Search found 14 matches

by psikoticsilver
Sat Sep 17, 2011 8:50 pm
Forum: HDTP Discussion
Topic: Hello. There's something I'd quite like to say.
Replies: 59
Views: 47857

Re: Hello. There's something I'd quite like to say.

Jonas wrote:Congratulations! It's a beautiful sunny summer day outside, and your IP is permanently banned for being the 1000th asshole troll to talk shit about HDTP. Go outside and get a life.
"Forum moderation was a dream of good government," - Morpheus.
by psikoticsilver
Mon Mar 16, 2009 5:33 pm
Forum: TNM Discussion
Topic: Cheats enabled?
Replies: 7
Views: 8025

Re: Cheats enabled?

I told his bot to be nice to him. ^^
by psikoticsilver
Mon Mar 16, 2009 5:25 pm
Forum: TNM Spoiler Zone
Topic: the dev team thinks of everything!
Replies: 12
Views: 8342

Re: the dev team thinks of everything!

I haven't encountered that one, but I got really drunk in the partyzone to restore some health lost and as I left the guards told me I had one too many :)
by psikoticsilver
Mon Mar 16, 2009 5:22 pm
Forum: General Discussion
Topic: ENBSeries Jelly effect
Replies: 8
Views: 6789

Re: ENBSeries Jelly effect

Thank you very much, I will give this a try tonight after I get down with my work. :)
by psikoticsilver
Mon Mar 16, 2009 11:07 am
Forum: General Discussion
Topic: ENBSeries Jelly effect
Replies: 8
Views: 6789

ENBSeries Jelly effect

I've done a lot of testing and searching online with no avail.

Does anyone know the setting to reduce/remove the jelly effect when using ENBseries? I'm assuming it's failed bump mapping, but none of the bump mapping settings I've tried in the INI seem to help anything.
by psikoticsilver
Mon Mar 16, 2009 10:29 am
Forum: TNM Help & Support
Topic: renableing cheats?
Replies: 2
Views: 3003

Re: renableing cheats?

Wow. For the life of me I couldn't figure out why cheats were enabled, then I read this... now I don't know if I should feel stupid or not.
by psikoticsilver
Sun Mar 15, 2009 9:57 am
Forum: TNM Help & Support
Topic: Choosing a renderer.
Replies: 1
Views: 3767

Choosing a renderer.

Hey there!

I just wanted to ask if it made a big difference if I used to OpenGL renderer or the DX9 renderer. I'm assuming the two are equal in quality and I would have to enable ST3C functionality, yes?

PS, you might want to sticky the answer!
by psikoticsilver
Sun Mar 15, 2009 9:02 am
Forum: TNM Discussion
Topic: Release day!
Replies: 26
Views: 18248

Re: Release day!

I just wanted to log in and extend my thanks to TNM team! So... Thanks!

I'm torrenting it right now, and I'll keep seeding to at least 200%.
by psikoticsilver
Mon Feb 09, 2009 8:06 pm
Forum: Off Topic
Topic: A Bioshock mod. GASP!
Replies: 34
Views: 15490

Re: A Bioshock mod. GASP!

Yes they are delicately intertwined... however the mod I have right now is very hard and part of that is because I've made foes harder. What I meant was I would make a modification which would properly balance all the weapons, loot, hacking, plasmids and such, without increasing the global difficult...
by psikoticsilver
Sat Feb 07, 2009 7:48 am
Forum: Off Topic
Topic: A Bioshock mod. GASP!
Replies: 34
Views: 15490

Re: A Bioshock mod. GASP!

So you guys think the difficulty is acceptable, what say you about the loot? Hacking?
Balance between the different weapons and plasmids? Costs of ammo and plasmids?

I plan on doing a slightly different type of mod in the future... more of a balancing mod rather than a difficulty and balance mod.
by psikoticsilver
Fri Feb 06, 2009 8:23 pm
Forum: HDTP Discussion
Topic: Metche Steel
Replies: 168
Views: 90601

Re: Metche Steel

I wonder if people who make these sort of comments realise how much the makers themselves have been working on the project, which requires infinitely more work than sitting in a chair pressing the F5 button waiting for updates. It might just be me but I have a feeling that the original poster might...
by psikoticsilver
Fri Feb 06, 2009 8:20 pm
Forum: Off Topic
Topic: A Bioshock mod. GASP!
Replies: 34
Views: 15490

Re: A Bioshock mod. GASP!

Of course it's your right to like it as it is. Personally I found it way too easy and not nearly challenging enough despite the excellent storyline. I also wanted to fix the idea that I could progress through the entire game using nothing but a wrench and telekinesis. :p If you do try it leave me a ...
by psikoticsilver
Tue Feb 03, 2009 4:50 pm
Forum: Off Topic
Topic: A Bioshock mod. GASP!
Replies: 34
Views: 15490

A Bioshock mod. GASP!

Hello! I'm here to shamelessly promote my work on my BioShock mod, one of only two existing mods for the game. :) Since this is a modding forum, I figured that you all might be interested. Also, with your brilliant work on Deus Ex mods, I hope this may be some manner of payment for your efforts. So ...
by psikoticsilver
Mon Jan 26, 2009 11:36 pm
Forum: TNM Discussion
Topic: TNM Nominated for Best Upcoming Mod - Vote Now!
Replies: 21
Views: 12589

Re: TNM Nominated for Best Upcoming Mod - Vote Now!

I voted for you :)

And I don't care what they say on ModDB either, I've been scoping this out for years and the only thing I'd look forward to more than this would be a System Shock remake.