Search found 73 matches

by Blade sword
Fri Jun 26, 2015 4:26 pm
Forum: General Discussion
Topic: Deus Ex: Mankind Divided
Replies: 37
Views: 39036

Re: Deus Ex: Mankind Divided

It will be very similar to HR anyways, the same people are involved so there is no surprise. Personally as I see it Deus Ex was designed after first person shooters, but the third one not really, it's more on par with games like metal gear or gears of war (rainbow six vegas) for the awful combinatio...
by Blade sword
Fri Apr 25, 2014 12:57 pm
Forum: Off Topic
Topic: Moddb advice
Replies: 4
Views: 8049

Re: Moddb advice

A thing to know about moddb is if the mod page proprietary have locked the ability from the general public to use it or not and therefore restricted its use for the developer group or simply himself. In this case you can't post in that mod page but you can still link it to a game as they are usually...
by Blade sword
Mon Jan 13, 2014 7:41 pm
Forum: HDTP Discussion
Topic: GMDX: v4. (HDTP Compatible)
Replies: 142
Views: 135207

Re: GMDX: Gameplay Mod. Final Version Released (HDTP Compati

yeah I will do :)
by Blade sword
Mon Jan 13, 2014 3:35 pm
Forum: HDTP Discussion
Topic: GMDX: v4. (HDTP Compatible)
Replies: 142
Views: 135207

Re: GMDX: Gameplay Mod. Final Version Released (HDTP Compati

I apparently got JC legs and boots without problems. I also would like that people check this for Unreal Engine 1 http://forums.beyondunreal.com/showthread.php?t=178298 I found it by luck and I would like to see if it could extend into deus ex since people requested it :) It's about implementing sup...
by Blade sword
Sun Jan 12, 2014 4:29 pm
Forum: HDTP Discussion
Topic: GMDX: v4. (HDTP Compatible)
Replies: 142
Views: 135207

Re: GMDX: Gameplay Mod. Final Version Released (HDTP Compati

Thanks for the tuto, as I found an importer for my blender which seems to work moderately.
Let's hope DDL give a visit as soon as possible.
by Blade sword
Sun Jan 12, 2014 9:58 am
Forum: HDTP Discussion
Topic: GMDX: v4. (HDTP Compatible)
Replies: 142
Views: 135207

Re: GMDX: Gameplay Mod. Final Version Released (HDTP Compati

Yes but I don't have that mesh which is why someone with 3ds have to take from JC's model and convert it, otherwise there would be texturing work that would be required. As for the JC's character model I just told that as an eventuality. I also don't know about vertex animation though. the only anim...
by Blade sword
Sat Jan 11, 2014 9:35 am
Forum: HDTP Discussion
Topic: GMDX: v4. (HDTP Compatible)
Replies: 142
Views: 135207

Re: GMDX: Gameplay Mod. Final Version Released (HDTP Compati

It is but someone with 3ds max needs at least to provide the leg for first person animations and then test it when it's done and finally do the conversion for deus ex
If possible he may add the animation for JC's player model kick if he can...
by Blade sword
Fri Jan 10, 2014 10:57 am
Forum: HDTP Discussion
Topic: GMDX: v4. (HDTP Compatible)
Replies: 142
Views: 135207

Re: GMDX: Gameplay Mod. Final Version Released (HDTP Compati

I can make stuff for 3ds max users, but I can't edit stuff made under 3ds max aside of meshes converted into formats compatible for being imported to blender :/
Unless someone have a technique for that I think I can't do anything :(
by Blade sword
Fri Jan 10, 2014 1:21 am
Forum: HDTP Discussion
Topic: GMDX: v4. (HDTP Compatible)
Replies: 142
Views: 135207

Re: GMDX: Gameplay Mod. Final Version Released (HDTP Compati

I personally have 3d software skills but I'm useless for you as I don't have 3ds max :( I'm also not sure about the issues I can get from tests I can do
by Blade sword
Wed Jan 08, 2014 12:45 am
Forum: General Discussion
Topic: Caption the screenshot
Replies: 14
Views: 14152

Re: Caption the screenshot

Thank you sir; I will give it a try and tell if it's successful or not.
I didn't knew that unreal texture had such tools anyways.
by Blade sword
Tue Jan 07, 2014 9:08 pm
Forum: General Discussion
Topic: Caption the screenshot
Replies: 14
Views: 14152

Re: Caption the screenshot

I fortunately can drop .3ds / .fbx formats but that's all what I can do if someone can add further help that would be nice BTW

Also I found something while browsing the editor from deus ex / UT99 it's the brush import with t3d, dxf and asc does those can have something to do with meshes import ?
by Blade sword
Tue Jan 07, 2014 6:10 pm
Forum: General Discussion
Topic: Caption the screenshot
Replies: 14
Views: 14152

Re: Caption the screenshot

Does this program do make generic unreal engine compatible files or does it only for deus ex ?
by Blade sword
Tue Jan 07, 2014 5:56 pm
Forum: HDTP Discussion
Topic: GMDX: v4. (HDTP Compatible)
Replies: 142
Views: 135207

Re: GMDX: Gameplay Mod. Final Version Released (HDTP Compati

Reminds me of cassandra project :p
by Blade sword
Tue Jan 07, 2014 12:05 pm
Forum: General Discussion
Topic: Caption the screenshot
Replies: 14
Views: 14152

Re: Caption the screenshot

Oh yes, it would have been great. but unfortunately too few games end up to get their source released :(
I wonder if blender 3d can be used to make models for deus ex though ?
And I would like to have infos about the average or polycount limit.
by Blade sword
Mon Jan 06, 2014 7:09 pm
Forum: General Discussion
Topic: Caption the screenshot
Replies: 14
Views: 14152

Re: Caption the screenshot

I see, thanks for all the useful explanations :-k that means my HD weapons will never work under deus ex :(