Yes they did. Read again.DevAnj wrote:neither of them have promised procedurally generated space worlds.
:facepalm:I would not call Duke Nukem Forever "successful" since these days for a videogame to be considered successful by its publishers it has to meet sales expectations.
If a universally slammed bad game can turn in a profit, that means quality doesn't matter nearly as much as it should. That clearly hints to marketing being at the forefront.
They did deliver that, sort of, aside from some levels that are barely touched and dispute over whether things are actually improved. A "remake" is still a batshit crazy stretch for people to jump to from rearranged and expanded levels (not even remade levels), but nonetheless some people did.The thing is, the way it was presented Revision never appeared to be just a "level redesign" mod, they made a big deal about improving on the visceral core and adding brand new aesthetic direction to their levels, and as such images of reimagined, stylized versions of Deus Ex levels that were somewhat bland before caught the eye of many a fan.
Yes, DevAnj the dumbass has the solution. Actually, the description is pretty specific, and the website is very specific. If anything I need to be more "smoke and mirrors". But frankly I don't care at this point. Fans will carry it and I don't have marketing savvy, nor the willingness to try beyond current efforts.GMDX's promise on the other hand is rather ambigious and doesn't give much of a hook to catch onto. "Improving all aspects of design"? What does that mean? It just outright says that it "improves everything", and any mod that redoes the gameplay and more substantially can make such a blanket statement. You need to be more direct, need to give something more specific to the people.
Uh, NMS was unreleased when its hype was at the tipping pointYour list of games doesn't actually refute anything, since most of those are unreleased games or in Early Access
Arguing with you is extremely foolish.