but they appear identical on the sides, as if some very subtle and exacting vandal shaved parts of the logo off.
Otherwise, it looks like a pretty real mailbox.
The handle would have to be done in the model to get it to look right. It probably isn't that important.
The US Mail tag has some interesting scrapes on it, but they appear identical on the sides, as if some very subtle and exacting vandal shaved parts of the logo off.
Otherwise, it looks like a pretty real mailbox.
Thanks guys...
good eyes, just another fan. I have indeed cheated and dupes the lettering. As your just reward for such vigilance, I will produce individually scraped and vandalised letters for the front and side! There'll always be two duplicates, because there are only two panels in the texture, but you won't be able to see the front and back at the same time anyway.
Stay tuned!
good eyes, just another fan. I have indeed cheated and dupes the lettering. As your just reward for such vigilance, I will produce individually scraped and vandalised letters for the front and side! There'll always be two duplicates, because there are only two panels in the texture, but you won't be able to see the front and back at the same time anyway.
Stay tuned!
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- UNATCO
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- ZeroPresence
- The Nameless Mod
- Posts: 618
- Joined: Mon Oct 17, 2005 7:29 pm
- Location: Florida, USA
- Contact:
I had thought of adding dents, but then you have the situation where every mailbox has exactly the same pattern of dents on it.
The new version is already much dirtier than the original - is adding more/denting just adding 'made up' detail? If I was creating a new texture from scratch, I'd be adding half peeled off stickers, graffiti, old bits of tape - all the grime that a mailbox would accumulate in an urban environment.
(I'm new here - I've been going on the principle of 'just recreate in high-res', rather than adding new details. Is that the way to do it?)
Thanks for all the feedback!
The new version is already much dirtier than the original - is adding more/denting just adding 'made up' detail? If I was creating a new texture from scratch, I'd be adding half peeled off stickers, graffiti, old bits of tape - all the grime that a mailbox would accumulate in an urban environment.
(I'm new here - I've been going on the principle of 'just recreate in high-res', rather than adding new details. Is that the way to do it?)
Thanks for all the feedback!